MeleeWizard plays ZC & SD3.

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
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MeleeWizard
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Ocarina of Time: Master Quest: Part 25

While the path through each dungeon has been changed, I guess all the stuff from the original version is still laying around, which can cause some confusion for those who don't know better.
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Fun in the Sun 2: Part 14

If nothing else, at least I know where I have to go. Now all I have to do is figure out how to get there...
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Ocarina of Time: Master Quest: Part 26

I looked into this fight after the fact, and apparently it's not supposed to be that hard. Honestly, I still don't get what I was supposed to do here.
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Fun in the Sun 2: Part 15

When you see enough weird puzzle elements, you start seeing them everywhere you go.
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Ocarina of Time: Master Quest: Part 27

I thought aiming was supposed to make you MORE accurate.
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Fun in the Sun 2: Part 16

Walking through open doors? Who even does that anymore? Now, secret passages, that's the "in" thing right now!
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Ocarina of Time: Master Quest: Part 28

So... do all wells have an emergency draining mechanism or something?
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Fun in the Sun 2: Part 17

I hope I won't be needing the X-Buster any time soon.

Ocarina of Time: Master Quest: Part 29

The Gerudo of Hyrule are significantly different from their Termina counterparts. After all, the pirates don't take prisoners, they just kick you out.
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Fun in the Sun 2: Part 18

Someone needs to teach this thing about Conservation of Mass.
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Ocarina of Time: Master Quest: Part 30

Things are not always what they seem, but the things you can see clearly can still be threatening.
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Fun in the Sun 2: Part 19

Exploring more of the Realm of Spiky Death.
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Ocarina of Time: Master Quest: Part 31

I know this place isn't exactly supposed to look friendly, but I think all these guillotines and spike traps are a little over the top.
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Fun in the Sun 2: Part 20

So many keys, so little time.

Ocarina of Time: Master Quest: Part 32

You think Komachi's mad that these guys stole her boat?
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Fun in the Sun 2: Part 21

Things are starting to feel kinda random right about now...
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Ocarina of Time: Master Quest: Part 33

Dang, Eyerok has changed quite a bit since leaving Shifting Sand Land.
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Fun in the Sun 2: Part 22

You know a game a confusing when you forget which game your playing. Also, it seems sequence breaking only works if you don't realize you're doing it.
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Stupid hurricane.

Ocarina of Time: Master Quest: Part 34

The Gerudo have a strange recruitment process...

Ocarina of Time: Master Quest: Part 35

Most issues can be traced back to me just being dumb. This one seems different...

Fun in the Sun 2: Part 23

Wandering randomly for fun and profit!
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Fun in the Sun 2: Part 24 (Final)

Few things make Ganon fights worse than limited maneuverability.
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Ocarina of Time: Master Quest: Part 36

Knowing what to do and knowing how to do it can be two very different things.
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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NEW LP!

Zelda Classic - Stranded: Part 1

If bats can suck out my lifeblood, why can't I return the favor?
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MeleeWizard
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Ocarina of Time: Master Quest: Part 37

These enemies sometimes... these enemies...
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Stranded: Part 2

At this point, it looks like Jamian designed the dungeons maps before doing the individual rooms. It seems like a neat way of structuring it all. Even if it isn't, it's probably better than anything I'd come up with.
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Ocarina of Time: Master Quest: Part 38

This game's tricks continue to be tough, but I think I'll find the strength to carry on.
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Stranded: Part 3

I think Teferi wants his box back.
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Re: MeleeWizard plays ZC & Ocarina of Time: Master Quest.

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Ocarina of Time: Master Quest: Part 39

Solving puzzles becomes somewhat easier when you figure out how they work.
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