2 Player Bug with ASMT

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markyjoe1990
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Joined: 12 years ago

2 Player Bug with ASMT

Post by markyjoe1990 »

NOTE: Forgive me if this is the wrong place to post this.

I was setting up my PS3 controllers so that I could play ASMT on two player with separate controllers, but as I was testing, I found an odd glitch.

For some reason, when playing as Iris, you cannot spin jump using controller port 2. Instead, you must do it with controller port 1.

However, even when using port 1, your spin jump can't be "held down". It's treated as if you merely tapped the spin jump button, no matter how long you hold it.

I tested the same thing with super kaizo world 2 to see if it was just some glitch caused by my controllers, however, strangely enough, it worked perfectly fine. It works for every game EXCEPT ASMT, which is why I'm here now.

This only occurs when using 2 separate controllers. If you only use one controller for two player, iris's spin jump works just fine.

I hope this proves to be of some use. I intend to LP the game with my older brother, but this sort of got in the way...

Thanks,

MarkyJoe1990
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markyjoe1990
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Re: 2 Player Bug with ASMT

Post by markyjoe1990 »

I did that, but then he told me not to contact him on issues like these via e-mail.

I think he may have mistaken the glitch for being A2MT related, but since he's an admin, I really didn't feel inclined to correct or argue with him.

P.S. It wasn't the PS3 controller that was the problem. I tried using keyboard controls too. The problem persisted.
limepie20
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Re: 2 Player Bug with ASMT

Post by limepie20 »

No he isn't a main A2MT guy, like it says in his sig. Also, he's not an admin.
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markyjoe1990
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Re: 2 Player Bug with ASMT

Post by markyjoe1990 »

Oh... Well either way, I know he was in charge of the original ASMT, and he DID say that people should report bugs to him via PM. It's just... when I tried that, he told me not to send him PMs on bugs, so I got all confused.

My best assumption is that he thought it was an A2MT related bug or something.
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kilon
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Location: Netherlands

Re: 2 Player Bug with ASMT

Post by kilon »

All I know is that this game isn't optimised for 2 players. Things would just become to complicated.
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yoshicookiezeus
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Re: 2 Player Bug with ASMT

Post by yoshicookiezeus »

markyjoe1990 wrote:I did that, but then he told me not to contact him on issues like these via e-mail.
what

I sent you a reply last week, linking you to a thread that had the solution:
yoshicookiezeus wrote:Someone else pointed this out a while ago, and we found a fix for it: see this thread.
EDIT: ...did you by any chance mistake the bolded text in my footer for the actual message?
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markyjoe1990
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Re: 2 Player Bug with ASMT

Post by markyjoe1990 »

... DARNIT! I guess I DID mistake your sig for the message!

I'm soooo sorry! I'm still new to this forum! >_____<
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