Yes, but the ground was moving too. And then when raocow beat Ludwig, the ground stopped moving without any indication to show that a layer had been switched with another layer.SAJewers wrote:Probably just an animated background to make it look like it's scrolling.
SMBX: SMBX Japan; Horikawa lives there!
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Re: SMBX: SMBX Japan; Horikawa lives there!
Re: SMBX: SMBX Japan; Horikawa lives there!
You probably overestimate just how much some people actively pay attention to the commentary. I even find myself not hearing the commentary at all when he starts getting too monkey-cheesy.dr_kraid wrote:It amazes me that there are a couple of people in the comments saying 'just grab the pots' as though raocow hadn't been saying that fails to work consistently.
Grabbing an object that you can walk through while moving is a bit wonky. I've had the same issue on another SMBX episode. If you're moving at run speed (and sometimes at even walking speed from what I recall) you'll just go right through it without grabbing it for some reason.SAJewers wrote:I don't recall ever having an issue collecting the pots; my issue was throwing them up.
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Re: SMBX: SMBX Japan; Horikawa lives there!
That's the Conveyor belt.ztarwuff wrote:Yes, but the ground was moving too. And then when raocow beat Ludwig, the ground stopped moving without any indication to show that a layer had been switched with another layer.SAJewers wrote:Probably just an animated background to make it look like it's scrolling.
Re: SMBX: SMBX Japan; Horikawa lives there!
I wonder who that girl was? Horikawa's sister?


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Re: SMBX: SMBX Japan; Horikawa lives there!
Today, raocow plays two perfectly-good levels ruined by the scotch-tape used to bind them together.
convenient noise thread for stress-relief purposes
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Re: SMBX: SMBX Japan; Horikawa lives there!
Man, this level was pretty good, though I find it a bit long to go through. I guess it would've worked as two levels, as well.
Either way, glad to see raocow enjoying this level despite the length.
Either way, glad to see raocow enjoying this level despite the length.





Re: SMBX: SMBX Japan; Horikawa lives there!
Sebby19 wrote:I wonder who that girl was? Horikawa's sister?
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!



I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!



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Re: SMBX: SMBX Japan; Horikawa lives there!
Fun fact: You can(could?) stand here:

Kinda silly.

Kinda silly.
Re: SMBX: SMBX Japan; Horikawa lives there!
Hey kids, do you like them there Mario enemies?
Ya do?!
Well, do I have good news for YOU!
Ya do?!
Well, do I have good news for YOU!
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!



I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!



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Re: SMBX: SMBX Japan; Horikawa lives there!
I think the first half was really well made for the shooting and running gameplay. Enemies were mostly placed in a way the were easy to get rid of with the cannon.
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Re: SMBX: SMBX Japan; Horikawa lives there!
Odd, I really liked this level.
Also, I vote for the right path, I think that has the Toad House. Also, IIRC those levels are easier.
Also, I vote for the right path, I think that has the Toad House. Also, IIRC those levels are easier.
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Re: SMBX: SMBX Japan; Horikawa lives there!
Is it just me, or was the urple porridge slowed down at the first half?
Also that's totally a level 105 edit of a Invasion 2 level.
Also that's totally a level 105 edit of a Invasion 2 level.
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Re: SMBX: SMBX Japan; Horikawa lives there!
guess you could call it [that level] reconstructed
next level needs to involve the use of a switch
next level needs to involve the use of a switch
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
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Re: SMBX: SMBX Japan; Horikawa lives there!
Huh, I wonder why they remade that Invasion 2 level.
I think the intended way to get the secret exit is too get the 2nd cannon, and use those on the Grey Blocks.
I think the intended way to get the secret exit is too get the 2nd cannon, and use those on the Grey Blocks.


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Re: SMBX: SMBX Japan; Horikawa lives there!
I tried several times to use the second cannon to destroy those grey blocks, but I was never fast enough. I'm not even sure if it's possible to get there fast enough.
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Re: SMBX: SMBX Japan; Horikawa lives there!
You can only break those blocks with Hammers. Also, there's apparently a Hammer suit in the level, so you don't have to fetch one from outside.
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Re: SMBX: SMBX Japan; Horikawa lives there!
OK, so it was on the left, not the right.SAJewers wrote:Odd, I really liked this level.
Also, I vote for the right path, I think that has the Toad House. Also, IIRC those levels are easier.
Also, I'm not sure if they were made easier or not, but when I played those two levels, I found them both really annoying and kinda unfun.
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Re: SMBX: SMBX Japan; Horikawa lives there!
Really digging the music choices for the two desert levels as well. They feel really desert-y, though for different reasons.
In "Illusion of Deseart": I honestly thought you had to keep the Mega Chomp on-screen as well, but apparently that's not the case. Still, that must've been pretty hard to pull off.
In "Phantom Ground of Sand":
In "Illusion of Deseart": I honestly thought you had to keep the Mega Chomp on-screen as well, but apparently that's not the case. Still, that must've been pretty hard to pull off.
In "Phantom Ground of Sand":
- In the "GO is GOD" room, there's actually a hidden block on the top-left with a hammer suit if you go past the pipe on the right and loop around.
Oh, and one of the levels in World 8 is basically "The Pyrmid" in hard mode. Don't say I didn't warn you!





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Re: SMBX: SMBX Japan; Horikawa lives there!
Aside from 8-5, I didn't think any of the levels in World 8 were that much harder than World 7 (not counting the old 7-5).
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Re: SMBX: SMBX Japan; Horikawa lives there!
so will smj2 have neo exdeath as the endbossLeet wrote:guess you could call it [that level] reconstructed
next level needs to involve the use of a switch
Last edited by KobaBeach 8 years ago, edited 1 time in total.
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Re: SMBX: SMBX Japan; Horikawa lives there!
I don't know what it is about SMBX that encourages a lack of focus and gimmicks that fail to work properly.
Re: SMBX: SMBX Japan; Horikawa lives there!
Probably the lack of any actual time limit and, the ability to expand your level out really far, the fact that you can have every enemy type in play at once, and the complete triviality of just being able to string level segments along.
I guess the larger screen size also plays a role, seeing as it tends to make levels feel a bit smaller?
I guess the larger screen size also plays a role, seeing as it tends to make levels feel a bit smaller?
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Re: SMBX: SMBX Japan; Horikawa lives there!
the anime referenced in Rest Station seems to be the 1975 anime adaptation of A Dog of Flanders btw
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Re: SMBX: SMBX Japan; Horikawa lives there!
zone5 resthouse
Toads in house say
"patrasche,I'm tired"
パトラッシュ、僕もう疲れたよ
"You say tired every time"
お前いつも疲れたって言ってんな
Toads in house say
"patrasche,I'm tired"
パトラッシュ、僕もう疲れたよ
"You say tired every time"
お前いつも疲れたって言ってんな
┗(^o^;)┓┏(;^o^)┛┗(^o^)┛┏(^o^)┓
http://smbxjapan.wiki.fc2.com/wiki/%E3% ... C%E3%82%B8https://twitter.com/iguzamini
http://smbxjapan.wiki.fc2.com/wiki/%E3% ... C%E3%82%B8https://twitter.com/iguzamini
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Re: SMBX: SMBX Japan; Horikawa lives there!
iguzamini wrote:zone5 resthouse
Toads in house say
"patrasche,I'm tired"
パトラッシュ、僕もう疲れたよ
"You say tired every time"
お前いつも疲れたって言ってんな
catmen and wearing sandals year round enthusiast 
MaGL Patch Collection / rpg list / animu list / mcmangos / steam




