Well it is A2MTalex2 wrote:There's so much to do and it's overwhelming me because I don't even know where to begin.
You should have that Solid Snake final smash move from Hopeless Masquerade.
Well it is A2MTalex2 wrote:There's so much to do and it's overwhelming me because I don't even know where to begin.
I remember you mentioning calculating collision every other frame instead of every frame.alex2 wrote:I cannot for the life of me remember how I made the boss not lag.
I overclocked the ROM using fastROM but that only fixed part of the problem.
So, is the meaning of a stack is to draw a bullet in front of older bullets? I'm guessing like that because data in the OAM table isn't preserved - OAM is cleaned up at the beginning of every frame (except when you paused the game) - and you need to fill OAMs for all bullets every time anyway, which implies just doing INY 4 times would be the fastest way (or making each bullet's OAM index fixed). Correct me if there are something that I misunderstood.alex2 wrote:Yeah that's correct. It's just a simple OAM search. It's actually pretty inefficient: it could be improved by treating OAM like a stack, but I don't really have any interest in doing so right now.
they don't know what the choices meanalex2 wrote:IT SURE WOULD BE NICE IF THE SIX PEOPLE WHO VOTED FOR OFFENSIVE WOULD DEFEND THEIR CASE

If you're going to take that attitude with people who hold a different opinion to yours, why even ask them for their opinion in the first place? It's not like you ever presented the case for survival, and it's not like as grand high supreme generalissimo of A2MT you're obliged to give a shit about anyone else's opinion in the first place.alex2 wrote:IT SURE WOULD BE NICE IF THE SIX PEOPLE WHO VOTED FOR OFFENSIVE WOULD DEFEND THEIR CASE
Alex has no opinion in this. He could go either way. I presented my case in the previous pageDoctor Shemp wrote: If you're going to take that attitude with people who hold a different opinion to yours, why even ask them for their opinion in the first place?
Except that he does care about opinions in this.Doctor Shemp wrote: It's not like you ever presented the case for survival, and it's not like as grand high supreme generalissimo of A2MT you're obliged to give a shit about anyone else's opinion in the first place.
Yes but I didn't approach Alex with a holier than thou attitude and instead asked him to explain his position calmly and collectively.Doctor Shemp wrote:From that IRC log, you yourself drew the same conclusion Bwarch.
This really isn't productive to be doing things like this.Doctor Shemp wrote:it's not like as grand high supreme generalissimo of A2MT you're obliged to give a shit about anyone else's opinion in the first place.
Just simply an impulsive post, goodness. He's allowed to be frustrated when there's a faceless majority edge going on here.Doctor Shemp wrote:And when your request for opinions comes in ALL CAPS, it gives the impression that you're angry with the people you're asking,
holy crap mind=blownalex2 wrote:Nitori is the artist, canonSlit08 wrote:Question: Wasn't the Artist supposed to be the final boss?


That's fine, because it still makes the battle feel more interesting than just 'dodge the enemy for a certain amount of time'. Or 'dodge the enemy for a certain amount of time, then lob a green shell at it' like in Scarlet Devil Mario.alex2 wrote:Okay I should clarify one thing:
the boss is still going to be toho even if it's offensive. Mario does not have physics. You'd be shooting bullets just like a toho game, moving left, right, up, and down.
I thought that would've been obvious but whatever.

Well that changes everything or does italex2 wrote:
the boss is still going to be toho even if it's offensive. Mario does not have physics. You'd be shooting bullets just like a toho game, moving left, right, up, and down.
I think that people thinking that this would possibly be platforming-based movement and not touhou-based movement didn't watch this video!!alex2 wrote:For the people who might read this thread for whatever reason and have no context: this is the concept I'm going after for the boss.
anonymousbl00dlust wrote:All the obstacles in my level can be beaten on the players first attempt without any 'future predicting'.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
A number of reasons. Namely, an unpleasant experience with a member of the community, who will go unnamed. It's not something that I'm going to talk about here, but it IS the reason I quit rom-hacking.alex2 wrote:why you gotta be like that yo
wow, one user sure equals a number of reasons for hating an entire community!Icelink256 wrote:A number of reasons. Namely, an unpleasant experience with a member of the community, who will go unnamed. It's not something that I'm going to talk about here, but it IS the reason I quit rom-hacking.