'become'?raocow wrote:my nightmares are true, I have become a clown
VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity
- Mata Hari
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- https://matahari.talkhaus.com/
Re: VIP 2 Revival; DIX: the segment with the familarity
- Zephyr_DragonLord
- The dragon awakens...!
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Re: VIP 2 Revival; DIX: the segment with the familarity
A clown that is quality video game. ...Being that clown would be pretty nice right about now.raocow wrote:my nightmares are true, I have become a clown
Whatever, I'll manage. The levels today were okay. The second one just looks like yet another Mario Maker level. Yoshi is helpful sometimes.
...Actually, Yoshi's helpful all of the time. Except when they're munchers.
I am prone to almost everything... except spontaneous violence.
Any questions, concerns, or aspirations you have with me can go to the PM box... Now here's a quote:
(It was about time)
Any questions, concerns, or aspirations you have with me can go to the PM box... Now here's a quote:
raocow wrote:I know there is a population on Earth. They like to populate. I like to gesticulate. We're friends!

(It was about time)
- alleightbits
- START PLAY!
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Re: VIP 2 Revival; ONZE: the segment with the inconsistency
random block spam: Well, that was messy. What WERE you doing?
lp bait: That's even messier! What the?
lp bait: That's even messier! What the?

Re: VIP 2 Revival; ONZE: the segment with the inconsistency
that first level is my big favorite.
Re: VIP 2 Revival; ONZE: the segment with the inconsistency
GameCenter CX started airing in 2003, so that may have influenced some kind of early LP scene in Japan, or at least an awareness of the concept.
- YelseyKing
- Anyone want a banana? :3
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Re: VIP 2 Revival; ONZE: the segment with the inconsistency
I don't know if anyone's already said this, because I've been lazy about reading the LP threads and YouTube comments lately, but... if a slowed-down raocow sneeze is "raolion", then I dub sped-up raocow sneeze "raomouse".
Ayjo and Meya are watching you. Be on your best behavior.
Moists:

The (Talkhaus) Price is Right
On hiatus. It'll return someday.
- jayScribble
- FEEL THE FORCE
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- Location: Over there
Re: VIP 2 Revival; ONZE: the segment with the inconsistency
I'm probably speaking for someone else, but I like to ask about the origins of the enemy replacements. I know that they're memes and emoticons/text art, but more on what they're actually used for.

Have a 3DS friend code and PM me if you added me: 1289-8788-1766
Three important threads for me:
- SAJewers
- ASMBXT Level Wrangler/A2XT Project Coordinator /AAT Level Designer
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Re: VIP 2 Revival; ONZE: the segment with the inconsistency
Janky levels are the most entertaining levels to watch.
Re: VIP 2 Revival; ONZE: the segment with the inconsistency
For a moment i thought the rotating was an actual boss gimmick
- TaviTurnip
- Reach for the top
- Abministrator
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Re: VIP 2 - Now on 360
Tight underwater obstacle courses with lots of enemies in SMW probably rank the highest (lowest?) in "things I think are fundamentally okay as a concept but I do not want to play ever" and this wasn't any better, haha. It's like, the type of thing where being able to move like in a scrolling shooter would make it awesome, but because Mario is susceptible to gravity plus general water floatiness, control is poor and so sometimes you can't even react to a Ted that has two seconds of travel left before it reaches you. It's really restrictive. RIP if you're not small either.
I regularly stream on Twitch! with other members of the talkhaus. Come watch Monday, Tuesday and Friday at 2PM for blind playthroughs and Pokémon and Touhou and stuff. Come hang out with us!
- Willhart
- Stalker, Doxxer, and Sexual Harasser
- Banned
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Re: VIP 2 Revival; ONZE: the segment with the inconsistency
Long retry times are rarely fun, especially with slow gimmicks like swimming.
Re: VIP 2 Revival; ONZE: the segment with the inconsistency
We're halfway into the main game, and I'm not seeing a lot of gay jokes in the message boxes.
Are they, like, later in the game, in the Star World, what?
Are they, like, later in the game, in the Star World, what?
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!



I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!



- Zephyr_DragonLord
- The dragon awakens...!
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- First name: Zach
- Location: Somewhere between dreams and dormancy
Re: VIP 2 Revival; DOUZE: the segment with the silly mistakes
Why am I ALWAYS late in changing that darn thread title?
Bah.
I thought the screen was actually rotating in that boss fight to make things more interesting. No, it's just to evade copyright.
Also, you could have managed those enemies. You could control the spawn. You're supposed to be patient around these things. (Though I do agree it's pretty bad design)
Bah.
I thought the screen was actually rotating in that boss fight to make things more interesting. No, it's just to evade copyright.
Also, you could have managed those enemies. You could control the spawn. You're supposed to be patient around these things. (Though I do agree it's pretty bad design)
I am prone to almost everything... except spontaneous violence.
Any questions, concerns, or aspirations you have with me can go to the PM box... Now here's a quote:
(It was about time)
Any questions, concerns, or aspirations you have with me can go to the PM box... Now here's a quote:
raocow wrote:I know there is a population on Earth. They like to populate. I like to gesticulate. We're friends!

