What the Hell? (public release like it was no thing)
- Time Traveler
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Re: What the Hell? (also, bitching about SMWCentral)
Looking at the post on SMWC, it seems like this was only a minor problem that was pointed out about the hack, and there were other, bigger problems that led to its deletion. Hooray for taking things out of context
Time Traveler's Textor
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Don't Wait! Get it now and be the part of fun! You will Amaze at super high quality of fine application? We are working very hardly to making assure of quality in our program. For you and your family.
Click here to download TTT Version 3.0!
Click here to download TTT Version &.%2!
Click here to download the latest version of Java!
Re: What the Hell? (also, bitching about SMWCentral)
It still makes for a laugh though :) .
- FroggerbobT
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Re: What the Hell? (also, bitching about SMWCentral)
Then again, they get crap like this:
http://www.smwcentral.net/?p=thread&pi ... 1#id353356
My youtube channel: http://www.youtube.com/user/FroggerbobT
Will be posting videos of my level as work progresses on it.

Will be posting videos of my level as work progresses on it.

- raocow
- the death of the incredible huge
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Re: What the Hell? (also, bitching about SMWCentral)
That is something I honestly don't understand. How they can receive hacks of such... low quality.
Also, Time Traveler, the big problem I have with the removal log, sometimes, is that they put down a whole bunch of photoes, and depending on who writes the removal log it can get really hard to know why exactly the hack is removed, what is the camel back breaking point, ya know?
Also, Time Traveler, the big problem I have with the removal log, sometimes, is that they put down a whole bunch of photoes, and depending on who writes the removal log it can get really hard to know why exactly the hack is removed, what is the camel back breaking point, ya know?
the chillaxest of dragons





Re: What the Hell? (also, bitching about SMWCentral)
I guess they get so used to staring at such low quality hacks that they're eyes become trained to spot even the smallest pixels missing. Can't really blame 'em...
The tough thing about rules for hacks in my opinion is that not all hacks are the same; some hacks use ideas that may not work for another in really creative ways (I.E.: floating water). The most important aspect of a hack should be how much fun it is to play. That's why many of the old hacks that had a bit of cutoff tiles are still some of the best (my opinion, of course).
The tough thing about rules for hacks in my opinion is that not all hacks are the same; some hacks use ideas that may not work for another in really creative ways (I.E.: floating water). The most important aspect of a hack should be how much fun it is to play. That's why many of the old hacks that had a bit of cutoff tiles are still some of the best (my opinion, of course).
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randoguy101
- spicey tomato
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Re: What the Hell? (also, bitching about SMWCentral)
Ha! I found cutoff in an accepted hack!

If you would like to see the hack first hand:
http://www.smwcentral.net/?p=showhack&id=1871
If you would like to see the hack first hand:
http://www.smwcentral.net/?p=showhack&id=1871
- randoguy101


- Fireyblaze
- Posts: 4
- Joined: 13 years ago
Re: What the Hell? (also, bitching about SMWCentral)
PFFFFT! That is nothing.randoguy101 wrote:Ha! I found cutoff in an accepted hack!
If you would like to see the hack first hand:
http://www.smwcentral.net/?p=showhack&id=1871
http://www.smwcentral.net/?p=showhack&id=3106
This hack, while it being one of the best hacks I've played in a while, has the most cutoff I've seen in a SMWC Accepted hack. There is even a level where you have to "dig" a hole. It uses throw blocks and makes cutoff in the dirt and ground.
- Attachments
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- I think you have a little cutoff there, pal.
- LUIGI_00000.png (6.44 KiB) Viewed 2885 times
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Argumentable
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Re: What the Hell? (also, bitching about SMWCentral)
Oh man, that hack is full of cutoff and various things, it should never have been accepted!
I am only a couple levels in but I like it so far in all seriousness
I am only a couple levels in but I like it so far in all seriousness
I'm on Twitter and Discord so say hi to me on there cause I like to vanish from here forever repeatedly also I have sigs off so I can make my sig as ugly as I want and it won't bother me this is my sig btw
Argumentable#6424 if you wanna discord me
Argumentable#6424 if you wanna discord me
Re: What the Hell? (also, bitching about SMWCentral)
I must be the only person here who doesn't care about cutoff, if the game plays good, it plays good. Sprite glitching is annoying yes. But exactly how long are you going to spend in an area obsessing over a small cutoff? I mean seriously, 4 seconds?
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Argumentable
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Re: What the Hell? (also, bitching about SMWCentral)
Yes
You are the only one
You are the only one
I'm on Twitter and Discord so say hi to me on there cause I like to vanish from here forever repeatedly also I have sigs off so I can make my sig as ugly as I want and it won't bother me this is my sig btw
Argumentable#6424 if you wanna discord me
Argumentable#6424 if you wanna discord me
- HarmfulGravemind
- Posts: 8
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Re: What the Hell? (also, bitching about SMWCentral)
Yes, I personally hate cutoffs. It looks ugly and lazy at the same time.LightSlei wrote:I must be the only person here who doesn't care about cutoff, if the game plays good, it plays good. Sprite glitching is annoying yes. But exactly how long are you going to spend in an area obsessing over a small cutoff? I mean seriously, 4 seconds?
Re: What the Hell? (also, bitching about SMWCentral)
To me it depends on how much of it there is. I think most of us have gotten used to spotting small cutoff tiles quickly because we hack or play hacks so much. When I've shown friends of mine levels with small amounts of cut-off in them, they don't even notice it, even when it's staring them in the face. They're more focused on playing the level itself.
Cut-off tiles should be avoided when possible, but small 1 pixel gaps next to pipes with bushes behind them should be acceptable. Take this picture, for example:

