Really? Anyone got a full version?
YUMP - Yeah! UTrue MTalkhaus Production
- morsel/morceau
- Posts: 395
- Joined: 13 years ago
- Location: exotic horse island
Re: MUPY - My Unknown Patented Yarn
I was really hoping raocow would tell us that these levels illustrated the contrasting attitudes different people brought to the game again.
dont wanna jihad no more
Re: MUPY - My Unknown Patented Yarn
is there an integer overflow when you become 256 years old
Re: MYUP - Mmmmmh... YUP!
man oh man what an exciting first level
the lava rising up at mach speed, the amazing thunder effects, the tiger sprite...
the lava rising up at mach speed, the amazing thunder effects, the tiger sprite...
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!



I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!



- Crow
- famous knife crow thumbnail responsibility holder
- Posts: 3298
- Joined: 8 years ago
- First name: Crow
- Pronouns: she/they/it/he
- Location: chaos garden
Re: MYUP - Mmmmmh... YUP!
would've been way more clever if there was a p-switch at the top and you had to go all the way to the bottom of the level after pressing it
but i mean the level would've still sucked hardcore
but i mean the level would've still sucked hardcore
i've honestly never played a video game in my life






- raocow
- the death of the incredible huge
- Posts: 3899
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- Location: maybe the Wizards are the most complex, and the sales guys are up their daily
- https://raocow.talkhaus.com/
- Ashan
- The world has become a place
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- Joined: 12 years ago
- Location: Canada
- https://ashan.talkhaus.com/
-
AlchemistHohenheim
- Posts: 350
- Joined: 13 years ago
Re: MYUP - Mmmmmh... YUP!
Was going to post the ProtonJon video, but I see the level commentary already did that for me.
Boom was pretty neat.
Boom was pretty neat.
Re: MYUP - Mmmmmh... YUP!
it's actually possible to P-speed jump between the thwomps at the very end, although it's precise.
Some say that Kim Jong Un is building an invisible bridge to California...
Some say that Kim Jong Un is building an invisible bridge to California...
Mosts Awards:
Re: MYUP - Mmmmmh... YUP!
I gotta say, although the life of mario level looked tedious to play, it was sort of interesting to watch because it had elements of interesting design in there. I thought the branching trees were clever; I haven't really seen a case where the invisible coin blocks stop you with a ceiling in the middle of the climb, so you have to hop in from another branch and continue climbing from there. It's just that it's easy to turn into unfair or poor design when the blocks are, well, invisible.
I felt that BOOM really plays with your mind. Having a Thwomp above you makes you think you need to move away from it when that's not necessarily the case.
I felt that BOOM really plays with your mind. Having a Thwomp above you makes you think you need to move away from it when that's not necessarily the case.
- jayScribble
- FEEL THE FORCE
- Posts: 434
- Joined: 10 years ago
- Pronouns: it, they, that
- Location: Over there
Re: MYUP - Mmmmmh... YUP!
All that practice for the last part, and only by
1/4 of a block that made the difference between precise timing and cheesing it
that raocow finishes the blue switch palace.
Have a 3DS friend code and PM me if you added me: 1289-8788-1766
Three important threads for me:
Re: MYUP - Mmmmmh... YUP!
Midway point would give a mushroom, and a point of his puzzle was to get a mushroom.
Also, wow, literally everybody breaks this level in different ways. Somehow.
Also, wow, literally everybody breaks this level in different ways. Somehow.
Re: MYUP - Mmmmmh... YUP!
The Mushroom House on the Hill
is there an integer overflow when you become 256 years old
- morsel/morceau
- Posts: 395
- Joined: 13 years ago
- Location: exotic horse island
Re: MYUP - Mmmmmh... YUP!
The Mushroom House is one of my favourite levels (but I really love SCW). I notice the author has been updating the level since I played it. There was no checkpoint (let alone a midpoint) in that version.
Speaking of such things, I was thinking about checkpoint/midpoint (let's consider them synonymous) in actual real Nintendo games and worth-while romhacks.
SMB1: invisible cps, but not every level--say 65%
SMB2: every sublevel entrance, wasn't it?--say 250%
SMB: none, zilch, diddly-squat, zippo--0%
SMW: almost all apart from star/special/etc--say 85%
---
Average of all games: 100%
So we see Nintendo, after initially not knowing what to do, then going crazily to the edges, tending to the golden mean of 100%.
Now let's consider some romhacks.
JUMP: every level has at least one and some levels go a bit crazy--say 125%
VLDCX: every level has a midpoint, a moon, a 1-up checkpoint, 5 dragon coins and a secret exit-- say 150%
YUMP: although we've seen quite a few levels without midpoints, there is one level with so many cps it makes up for all of them --say 100%.
So YUMP, if it appears 'wrong' at the moment is actually nearest to the nintondo gold standard. Food for thought.
Speaking of such things, I was thinking about checkpoint/midpoint (let's consider them synonymous) in actual real Nintendo games and worth-while romhacks.
SMB1: invisible cps, but not every level--say 65%
SMB2: every sublevel entrance, wasn't it?--say 250%
SMB: none, zilch, diddly-squat, zippo--0%
SMW: almost all apart from star/special/etc--say 85%
---
Average of all games: 100%
So we see Nintendo, after initially not knowing what to do, then going crazily to the edges, tending to the golden mean of 100%.
Now let's consider some romhacks.
JUMP: every level has at least one and some levels go a bit crazy--say 125%
VLDCX: every level has a midpoint, a moon, a 1-up checkpoint, 5 dragon coins and a secret exit-- say 150%
YUMP: although we've seen quite a few levels without midpoints, there is one level with so many cps it makes up for all of them --say 100%.
So YUMP, if it appears 'wrong' at the moment is actually nearest to the nintondo gold standard. Food for thought.
dont wanna jihad no more
- Ashan
- The world has become a place
- Posts: 2660
- Joined: 12 years ago
- Location: Canada
- https://ashan.talkhaus.com/
Re: MYUP - Mmmmmh... YUP!
I like to live by the rule that if a game is going to cheese you, you get to cheese the game. I'm more than satisfied with that final berry solution.
- raocow
- the death of the incredible huge
- Posts: 3899
- Joined: 13 years ago
- Location: maybe the Wizards are the most complex, and the sales guys are up their daily
- https://raocow.talkhaus.com/
Re: MYUP - Mmmmmh... YUP!
Tomorrow's another puzzle level with fiddly bits! get hype!
seriously though, I'm always pretty happy when I figure something out, but there's always someone out there with something to say...
seriously though, I'm always pretty happy when I figure something out, but there's always someone out there with something to say...
the chillaxest of dragons