(It was about time)
- SAJewers
- ASMBXT Level Wrangler/A2XT Project Coordinator /AAT Level Designer
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Re: VIP 2 Revival; DOUZE: the segment with the silly mistakes
Speaking of the Rotating Boss, raocow, it might be a good idea to disclose what stuff usually gets claimed, so people making collab projects can avoid using those things.
Re: VIP 2 Revival; ONZE: the segment with the inconsistency
Oh man, I'm actually looking forward to World 5 more than World 7.
Last time I checked, there is only one homosexual reference (and it's not even a joke I think), and that's in the second to last level.Grounder wrote:We're halfway into the main game, and I'm not seeing a lot of gay jokes in the message boxes.
Are they, like, later in the game, in the Star World, what?
- raocow
- the death of the incredible huge
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Re: VIP 2 Revival; DOUZE: the segment with the silly mistakes
as of yet it's been nintendo music where I don't speak for over 30 seconds, vanilla bowser fight, and lately vanilla morton fight. Nothing else (as of now)SAJewers wrote:Speaking of the Rotating Boss, raocow, it might be a good idea to disclose what stuff usually gets claimed, so people making collab projects can avoid using those things.
the chillaxest of dragons





- SAJewers
- ASMBXT Level Wrangler/A2XT Project Coordinator /AAT Level Designer
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- Ashan
- The world has become a place
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- Joined: 12 years ago
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- https://ashan.talkhaus.com/
Re: VIP 2 Revival; DOUZE: the segment with the silly mistakes
There was a split second where I was super impressed with the crazy ASM trick where they made the Ludwig bossfight spin
- alleightbits
- START PLAY!
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Re: VIP 2 Revival; DOUZE: the segment with the silly mistakes
mad claustrophobic: Well, that looked tedious.
castle verticality: That was even worse! What is up with these two-level videos where the second level outdoes the first in a bad way?
raocow, you should do that for every unchanged boss. Makes things unique, in a way.
castle verticality: That was even worse! What is up with these two-level videos where the second level outdoes the first in a bad way?
raocow, you should do that for every unchanged boss. Makes things unique, in a way.

- Ninja Steve
- No busydeals for the wicked!
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- Location: East Cornland
Re: VIP 2 Revival; DOUZE: the segment with the silly mistakes
seconded, it was the best kind of trippy8bitgamer123 wrote:raocow, you should do that for every unchanged boss. Makes things unique, in a way.
but yeah I'm finding I don't remember the VIPs as well as I thought I did, I thought The World was a stage in VIP 1 instead of VIP 2
- Zephyr_DragonLord
- The dragon awakens...!
- Posts: 1047
- Joined: 7 years ago
- First name: Zach
- Location: Somewhere between dreams and dormancy
Re: VIP 2 Revival; DOUZE: the segment with the silly mistakes
...I have another suggestion. Make every unchanged boss have a different visual effect. Think of it like the 'raocow plays with Movie Maker Power Hour', except it's not even close to an hour.Ninja Steve wrote:seconded, it was the best kind of trippy8bitgamer123 wrote:raocow, you should do that for every unchanged boss. Makes things unique, in a way.
but yeah I'm finding I don't remember the VIPs as well as I thought I did, I thought The World was a stage in VIP 1 instead of VIP 2
...Why do I get a feeling I've given raocow a sudden bad patreon video idea?
I am prone to almost everything... except spontaneous violence.
Any questions, concerns, or aspirations you have with me can go to the PM box... Now here's a quote:
(It was about time)
Any questions, concerns, or aspirations you have with me can go to the PM box... Now here's a quote:
raocow wrote:I know there is a population on Earth. They like to populate. I like to gesticulate. We're friends!

(It was about time)
- aterraformer
- Posts: 330
- Joined: 11 years ago
- Location: The Astral
Re: VIP 2 Revival; DOUZE: the segment with the silly mistakes
This hack contains Anikiti Power Hour. Literally the level before where I "rage quit"Zephyr_DragonLord wrote:raocow plays with Movie Maker Power Hour
- underFlo
- you spinda right round
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- First name: Florence
- Pronouns: they/she
- Location: Germany
Re: VIP 2 Revival; TREIZE: the segment with the time i might not actually update in time
If Nintendo's copyright bots actually knew their thing they'd know that this is Boon, not Mario!
Or maybe they became sentient and are now in control of Nintendo, and that's why we got AC: Amiibo Festival and Mario Tennis Ultra Smash and Nintendo's crazy copyright claims.
Or maybe they became sentient and are now in control of Nintendo, and that's why we got AC: Amiibo Festival and Mario Tennis Ultra Smash and Nintendo's crazy copyright claims.






- morsel/morceau
- Posts: 395
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- Location: exotic horse island
Re: VIP 2 Revival; TREIZE: the segment in the cloud city
The cannons are cannons. The diagonal shooters in this game are just the ordinary bullet bill shooters with a custom block which changes the bullet direction, etc. placed over them. I think KT made this block, because you see it in his hacks. There, of course, the fact that these blocks reflect bullets is masked; in VIP, of course, this fact is manifest in every level they're used in.
dont wanna jihad no more
- Zephyr_DragonLord
- The dragon awakens...!
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Re: VIP 2 Revival; TREIZE: the segment in the cloud city
...Oh my.Spinda wrote:If Nintendo's copyright bots actually knew their thing they'd know that this is Boon, not Mario!
Or maybe they became sentient and are now in control of Nintendo, and that's why we got AC: Amiibo Festival and Mario Tennis Ultra Smash and Nintendo's crazy copyright claims.
OH GOD. CHECK THE MARIO DEV TEAM FOR VITAL SIGNS.
...That aside, the levels here aren't too bad. The first one is really clever (and I like what it does a ton), and the second one, while tough as nails, seems pretty manageable. ...I could do without those breaking bridges, however. There's no warning to a tile breaking or not. And there's neat block technology for... reasons. (Does it make other projectiles also reflect?)
I am prone to almost everything... except spontaneous violence.
Any questions, concerns, or aspirations you have with me can go to the PM box... Now here's a quote:
(It was about time)
Any questions, concerns, or aspirations you have with me can go to the PM box... Now here's a quote:
raocow wrote:I know there is a population on Earth. They like to populate. I like to gesticulate. We're friends!

(It was about time)








