Mario Channels Energy - Mario Gives Up 3 (SMW) (Finished)

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Re: Mario Trials Memory - Mario Gives Up 3 (SMW)

Post by Fapnoob »

I still get uneasy when i see Boss Bass.
Even more with this immortal version.
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Re: Mario Trials Memory - Mario Gives Up 3 (SMW)

Post by Willhart »

I kind of liked the second level more thaan the first from today. Might have been the visuals + the first level being a pretty traditinal ghosthouse. The second level did have some very interesting obstacles. Liked the use of moving layers there too.
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Re: Mario Bumps Blindly - Mario Gives Up 3 (SMW)

Post by Mata Hari »

Nice midpoint in the fish level... not!!
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Re: Mario Trials Memory - Mario Gives Up 3 (SMW)

Post by Imipolex G »

Yeah, I was wondering, was a midpoint omitted from the Boss Bass level on purpose or...
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Re: Mario Trials Memory - Mario Gives Up 3 (SMW)

Post by blue_kirby »

Man, I've been behind.
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Re: Mario Feeds Plants - Mario Gives Up 3 (SMW)

Post by alleightbits »

oh man dying at the end of a level
Also, those Thwomps flickered between SMW graphics and custom graphics.
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Re: Mario Feeds Plants - Mario Gives Up 3 (SMW)

Post by Grounder »

how many dragon coins were in fortress 3 anyway?
Why don't you eat me?

I am perfectly tasty...

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Re: Mario's Mincemeat Mixup - Mario Gives Up 3 (SMW)

Post by Zephyr_DragonLord »

Neither of these levels are offensive in their contents... In fact, they're pretty good.
Doesn't stop raocow from dying to their very real difficulty.

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Re: Mario Picks Bones - Mario Gives Up 3 (SMW)

Post by Ryrir »

So, if raocow doesn't go back to get the dungeon, can someone post the hint in the thread or something? (In a spoiler of course)
I'm kind of curious now...
this is getting laundromatic
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Re: Mario Picks Bones - Mario Gives Up 3 (SMW)

Post by Alice »

More fangames/romhacks should make use of DKC3's sound track. The track used today wasn't exactly the best fit for the level it was used in but the game's soundtrack is criminally underused.
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Re: Mario Picks Bones - Mario Gives Up 3 (SMW)

Post by Willhart »

The mountain/bone tileset looks pretty nice with the background. The enemies were fitting too.
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Re: Mario Picks Bones - Mario Gives Up 3 (SMW)

Post by Grounder »


Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Re: Mario Picks Bones - Mario Gives Up 3 (SMW)

Post by Mata Hari »

One time there was a bat in my room and it was reeeaaal spooky I tell you what
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Re: Mario Picks Bones - Mario Gives Up 3 (SMW)

Post by warpio »

Alice wrote:More fangames/romhacks should make use of DKC3's sound track. The track used today wasn't exactly the best fit for the level it was used in but the game's soundtrack is criminally underused.

That Dino Valley level is actually based off a level in the canyon world in DKC Returns, so it sorta makes sense actually.
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Re: Mario Picks Bones - Mario Gives Up 3 (SMW)

Post by morsel/morceau »

Ryrir wrote:So, if raocow doesn't go back to get the dungeon, can someone post the hint in the thread or something? (In a spoiler of course)
I'm kind of curious now...
All right
[attachment=1]Super Mario World (U) [!]_00000.png[/attachment]You jump up here and there's a hidden pipe (the entrance to the dungeon is on the roof, of course).
[attachment=2]Super Mario World (U) [!]_00002.png[/attachment]Another of these fanastic where's-the-ground? jumps.
[attachment=0]Super Mario World (U) [!]_00003.png[/attachment]A very useful tip.
[attachment=3]Super Mario World (U) [!]_00004.png[/attachment]Now you get a short-cut here without being able to collect the midpoint.
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Super Mario World (U) [!]_00002.png
Super Mario World (U) [!]_00002.png (6.17 KiB) Viewed 3099 times
Super Mario World (U) [!]_00000.png
Super Mario World (U) [!]_00000.png (12.46 KiB) Viewed 3099 times
Super Mario World (U) [!]_00004.png
Super Mario World (U) [!]_00004.png (9.88 KiB) Viewed 3099 times
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Re: Mario Picks Bones - Mario Gives Up 3 (SMW)

Post by Ivy »

it's funny because he already figred that out, thanks game
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Re: Mario Picks Bones - Mario Gives Up 3 (SMW)

Post by raocow »

that's... thanks, cypher. Thanks.
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Re: Mario Picks Bones - Mario Gives Up 3 (SMW)

Post by alleightbits »

Well, that cape loss was a fail that was truly epic, raocow.
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Re: Mario Picks Bones - Mario Gives Up 3 (SMW)

Post by Mata Hari »

raocow wrote:that's... thanks, cypher. Thanks.
Thypher.
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Re: Mario Picks Bones - Mario Gives Up 3 (SMW)

Post by Grounder »

morsel/morceau wrote:
Ryrir wrote:So, if raocow doesn't go back to get the dungeon, can someone post the hint in the thread or something? (In a spoiler of course)
I'm kind of curious now...
All right
[attachment=1]Super Mario World (U) [!]_00000.png[/attachment]You jump up here and there's a hidden pipe (the entrance to the dungeon is on the roof, of course).
[attachment=2]Super Mario World (U) [!]_00002.png[/attachment]Another of these fanastic where's-the-ground? jumps.
[attachment=0]Super Mario World (U) [!]_00003.png[/attachment]A very useful tip.
[attachment=3]Super Mario World (U) [!]_00004.png[/attachment]Now you get a short-cut here without being able to collect the midpoint.
may as well have said "if you can read this, you are too close"
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Re: Mario Picks Bones - Mario Gives Up 3 (SMW)

Post by Imipolex G »

the "got a cape, lost a cape" bit was so completely unsurprising.
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Re: Mario Picks Bones - Mario Gives Up 3 (SMW)

Post by raekuul »

I shouldn't have to ask this, but I'm asking it anyway.

Was that cloud of bats just a resprited boo cloud?
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Re: Mario Picks Bones - Mario Gives Up 3 (SMW)

Post by SAJewers »

raekuul wrote: Was that cloud of bats just a resprited boo cloud?
SMW has a swooper cloud, so it may have been that.
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Re: Mario Picks Bones - Mario Gives Up 3 (SMW)

Post by Zygl »

SAJewers wrote:
raekuul wrote: Was that cloud of bats just a resprited boo cloud?
SMW has a swooper cloud, so it may have been that.
It was definitely that, the boo cloud is all floating around up in the ceiling whereas the swooper cloud just kinda hangs from it.
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Re: Mario Picks Bones - Mario Gives Up 3 (SMW)

Post by Telamon »

People always forget the swooper cloud, because, ya know, it wasn't actually used in SMW, despite being in the code.
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