The bushes set the tone to the area. I don't think the hacker should be forced to never put pipes in front of bushes simply because a couple 1 pixel gaps are made. I know must of my non-hacker friends would never even notice this. I know I wouldn't have if it showed up when I first played Super Mario World.
Cut-off tiles should be avoided when possible, but small 1 pixel gaps next to pipes with bushes behind them should be acceptable. Take this picture, for example:
The bushes set the tone to the area. I don't think the hacker should be forced to never put pipes in front of bushes simply because a couple 1 pixel gaps are made. I know must of my non-hacker friends would never even notice this. I know I wouldn't have if it showed up when I first played Super Mario World.
- raocow
- the death of the incredible huge
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Re: What the Hell? (also, bitching about SMWCentral)
The only reason I saw those corners is because you mentioned it.
And I played a lot of hacks.
And I played a lot of hacks.
the chillaxest of dragons





- Aqualakitu
- Posts: 35
- Joined: 13 years ago
Re: What the Hell? (also, bitching about SMWCentral)
Lately people are just trying to find every single pixel in a hack that looks wrong or cutoff.
I have to agree there, it is annoying.
I have to agree there, it is annoying.
Re: What the Hell? (also, bitching about SMWCentral)
I don't mind a bit of cutoff. Especially when there is a thing that lets you dig or something as that would mean that the blocks constantly need to be replaced to make it look nice.
And I think this should have a separate topic as it has enough stuff to talk about on itself.
And I think this should have a separate topic as it has enough stuff to talk about on itself.



Re: What the Hell? (also, bitching about SMWCentral)
I've seen a hack removed because a single cutoff pixel in the entire level, and I went to try that level which turned out to have fast autoscroll..... How do they notice that?
- FroggerbobT
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Re: What the Hell? (also, bitching about SMWCentral)
They nitpicked.
EDIT: RC, in your first level, i can go on top of the pipe in the first part with the fishin-boo
EDIT: RC, in your first level, i can go on top of the pipe in the first part with the fishin-boo
My youtube channel: http://www.youtube.com/user/FroggerbobT
Will be posting videos of my level as work progresses on it.

Will be posting videos of my level as work progresses on it.

