Shovel Knight - The Queen of Hearts and the Joker

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
User avatar
Paragraph
Posts: 1073
Joined: 13 years ago

Re: Shovel Knight - Il Re di Spade / Salvaged Ship

Post by Paragraph »

I found charge slash to be fairly useless, and I LOVE the Mega Buster. But seeing as you can't just keep it charged up forever...

Downstab charge up armor, otoh, is easily the best of the bunch except for the heavy one. It murders the game, especially considering how much the pogo alone cheeses a lot of bosses, as we have seen already.
User avatar
raekuul
2 Nephi 2:25-27
Posts: 1484
Joined: 13 years ago
First name: Pokota
Pronouns: he/him/his
Location: Colony Gamma
Contact:

Re: Shovel Knight - Il Re di Spade / Salvaged Ship

Post by raekuul »

Paragraph wrote:Downstab charge up armor, otoh, is easily the best of the bunch
Silver Armor is best armor.
Games Beaten In 2020, 2021, 2022, 2023
Image
User avatar
Ditocoaf
Haustone Tournament Finalist
Posts: 680
Joined: 11 years ago
Pronouns: he/him/his
Location: On the horizon of the brandscape
https://ditocoaf.talkhaus.com/

Re: Shovel Knight - Il Re di Spade / Salvaged Ship

Post by Ditocoaf »

If I was playing I'd probably go for the armor that lets you regenerate magic points, and spam projectiles all day.
Tenlade
Posts: 523
Joined: 11 years ago
Location: USA

Re: Shovel Knight - Il Re di Spade / Salvaged Ship

Post by Tenlade »

gold armor is the most expensive and that means its the most important and best.
Image
User avatar
ohmato
hey idiot
Posts: 792
Joined: 8 years ago
Location: location, location
Contact:

Re: Shovel Knight - Il Re di Spade / Salvaged Ship

Post by ohmato »

bling armor = best armor

also hat dude just gives you cash for catching him again
Image
Image
Image
Image
Image
User avatar
Isrieri
Creatively Bankrupt
Posts: 95
Joined: 9 years ago
Pronouns: Male

Re: Shovel Knight - Il Re di Spade / Salvaged Ship

Post by Isrieri »

Silver armor is best of the best because charge swing is OP and its shiny-cool.

Purple armor is for super pros.

Black armor is for wimps (not true its just that knockback is rarely an issue).

Red armor what red armor.

Gold armor is I'M MR. MEESEEKS LOOKIT MEEE



The shovel upgrades are interesting to me because despite seeming completely useless compared to your shovel pogo, they require a lot of skill and ingenuity to use well and can outclass just bouncing on everything. The spark was a good purchase for the incoming two stages.
AlchemistHohenheim
Posts: 350
Joined: 13 years ago

Re: Shovel Knight - Il Re di Spade / Salvaged Ship

Post by AlchemistHohenheim »

Red Armor was the only one I actually bothered to use because I wasn't really sure how to get the silver one to work (description kinda confused me), and I didn't really use relics other than the Flare Wand outside of where they were actually necessary so I had no interest in purple.
User avatar
Garlyle
Posts: 163
Joined: 13 years ago

Re: Shovel Knight - Il Re di Spade / Salvaged Ship

Post by Garlyle »

The caster armor is generally considered the best, because it's a flat +50 max magic, which frankly is a lot, and magic's really powerful when you know what you're doing with it - but you take an extra half-heart of damage from everything in the game so you're (at best) halving your survivability. It's basically the For Pros option.

The charge slash armor is actually really good once you have the hang of it; basically you bounce twice on something in succesion and then your next swing has a much increased size and double damage. Beyond that though the reduced gold drops and possibly the super armor armor are really good choices.

gold armor is exactly what it says on the tin

either way if you're seeking out secrets and doing optional stages you should get enough gold by the end of the game to buy everything anyway so yay 8D
KingTwelveSixteen
? Title Title Title Title ?
Posts: 30
Joined: 12 years ago
Location: USA

Re: Shovel Knight - Il Re di Spade / Salvaged Ship

Post by KingTwelveSixteen »

Ignore everyone saying the gold armor is all Bling-Bling; it increases your jump height!

