Mushroom Kingdom Meltdown 2 - The better one!

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kilon
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by kilon »

But despite the somewhat boring gameplay, I found this one of the most interesting episodes commentary wise in a long time.
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raocow
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by raocow »

It'd be funny without the blood.
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FPzero
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by FPzero »

i guess this makes me a horrible person then. :(
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by raocow »

Nahh.

I think the shock mostly comes from how unexpected it is!
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kilon
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by kilon »

FirePhoenix wrote:i guess this makes me a horrible person then. :(
I dunno. Blood isn't necessarily bad. It just needs to fit the setting. Some say Mario games in general shouldn't have blood. I say go for it, but not on a to random basis. Unless it is in a humorous way.
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HarmfulGravemind
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by HarmfulGravemind »

raocow wrote:Nahh.

I think the shock mostly comes from how unexpected it is!
Have you ever played The Haunt http://www.smwcentral.net/?p=showhack&id=1771 ?

I think it is amazing, but it is not everyones taste. It's a short one level Hack from the Halloween Contest 2008
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IceSoldier
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by IceSoldier »

I'm enjoying some of the subtle custom stuff written for this game. A lot of nice touches. I'm starting to ignore the slowdown, too.

The Grey Yoshi fight felt a little drawn out to me. However, the abrupt (and slightly shocking) end to the fight was nicely executed.
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LucarioPK
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by LucarioPK »

Man...I actually felt bad for the Yoshi.

Good episode, though. It was very less comment-on-the-happenings and more make-random-stories-for-the-happenings.
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by D-vid »

Yoshi is fine. He could still wiggle with his tail. He just broke his Ketchup bottle. Poor Yoshi, has to eat his french fries without ketchup :(

But yeah, it still was funny though a bit too long for the kind of easy "fight".
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by VideoGuy »

I don't know about anyone else, but the whole fireballs-not-in-sync-with-Yoshi's-mouth really annoyed me. It seemed like he almost tried to make something custom and it just didn't work.
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HarmfulGravemind
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by HarmfulGravemind »

VideoGuy wrote:I don't know about anyone else, but the whole fireballs-not-in-sync-with-Yoshi's-mouth really annoyed me. It seemed like he almost tried to make something custom and it just didn't work.
Yeah, this bothered me alot when I saw that.
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metaking
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by metaking »

It's now a lot harder, but the slowdown just make things easier...
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Kristian
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by Kristian »

S.N.N. wrote:
Alexander wrote:Why does it slow down so much?
The creator used the original Blocktool
Kristian wrote:He probably got slowdown from Blocktool.
What the heck, I actually knew something!

And the way that Grey Yoshi got killed was somewhat funny... Mostly raocow's reaction.
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Chdata
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by Chdata »

Why doesn't someone just patch that blocktool slowdown fix patch to this hack and resend it to raocow.

edit: Nevermind doesn't work. But how about fastrom?
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Morag
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by Morag »

It is always nice to see a death montage... >:D
and was that a swear (in french?)...
or just a made up word? lol

and yes, that boss was... odd...
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Daarkbuu
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by Daarkbuu »

Man, If your afraid of those homing bills in such pathetic amounts, just you wait! (until a certain LP)
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Kristian
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by Kristian »

What does that swear translate to?
Also, I laughed so hard at the boss... I seriously killed myself laughing.

And Darkbuu... yeah. Yeah.
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by D-vid »

What was the Boss anyway? The ghosts of 2 Banzai Bills merged together?
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kilon
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by kilon »

When raocow starts speaking French(-Canadian), you know it is serious business.

Also, I always pronounce gif the Dutch way. With the g pronounced i a way that is not known in modern English. For an example of how we say the g: http://upload.wikimedia.org/wikipedia/c ... l-gaan.ogg
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Oracle of Wuffing
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by Oracle of Wuffing »

D-vid wrote:What was the Boss anyway? The ghosts of 2 Banzai Bills merged together?
I think it was just supposed to be an ancient elder evil formed by the spirit of the dead Banzai Bill upon which you fought. Cthlaibill or something.
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raocow
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by raocow »

Dang it I said it in the video it is the spirit of warfair in 2200 there are no more wars because warfair was killed.
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metaking
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by metaking »

raocow wrote:It'd be funny without the blood.
It's not funny for me.
It's boring because i'm a adept of gore - survival horror...

And WTF with that Banzai-Bill boss!
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Chernobog
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by Chernobog »

Normally I like death montages...but this video's death montage was...I dunno...raocow really seemed to be getting frustrated and I was feeling just as frustrated with him because I don't particularly like watching levels like that. I've never really been a fan of bullet bill-based levels.Oh well.
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LucarioPK
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by LucarioPK »

Yeah...that ghost was PRETTY weird.
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Re: Mushroom Kingdom Meltdown - Formally known as MK Slowdow

Post by bikkou »

Well now we know every last level of a time period is insanely long. Why don't we call it 2 levels from now and raocow does half in one day? Or, like in the VIP days, just stop when you reach 10 minutes and continue next time.
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