Satori Komeiji's Mental Education is a Touhou game

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anonymousbl00dlust
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Re: The Sixiest of Hypers: Hyper 6

Post by anonymousbl00dlust »

peteyboo wrote:In other words, you should totally LP this one raocow. :D I'll even send you my save so you can start right here
Dont worry, the final level of a2mt is hundreds of times harder than anything in this game.

Irony.
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peteyboo
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Re: The Sixiest of Hypers: Hyper 6

Post by peteyboo »

Well another hour and 50 minute recording session down.

I decided to say "screw it" and used a savestate in Bowser Stage Right. You can't learn the level at all due to the randomness of the Fishin' Boo. Although once I got past the hardest part I was able to do the rest of the level in one shot. I have no idea how that happened. I have absolutely no regrets for using tools on this level, but I will still probably go back and do it toolless. Eventually. Probably at the same time as I do the fourth castle olololol (although honestly I could probably do that castle in one try at this point).

Edit: First half of "No"
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peteyboo
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Re: The Sixiest of Hypers: Hyper 6

Post by peteyboo »

Oh boy. I've run into a bit of a snag here. I tried recording today and for some reason my headset isn't working. I can hear normal sounds just fine through it, but I can't record my voice, which is of course a problem when you're trying to LP something.

I have no idea what the problem could be other than the headset itself. I've tried restarting my computer, I've tried looking in audio devices and changing all the properties in Audacity, but I can't seem to get it.

So yeah, until I get this figured out, the best you have to look forward to is the end of the level probably Sunday morning, and maybe non-commentated toolless runs of the fourth castle and the second half of this level.

I really hope I don't have to replace it, because I just don't have the money right now...
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peteyboo
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Re: The Sixiest of Hypers: Hyper 6

Post by peteyboo »

Last video until I get a replacement.
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Re: The Sixiest of Hypers: Hyper 6

Post by raocow »

Just so you know, it's unusual for booblocks to have some weird latency in regards to reacting to changes in direction. For some reason.
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Re: The Sixiest of Hypers: Hyper 6

Post by morsel/morceau »

Cool tip: you can kill fish face by sliding.

...

PSYCH! Not in Hyper 6, you can't. He's been tweaked.
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Re: The Sixiest of Hypers: Hyper 6

Post by Argumentable »

morsel/morceau wrote:PSYCH
That's a good show
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Re: The Sixiest of Hypers: Hyper 6

Post by peteyboo »

Huh. I never knew you could kill FFG with a slope. That's... kind of strange considering he's only vanilla-y found in a level with a bunch of slopes, so you'd think I would have found that out eventually. Either way, I'm sure that will help me in many not-this hacks from now on. <_<

Also This level took slightly more than the one try I said it would take at this point, but it still was much easier, even taking into account my prior knowledge. Up to the midpoint cost me more lives than after.
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Re: The Sixiest of Hypers: Hyper 6

Post by raocow »

Although Fishing Fish Guy appears in a level with slopes in the original game, he doesn't go low enough to any of these slopes. He's really more a sort of 'hurt ceiling' in the original game more than anything.
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Re: The Sixiest of Hypers: Hyper 6

Post by Argumentable »

Spoiler you can kill pretty much everything by sliding into it
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Re: The Sixiest of Hypers: Hyper 6

Post by peteyboo »

Spoiler I mentioned in like the first video that Chuck can't be killed like that.

I was actually surprised at that. I know pretty much every normal enemy is vulnerable. FFG is not normal in any way.
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Re: The Sixiest of Hypers: Hyper 6

Post by Argumentable »

Alex wrote:
Argumentable wrote:Spoiler you can kill pretty much everything by sliding into it
Spoilers it's like one hex edit to fix that.
yeah you can hex edit enemies to do a lot of things different who gives a fuck
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Re: The Sexiest of Hypers: Hyper 6

Post by peteyboo »

<_< lol

How long has the title been different? Also, who changed it?

I kinda want to keep it that way now, but I'd like to know how stupid I am from an outside source.
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Re: The Smelliest of Diapers

Post by morsel/morceau »

That's a date you want to mark in the Baby Book.
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Re: The Sexiest of Hypers: Hyper 6

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I did it last night. You can always change it back.
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peteyboo
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Re: The Sexiest of Hypers: Hyper 6

Post by peteyboo »

Okay so I'm not stupid.

Also, I never noticed the "Re: *insert title here*" on the top of the posts. That would have helped pinpoint the time. So maybe I am stupid. I've spent too much time on GameFAQs. <_< (see? still using underscore-mouthed emoticons!)
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Re: The Sexiest of Hypers: Hyper 6

Post by anonymousbl00dlust »

so, any news on when you might be getting a new headset peteyboo?
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peteyboo
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Re: The Sexiest of Hypers: Hyper 6

Post by peteyboo »

My friend from school is going to lend me his old one, so I'll be able to record again as soon as the 9th.

Actually, another friend online had an idea to do a livestream or something and do a donation drive for a better headset. I'm not sure how that would work out though considering I only have 1100 subscribers, half of which don't even exist on Youtube anymore, and it's right after the holidays. I don't know how long it will take otherwise to get to a point where I think I'll be safe enough with my funds to get one myself.
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Re: The Sexiest of Hypers: Hyper 6

Post by raocow »

I have to say, zelda started out really slow and really... well, lame, but it has been seriously picking up since the fire dungeon.
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Re: The Sexiest of Hypers: Hyper 6

Post by peteyboo »

Yeah that's a problem with a lot of modern games with "stories" and whatnot. Even the new Mario games (not the 3DS one though) have REALLY long intro levels and cutscenes that only serve to annoy you when you want to play through again. It fun to watch them the first time, assuming of course that you are playing and want to play, but unless you can skip them (something Zelda Twilight Princess did right), it can just turn you off of playing through again. And some games, like Twilight Princess, even being able to skip the cutscenes doesn't make the "tutorial" levels fun.

Apparently Skyward Sword picks up even more after the third dungeon, in that I'm more free to do things in the order I want as opposed to the typical Zelda-except-the-first formula of "go to this dungeon next". I haven't actually played the game in nearly a month, so I'm still forever at the beginning of that third dungeon.
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Re: The Sexiest of Hypers: Hyper 6

Post by peteyboo »

Oh, by the way, since I was bored, I thought I'd crank this out.
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Re: The Sexiest of Hypers: Hyper 6

Post by Sebby19 »

Since when did this become talking about Skyward Sword?
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peteyboo
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Re: The Sexiest of Hypers: Hyper 6

Post by peteyboo »

I've been uploading videos of that game as well, but since it's not a true LP, I don't update it here.

Anyways, I got a video of the first... "half" of the next level. I'll probably upload it tomorrow, but the audio is not that good. I don't really know what I'm going to do...
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Re: The Sexiest of Hypers: Hyper 6

Post by raocow »

How is your run of zelda not a true lp? Haha, that is silly.
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Re: The Sexiest of Hypers: Hyper 6 (also Skyward Sword, mayb

Post by peteyboo »

I consider an LP to be an informative thing.

I come into Skyward Sword knowing next to nothing about the game itself (on purpose of course), and I'm playing completely blind, unless something happens to a recording. Something like Hyper 6, at least I know the physics and whatnot of SMW and can enlighten the masses on things that they might not be able to see. And something like Nitroid for you, even though it's completely blind, at least you can say random Touhou facts as you meet the characters, which is more than I could do even after playing the games.
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