By about, 2 pixels or so. Maybe less, I forget.

It also makes your jump really acrobatic looking!
User avatar
raekuul
2 Nephi 2:25-27
Posts: 1484
Joined: 13 years ago
First name: Pokota
Pronouns: he/him/his
Location: Colony Gamma
Contact:

Re: Shovel Knight - Il Re di Spade / Salvaged Ship

Post by raekuul »

It also lets you use the catapults without faceplanting, and changes one thing in the penultimate stage.

Games Beaten In 2020, 2021, 2022, 2023
Image
User avatar
jayScribble
FEEL THE FORCE
Posts: 434
Joined: 10 years ago
Pronouns: it, they, that
Location: Over there

Re: Shovel Knight - The Four of Clovers

Post by jayScribble »

Today's thread title lacks creativity.

And yeah, raocow missed a lot of things in Plague Knight's stage.

Also, how does alchemy connect to the Plague?
Image
Have a 3DS friend code and PM me if you added me: 1289-8788-1766
Three important threads for me:
User avatar
Paragraph
Posts: 1073
Joined: 13 years ago

Re: Shovel Knight - The Four of Clovers

Post by Paragraph »

They probably spent a lot of time and effort to try and cure the plague back in the day, with the contemporary research methods. Read: alchemy, aka "throwing shit at a wall and hope it sticks explodes".
randoguy101
spicey tomato
Posts: 99
Joined: 13 years ago
Pronouns: he/him/his
Contact:

Re: Shovel Knight - The Four of Clovers

Post by randoguy101 »

rao, you really kind of have to use those relics you keep getting!!! baz would probably have been a lot easier if you used those anchors while he was swinging around instead of jumping directly into him.

I realize you do that with pretty much every game ever but still
- randoguy101
Image
User avatar
Willhart
Stalker, Doxxer, and Sexual Harasser
Banned
Posts: 2434
Joined: 12 years ago
Location: Finland

Re: Shovel Knight - The Four of Clovers

Post by Willhart »

Plague Knight might also both create plaques as well as cure and research them. I think he is one of the funnier characters in the game.
Image
User avatar
SAJewers
ASMBXT Level Wrangler/A2XT Project Coordinator /AAT Level Designer
Posts: 3920
Joined: 10 years ago
Location: Nova Scotia

Re: Shovel Knight - The Four of Clovers

Post by SAJewers »

In this Episode: raocow forgets he has an invincibility technique.
ImageImageImageImageImage
Sharenite | RetroAchievements | NameMC | IGDB
User avatar
mellonpizza
working
Posts: 105
Joined: 9 years ago
First name: pizza
Location: Programming hell

Re: Shovel Knight - The Four of Clovers

Post by mellonpizza »

jayScribble wrote:Also, how does alchemy connect to the Plague?
Not sure if this 100% answers your question but it's probably better than any other source.


Also raocow's lucky that the developers were nice and made a double kill not affect the player ultimately.
I'm not a YTPMV'er. My goal is towards learning music and eventually making my own content with what I like (in this case ponies). I'm still studying how music works and this is what I can do so far, so to all the ytpmv'ers out there: Please stop following my videos, cause I'm not interested in making chiptune music with your rules you set up on how to make YTPMV's. Also I'd appreciate if you guys would lay off bronies in the comment section, cause these are made for them and not for people who
User avatar
jayScribble
FEEL THE FORCE
Posts: 434
Joined: 10 years ago
Pronouns: it, they, that
Location: Over there

Re: Shovel Knight - The Four of Clovers

Post by jayScribble »

I had to do a bit of research of alchemy myself, but there are I think the three main goals of alchemy: Transmutation of common metals to gold, discovering a universal solvent (Alkahest), and creating a panacea i.e. a universal remedy.