Re: MYUP - Mmmmmh... YUP!
Secretly World 6 North Korea is a puzzle world. Who would have known.
Re: MYUP - Mmmmmh... YUP!
YUMP has no unintended solutions. 
Wow, raocow decimated that level.
Wow, raocow decimated that level.
Re: MYUP - Mmmmmh... YUMP!
bowser's evil test
next time: more puzzle
next time: more puzzle
is there an integer overflow when you become 256 years old
Re: MYUP - Mmmmmh... YUMP!
the jolteon of yump levels
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!



I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!



-
AlchemistHohenheim
- Posts: 350
- Joined: 13 years ago
Re: MYUP - Mmmmmh... YUMP!
Video that may or may not be relevant to the title of today's level:
I'm legit not sure if the title being "bowser's evil test" was supposed to be an ElectricalBeast reference or just a coincidence.
- Crow
- famous knife crow thumbnail responsibility holder
- Posts: 3298
- Joined: 8 years ago
- First name: Crow
- Pronouns: she/they/it/he
- Location: chaos garden
Re: MYUP - Mmmmmh... YUMP!
level looked like it was meant to be played with savestates
i've honestly never played a video game in my life






-
Rockythetigre
- Posts: 38
- Joined: 7 years ago
Re: MYUP - Mmmmmh... YUMP!
I wonder when raocow will use savestates.

Re: MYUP - Mmmmmh... YUMP!
If it weren't for the very beginning forcing you to time up when you inevitably mess up and the last part of the Yoshi section being so overly cramped this didn't actually seem like too terrible a level in the end.













