Psychonauts - end

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Plutia
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Re: Psychonauts - New Fish City Sleep Terror

Post by Plutia »

if it helps matters every world from here on is great
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Grounder
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Re: Psychonauts - New Fish City Sleep Terror

Post by Grounder »

Nekoishi wrote:if it helps matters every world from here on is great
Aren't you forgetting something?
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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10204307
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Re: Psychonauts - New Fish City Sleep Terror

Post by 10204307 »

Yeah, I think if I was playing this game myself, I'd be more interested in seeing what the next mindspace is going to be like than exploring the camp, especially after I've already seen most of the camp.
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Plutia
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Re: Psychonauts - New Fish City Sleep Terror

Post by Plutia »

Grounder wrote:
Nekoishi wrote:if it helps matters every world from here on is great
Aren't you forgetting something?
no
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Sebby19
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by Sebby19 »

I think I missed something in the last episode, but who is this guy outside the Asylum gate? And what's this Milkman business again?
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BobisOnlyBob
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by BobisOnlyBob »

Sebby19 wrote:I think I missed something in the last episode, but who is this guy outside the Asylum gate? And what's this Milkman business again?
In short we don't exactly know, but basically we know that the evil brain-removing dentist and/or Coach Morceau Oleander are using the as a place to steal psychic children's brains and build an army of Psychic Tanks. The asylum gate is closed. The guy outside the gate seems to be a security guard, but he also appears to be a paranoid schizophrenic, so Raz is going into his mind to discover what "the milkman" he's obsessed with is, and how he can get him to open the damn gate.
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Grounder
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by Grounder »

Super Mario Galaxy 3 is looking great so far!
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Dark Hunter
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by Dark Hunter »

Sebby19 wrote:I think I missed something in the last episode, but who is this guy outside the Asylum gate? And what's this Milkman business again?
The gate guard's name is Boyd, and if you talk to him a bunch, he mentions "The Milkman" a lot in his ramblings, and I think he mentions that the Milkman is the one who opens the gate.

Well, this episode did not disappoint! raocow sets a Girl Scout on fire and laughs hysterically! Breaks into people's houses and steals all their things! Impersonates totally legitimate Road Crew workers! :lol:

Fun fact: the G-Men are voiced by Steve Blum. He's in, like... everything. Tons of video games and anime dubs.
Grounder wrote:
Nekoishi wrote:if it helps matters every world from here on is great
Aren't you forgetting something?
He most definitely is.

I hate the level after this one. By far my least favorite in this game.

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YelseyKing
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by YelseyKing »

"...he just called me a fart!" - Best raocow quote 2017!

I also love the way raocow's first thought upon seeing a Rainbow Squirt was to set her on fire. He thinks like I do! :twisted: Try setting the "totally not secret agents what are you talking about" on fire, as well. Their reaction is similarly amusing.
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BobisOnlyBob
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by BobisOnlyBob »

Dark Hunter wrote:

I hate the level after this one. By far my least favorite in this game.

er...

which one? you can choose to do any of the 3 asylum patients in any order...
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by Tenlade »

Today's episode of the LP involves a clearly insane man who constantly rambles inchorently and who's actions don't make any sense. He also sets a girlscout on fire.
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Sebby19
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by Sebby19 »

Oh, Boyd is supposed to be a guard.

Man, who hired him must have skipped the interview process.
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Dark Hunter
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by Dark Hunter »

BobisOnlyBob wrote:
Dark Hunter wrote:

I hate the level after this one. By far my least favorite in this game.

er...

which one? you can choose to do any of the 3 asylum patients in any order...
Oh, fair point:

Gloria's Theater
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Alice
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by Alice »

Dark Hunter wrote:The gate guard's name is Boyd, and if you talk to him a bunch, he mentions "The Milkman" a lot in his ramblings, and I think he mentions that the Milkman is the one who opens the gate.
So I actually wasn't wrong in getting the impression that he's implied to be the Milkman himself?
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by Tenlade »

Alice wrote:
Dark Hunter wrote:The gate guard's name is Boyd, and if you talk to him a bunch, he mentions "The Milkman" a lot in his ramblings, and I think he mentions that the Milkman is the one who opens the gate.
So I actually wasn't wrong in getting the impression that he's implied to be the Milkman himself?
Raz is searching for the "milkman" inside his mind so it by definition has to be part of him.
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by YelseyKing »

Do you know the Milkman?
Who is the Milkman?
What is the location of the Milkman?
Why did you punch that little girl?
What happened inside that house?
Where did you get the red sign?
Are you addicted to getting arrested?
What is the purpose of the goggles?
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Plutia
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by Plutia »

Please use Clairvoyance on everything you can.

At the very least use it on any major character you see, like the people whose minds you go into.
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DullahanDodgeman
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by DullahanDodgeman »

raocow seems to be on the level of 2D adventure games, where you have to investigate every pixel of a world to try and find where the stick of butter can help grease the rusty door, or other similar types of nonsensical logic paths, but Psychonauts isn't really on that level of obtuseness. Anything that can be interacted with, Raz will usually make a comment about and/or it will be highlighted slightly.

I will say that this world

and one or two of the next worlds

is very much about wandering around and solving logic puzzles with an array of objects collected from the level and they won't fully make sense until you have most of the items you need, so that doesn't help much.
Is this the spot where I place my order for a large pizza?
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Grounder
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by Grounder »


Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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went
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by went »

Mix a confusing level with rao's awesome orientation capabilities and you get... this.

Also the road. Follow the yellow road! I mean grey.
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Dark Hunter
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by Dark Hunter »

It only took 1.5 videos for raocow to figure out how the G-Men work. Progress!

I will say though, that if there is one thing tricky about the Milkman Conspiracy level, it's that there's very little indication of where you need to go or in what order you need to do things. You pretty much just have to explore everywhere. And since all the houses look the same, it can be easy to get turned around.
tirakai
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by tirakai »

raocow's lack of navigational abilities and 2D game habits are unsurprisingly not a good mix when paired with a twisty level full of small optional explorable areas.

Oh well, he'll get there eventually.
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anonymousbl00dlust
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by anonymousbl00dlust »

I wonder if Boyd has taken the bogpill yet
alex2 wrote:It's all a matter of taste.
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Blue
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Post by Blue »

Oh nice, cowrao found out the fun of clairvoyance. Please do not forget that fun, raocow, it has tons.
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YelseyKing
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Re: Psychonauts - (DAD) Dairy Anxiety Disorder

Post by YelseyKing »

I don't think it's *that* odd that it took raocow a while to figure out how the G-Men work. I mean, he didn't actually come across the "hedge trimmers" and the "waterers" until *after* he'd found the hedge clippers and watering can, and before that, he'd only seen the "road crew". It's a simple "puzzle", yeah, but if you miss a step, it can be confusing.

I spent my share wandering aimlessly about this stage, myself, so I can't be too hard on him here. :P
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