Plague Knight was suppose to do the last one, but just was doing the second one, and judging from the stage, a lot of Alkahest is being used.
Image
Have a 3DS friend code and PM me if you added me: 1289-8788-1766
Three important threads for me:
User avatar
Bean
Yep.
Posts: 4234
Joined: 13 years ago

Re: Shovel Knight - The Four of Clovers

Post by Bean »

After watching an Assassin's Creed II playthrough of all things, I understand why Plague Knight looks the way he does. Those street doctors had those bird-shaped helmet things like that back in the day in a foolish attempt to try and ward off infection. Go figure.
User avatar
Ivy
Posts: 2387
Joined: 8 years ago
Pronouns: any
Contact:
https://ivy.talkhaus.com/

Re: Shovel Knight - The Four of Clovers

Post by Ivy »

Bean wrote:After watching an Assassin's Creed II playthrough of all things, I understand why Plague Knight looks the way he does. Those street doctors had those bird-shaped helmet things like that back in the day in a foolish attempt to try and ward off infection. Go figure.
i thought they stored their secret mix of herbs & spices in there.
3DS FC: 2793-0650-7690 | Switch: SW-2766-9108-9399 | Steam: ivysaur1996 (ivy)
KingTwelveSixteen
? Title Title Title Title ?
Posts: 30
Joined: 12 years ago
Location: USA

Re: Shovel Knight - The Four of Clovers

Post by KingTwelveSixteen »

Bean wrote:After watching an Assassin's Creed II playthrough of all things, I understand why Plague Knight looks the way he does. Those street doctors had those bird-shaped helmet things like that back in the day in a foolish attempt to try and ward off infection. Go figure.
They wore it to look scary so infected plague victims wouldn't mob them in a desperate attempt to do something that would save them.

Also they put herbs and stuff in the nose part so they didn't have to smell the plague stuff.

Also also, covering your mouth is something we do even in the modern day to reduce chance of infection.
User avatar
Mata Hari
Posts: 2461
Joined: 13 years ago
https://matahari.talkhaus.com/

Re: Shovel Knight - The Four of Clovers

Post by Mata Hari »

There has got to be a way of turning off Steam notifications.
User avatar
Bean
Yep.
Posts: 4234
Joined: 13 years ago

Re: Shovel Knight - The Four of Clovers

Post by Bean »

Got it. You're adding on to my info that I totally took from an SA user named Geop's ACII videos.

Oh, and raocow. After watching the video more, you do have an item that makes sections where you thought had crazy timing a bit easier. Amazed you handled the triple pillars of fire near the pit so easily, but I guess I shouldn't be. And wow, you actually know what VGCW is. Yay!
User avatar
Mata Hari
Posts: 2461
Joined: 13 years ago
https://matahari.talkhaus.com/

Re: Shovel Knight - The Four of Clovers

Post by Mata Hari »

randoguy101 wrote:rao, you really kind of have to use those relics you keep getting!!! baz would probably have been a lot easier if you used those anchors while he was swinging around instead of jumping directly into him.

I realize you do that with pretty much every game ever but still
Using any items ever is dishonourable !!
User avatar
Isrieri
Creatively Bankrupt
Posts: 95
Joined: 9 years ago
Pronouns: Male

Re: Shovel Knight - The Four of Clovers

Post by Isrieri »

dr_kraid wrote:Using any items ever is dishonourable !!
Only the Phase Locket.

The Plague Doctors have a PhD in funktastic rhythm. The explodatorium is actually a secret disco rave party. But they don't want anyone to know how advanced their science has truly become: They figured out how to bottle disco in flasks.
XionGaTaosenai
Posts: 26
Joined: 7 years ago

Re: Shovel Knight - The Four of Clovers

Post by XionGaTaosenai »

Bean wrote:After watching an Assassin's Creed II playthrough of all things, I understand why Plague Knight looks the way he does. Those street doctors had those bird-shaped helmet things like that back in the day in a foolish attempt to try and ward off infection. Go figure.
There ain't nothing foolish about those plauge doctor outfits, actually.
Post Reply