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Argumentable
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Re: What the Hell? (also, bitching about SMWCentral)
I think perhaps they may overanalyze some things! From a site which held a contest where one of the judges that "bushes... that blinded your view" was "neat idea"chdata wrote:I've seen a hack removed because a single cutoff pixel in the entire level, and I went to try that level which turned out to have fast autoscroll..... How do they notice that?
I'm on Twitter and Discord so say hi to me on there cause I like to vanish from here forever repeatedly also I have sigs off so I can make my sig as ugly as I want and it won't bother me this is my sig btw
Argumentable#6424 if you wanna discord me
Argumentable#6424 if you wanna discord me
- flameofdoubt
- Posts: 0
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Re: What the Hell? (also, bitching about SMWCentral)
Come on raocow! You'll never become a featured hack like this!
Pixie casts Dekunda. Insufficient MP!
Re: What the Hell? (also, bitching about SMWCentral)
See, though? A hack doesn't have to be absolutely perfect to be accepted, but it just can't have any major problems.
<SNN> WHO DARES
<Kristian> TO TRY TO STOP THE TIME BOMB?!
<Kristian> TO TRY TO STOP THE TIME BOMB?!
Re: What the Hell? (also, bitching about SMWCentral)
Omega had that glitchy background stuff as seen in raocow's lp's, and I know that one can be fixed with a patch since it was a vertical level.
I find that as a major problem.
(Although I like that game alot.)
I find that as a major problem.
(Although I like that game alot.)
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Argumentable
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Re: What the Hell? (also, bitching about SMWCentral)
I downloaded a hack and when I got the midpoint of a level it spits me out here Not to mention other pipes that randomly make the stages unwinnable! OBVIOUSLY SMWC is biased and will accept anything from certain people and SHOOT DOWN perfectly good hacks for no good reason. You are all TYRANTS and MUST BE STOPPEDKristian wrote:See, though? A hack doesn't have to be absolutely perfect to be accepted, but it just can't have any major problems.
That water kills you btw so you're stuck forever
Last edited by Argumentable 13 years ago, edited 1 time in total.
I'm on Twitter and Discord so say hi to me on there cause I like to vanish from here forever repeatedly also I have sigs off so I can make my sig as ugly as I want and it won't bother me this is my sig btw
Argumentable#6424 if you wanna discord me
Argumentable#6424 if you wanna discord me
Re: What the Hell? (also, bitching about SMWCentral)
It also depends on the length of the hack.
I mean, when it has only 3 levels they can easily check every single pixel of the whole hack.
But when it has 100 exits, it takes way to long to check everything and they usually are a bit more lenient towards relatively unimportant stuff.
I mean, when it has only 3 levels they can easily check every single pixel of the whole hack.
But when it has 100 exits, it takes way to long to check everything and they usually are a bit more lenient towards relatively unimportant stuff.



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Oracle of Wuffing
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Re: What the Hell? (also, bitching about SMWCentral)
In today's Chocolate Contest video, I saw this:
Then I looked closer and saw this:
I mean sure a deadline needed to be made but come on man wargbargle cutoff hacks of an eighteen year old game are serious business.
Also raocow are you makeing a romehax?
Also raocow are you makeing a romehax?
raocow wrote:Next LP project - the entire hunter/scorpion series in chronological order
- raocow
- the death of the incredible huge
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Re: What the Hell? (also, bitching about SMWCentral)
Welp.
This is, as far as I can tell, the content of my hack WtH. I envisonned it longer, with a much longer final world, but I believe I am creatively exhausted. I have long proclaimed my distate for 'filler' levels and whatnot, and I have the feeling that, at my level of experience, this is what I can do. Doing more would be cranking more for the sake of cranking more.
This is a pre-release version so you fine folks and peeps with too much time can help me find bugs and such.
I may also have forgotten very important things, please tell me if that's the case!
There are some levels I am not super happy with, and I'm curious to hear feedback about those - however I will not tell you guys which one so the feedback remains neutral and so I don't 'lead' anything.
With that said:
I STILL DO NOT WANT TO SEE ANY VIDEOS ANYWHERE, UNLESS IT'S TO SHOW ME A BUG OR WHATEVER. THIS IS NOT THE FINAL VERSION. THANK YOU.
This is, as far as I can tell, the content of my hack WtH. I envisonned it longer, with a much longer final world, but I believe I am creatively exhausted. I have long proclaimed my distate for 'filler' levels and whatnot, and I have the feeling that, at my level of experience, this is what I can do. Doing more would be cranking more for the sake of cranking more.
This is a pre-release version so you fine folks and peeps with too much time can help me find bugs and such.
I may also have forgotten very important things, please tell me if that's the case!
There are some levels I am not super happy with, and I'm curious to hear feedback about those - however I will not tell you guys which one so the feedback remains neutral and so I don't 'lead' anything.
With that said:
I STILL DO NOT WANT TO SEE ANY VIDEOS ANYWHERE, UNLESS IT'S TO SHOW ME A BUG OR WHATEVER. THIS IS NOT THE FINAL VERSION. THANK YOU.
- Attachments
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- wth-prerealse.ips
- (500.89 KiB) Downloaded 41 times
the chillaxest of dragons






