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All the S@nics - Spinball (8-bit) - Pin*Botnik

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Heavy Sigh
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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby Heavy Sigh » 3 months ago

Fun Sonic Facts!

In the Master System version of Act 2 of Aqua Lake, the rising water present in the Game Gear version is missing, and all the water is dark blue instead of green. The boss of Aqua Lake, Mecha Ashika, is a mechanical Sea Lion equipped with sweet shades.

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Re: All The Sænics - 2 (8-bit) - Mastering Second Chance

Postby Awoo » 3 months ago

I was wondering where the rising water went. That level looks so different without it changing the color, it's seriously ugly without it.

Oh, raocow, you totally missed the ability to bounce on top of the water in acts 1 and 3 when you go fast enough as a curled Sonic. Super congratulations on stumbling onto the emerald without any trouble!

Next zone has some of my favorite music in the game! Why the heck didn't they make it the first zone?

i don't know!
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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby Reecer7 » 3 months ago

i always figured all the mainline sonic games getting bad was something that happened after & knuckles, but i guess it's always been with the series, hasn't it
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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby Blivsey » 3 months ago

i got to the boss and discovered two very interesting things:
  • after you damage it, if you jump, it tries to get under you to juggle you. it's very easily and safely looped by damaging it, then bouncing off its nose five times while holding against the right edge of the screen, then damaging it again
  • my first round against it, it jumped at me, then immediately turned around before reaching me. for some reason its sprite was extremely misaligned when it did this such that it warped into me and i died instantly
Reecer7 wrote: i always figured all the mainline sonic games getting bad was something that happened after & knuckles, but i guess it's always been with the series, hasn't it
Hey, every series has its bad eggs.

Sonic just has... more than most...
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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby Le Neveu de Rameau » 3 months ago

The amount of disdain this game has for its player is impressive.

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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby KobaBeach » 3 months ago

I love how I had no issue with the 8bit games as a kid but raocow is just getting Shat On
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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby Katazuki » 3 months ago

Wow, so far this game is looking like some real trash compared to the first Game Gear game.
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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby Leet » 3 months ago

So far it's just this zone that's so bad. Not that I played these a bunch myself but just going off the videos alone, the physics/controls seem way closer in 2 than 1. Also, having a boss that isn't hard but mostly just exists for the joke of bouncing sonic like a ball is pretty cute.
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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby Grounder » 3 months ago



mite late but just ran across this video
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby Super Llama » 3 months ago

This game is an absolute bastard. I remember back in the day the Antlion stopping most of my progress, the hang gliders blocking all but two playthroughs, and Act 3 of the next zone being as far as I was ever able to go. Though oddly, I don't remember having any real trouble in Aqua Lake Zone.

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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby Bean » 3 months ago

You can skim off the top of the water if you have enough speed going. Makes Acts 1 & 3 fly by anyway. 2's a boring slog no matter how much you want it to go by faster. Next zone was also my stumbling block outside of a level select code thanks to the third act. It's really dumb.

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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby Grounder » 3 months ago

and here everyone thought the sonic movie was getting the name wrong

nope it was where sonic 2 8-bit would take place get dunked on
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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby Heavy Sigh » 3 months ago

Fun Sonic Facts!

In Green Hills Zone, the player may recognize the background music -- It is an instrumental version of "Sonic - You Can Do Anything" from the Sonic CD soundtrack; This is because the two games share a music composer in Naofumi Hataya.

In the Japanese manual, the katakana for Green Hills Zone directly reads as "Green Hill", suggesting that Green Hills may possibly be a typographical error on the part of the developers, and the Zone really was meant to just be Green Hill Zone.

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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby Katazuki » 3 months ago

Actually I recognize the song from Sonic All Stars Racing Transformed.


I'm that guy who never played Sonic CD.
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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby Cyril » 3 months ago

wow can't believe we're at sonic CD already!!
i've honestly never played a video game in my life

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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby Blivsey » 3 months ago

can confirm act 3 is a complete nightmare on the gamegear screen crunch edition. like, have fun bouncing across chasms where you can't see if you've "aimed" correctly until you've already hit the spikes
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Re: All The Sônics - 2 (8-bit) - Mastering Subconscious Mind

Postby Awoo » 3 months ago

Pepsi Crab should totally be in ASMT canon :demo:
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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby thatguyif » 3 months ago

Heavy Sigh wrote: Fun Sonic Facts!

In Green Hills Zone, the player may recognize the background music -- It is an instrumental version of "Sonic - You Can Do Anything" from the Sonic CD soundtrack; This is because the two games share a music composer in Naofumi Hataya.
Isn't it "Choo Choo Sonic Warrior (You Can Do Anything)?"

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Re: All The Sônics - 2 (8-bit) - Mastering Subconscious Mind

Postby thatguyif » 3 months ago

Awoo wrote: Pepsi Crab should totally be in ASMT canon :demo:
Can it have this as its theme?

[yt][/yt]

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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby KobaBeach » 3 months ago

Katazuki wrote: I'm that guy who never played Sonic CD.
hot take: you're not missing out on much aside from music and graphics (regardless if you prefer the US soundtrack to JP/PAL or not, they're both pretty nice)

though i've heard the recent rerelease from a few years back makes it more palatable? no idea since i've never played it myself
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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby Piesonscreations » 3 months ago

So "toot toot sonic warrior" was refering to passing gas? Thanks for making things clear, raocow.
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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby KobaBeach » 3 months ago

i honestly just treat green hills zone like it was namek hills because those are literally namek trees

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Re: All The Soanics - 2 (8-bit) - Mastering Shifting Gear

Postby Awoo » 3 months ago

KobaBeach wrote:
Katazuki wrote: I'm that guy who never played Sonic CD.
hot take: you're not missing out on much aside from music and graphics (regardless if you prefer the US soundtrack to JP/PAL or not, they're both pretty nice)

though i've heard the recent rerelease from a few years back makes it more palatable? no idea since i've never played it myself
Unpopular opinion time:
Sonic CD is extremely overrated

I completely agree about the graphics and music. I've always thought the

time travel gimmick

is extremely awkward to actually use, and seriously slows down the gameplay. Not to mention it's got my least favorite special stages of any Sonic game, especially considering how perspective in them is really janky and if you dare to step out of the track *at all*, you get your time drained extremely fast.

Chaotix pretty much has the same redeeming features, awesome (seriously beautiful) graphics, and a pretty neat soundtrack. Gameplay's a bit lacking and awkward, but at least the special stages are (more) beatable, at least for me.

I've never understood why people hold CD in such high regard and put it as or at #1 in their "Top Sonic Game" lists, even back in the day when there were fewer to choose. Nostalgia filter?
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Re: All The Soanics - 2 (8-bit) - Mastering Shifting Gear

Postby FourteenthOrder » 3 months ago

Awoo wrote: I've never understood why people hold CD in such high regard and put it as or at #1 in their "Top Sonic Game" lists, even back in the day when there were fewer to choose. Nostalgia filter?
At the very least, I played it for the first time two(? maybe three) years ago and super loved it and was all like "man I wish I had that growing up"-y. I've played it again a ton since then too. ^^;
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Re: All The S@nics - 2 (8-bit) - Mastering Second Gear

Postby CrappyBlueLuigi » 3 months ago

really hoping raocow uses the steam remake for sonic cd because it's infinitely better than the original sega/mega cd release and the early pc ports

but, y'know, if he doesn't, oh well. it'll still probably be a pretty lax and enjoyable run
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