World1:
Nice and Easy - should not be in World 1 No longer in World 1
Dense Jangle - Remove Offscreen exit in Section 3. Make secret much more obvious.
Wood Zone - Feel way too long, and really random. Kinda Boring
Another Castle - Agree that Boss Stage 3 is too much
Dense Jangle - Remove Offscreen exit in Section 3. Make secret much more obvious.
Wood Zone - Feel way too long, and really random. Kinda Boring
Another Castle - Agree that Boss Stage 3 is too much
Omlet Jungle - Meh
Canopy Journey - It felt like you could just skip section and the player wouldn't miss much.
Plant Zone - Do like Plants that do not come out of pipes. 2nd half felt like padding the level, and you could've ended it right at the pipe. Can skip half the level with blue yoshi
Koopa Time - Remove Bullet Bills right by first Raocoin, remove all bats. Maybe remove bananasnakes?
Edge of The Night - Blocks should extend down for pits. Are you expected to bring a Yoshi/boot in from another level?
Poision Tree - Not a fan of The water graphics replacing lava. Donut jump section should be made easier. Plants are OK as you can get a fire plant from Farnia Station
Triforce Trials - Didn't seem bad at all. However, I would add leeks after each of the 3 sections to act as midpoints (like the final level), then move the midpoint to the egg of Bob room.
GTA - Remove the Goopas kicking shells, maybe the lovefrog in the Parking Area. Move the midpoint. Forgot to mention this the first time, but there's no indication the gray pipes are slippery. Remove that or give a visual indicator.
Spooky Surprise Ghost House - Does not belong in World 2. Remove last Love Frog in Section 3. Boss seems unnecessary. No Longer in World 2
Sheath Partakes - Fix Snifit Ammo, Fix door in Boss. Maybe Move the door to boss to the other end of the room?
Canopy Journey - It felt like you could just skip section and the player wouldn't miss much.
Plant Zone - Do like Plants that do not come out of pipes. 2nd half felt like padding the level, and you could've ended it right at the pipe. Can skip half the level with blue yoshi
Koopa Time - Remove Bullet Bills right by first Raocoin, remove all bats. Maybe remove bananasnakes?
Edge of The Night - Blocks should extend down for pits. Are you expected to bring a Yoshi/boot in from another level?
Poision Tree - Not a fan of The water graphics replacing lava. Donut jump section should be made easier. Plants are OK as you can get a fire plant from Farnia Station
Triforce Trials - Didn't seem bad at all. However, I would add leeks after each of the 3 sections to act as midpoints (like the final level), then move the midpoint to the egg of Bob room.
GTA - Remove the Goopas kicking shells, maybe the lovefrog in the Parking Area. Move the midpoint. Forgot to mention this the first time, but there's no indication the gray pipes are slippery. Remove that or give a visual indicator.
Spooky Surprise Ghost House - Does not belong in World 2. Remove last Love Frog in Section 3. Boss seems unnecessary. No Longer in World 2
Sheath Partakes - Fix Snifit Ammo, Fix door in Boss. Maybe Move the door to boss to the other end of the room?
Sloppy Sands - cut it down or move the warps so the bonus areas take you further in the level'
Sandy Sands - Secret Exit might be too hard to find, Quicksand block area maybe a bit confusing. Things don't extend down offscreen
Cinder Canyon - Mushrooms should not move. Few platforms that should not move
Monty Mole - You should be able to take the red boot out This was fixed
Sandy Sands - Secret Exit might be too hard to find, Quicksand block area maybe a bit confusing. Things don't extend down offscreen
Cinder Canyon - Mushrooms should not move. Few platforms that should not move
Monty Mole - You should be able to take the red boot out This was fixed
Intro4 - Missing period on one of the statues
Winter City - Goopa is no longer Blue
Another Screen - Too easy to kill yourself in the Sticky Room. Do not like the Boss. While you modified it, I still think it's repetitive, and I still don't like it. #1 he should not be able to get to the top of the screen at all, and the breaking blocks thing is more annoying than anything. Maybe instead, give the player the Billy Gun. Also, how is anyone supposed to figure out where the secret is?
Soggy Steelworks - Agree with Water/swim thing. Outside area seems unnecessary. Boss can be cheesed with Sheath.
Swimming in the Rain - You can glitch into the ground by the Fire Pot
Rainy Day - Boss is undoable as Sheath? Reduce the hits on the Boss
Town4 - Intro 4 needs it's own leek, like the other towns. AUS Graphic needs to be fixed
Out of Season - remove secret exit in favour of something else.
Shelter in the Snow - Move the Midpoint before the Boss
Winter City - Goopa is no longer Blue
Another Screen - Too easy to kill yourself in the Sticky Room. Do not like the Boss. While you modified it, I still think it's repetitive, and I still don't like it. #1 he should not be able to get to the top of the screen at all, and the breaking blocks thing is more annoying than anything. Maybe instead, give the player the Billy Gun. Also, how is anyone supposed to figure out where the secret is?
Soggy Steelworks - Agree with Water/swim thing. Outside area seems unnecessary. Boss can be cheesed with Sheath.
Swimming in the Rain - You can glitch into the ground by the Fire Pot
Rainy Day - Boss is undoable as Sheath? Reduce the hits on the Boss
Town4 - Intro 4 needs it's own leek, like the other towns. AUS Graphic needs to be fixed
Out of Season - remove secret exit in favour of something else.
Shelter in the Snow - Move the Midpoint before the Boss
Sturgyman's level - You can swim offscreen in certain parts and not get killed I thnk this was fixed
Science Fight - Too hard Was fixed.
Town5 - In leek Room, use hyphen, not "by". Use SMW leek, not SMB3 leek. Not sure on the long wait for the leek. Maybe I'm bad, but there were parts of the fetch quest where i didn't know where to go.
Crazed Circuity - You can still climb on invisible nets
Lightning in a Box - The second section is terrible. You're asking for too many one-tile jumps, and you're using a layer scroll. It felt like I was fighting the controls trying to stay on. Use Autoscroll for stuff like that, there is no reason not to. Fixed I believe
Fun Fungus - Area after Lakitus seem spammy. Some jumps seem harder as demo. Fixed?
Science Fight - Too hard Was fixed.
Town5 - In leek Room, use hyphen, not "by". Use SMW leek, not SMB3 leek. Not sure on the long wait for the leek. Maybe I'm bad, but there were parts of the fetch quest where i didn't know where to go.
Crazed Circuity - You can still climb on invisible nets
Lightning in a Box - The second section is terrible. You're asking for too many one-tile jumps, and you're using a layer scroll. It felt like I was fighting the controls trying to stay on. Use Autoscroll for stuff like that, there is no reason not to. Fixed I believe
Fun Fungus - Area after Lakitus seem spammy. Some jumps seem harder as demo. Fixed?
Slide Like You Mean it - When you Kill Lakitu, hide the Spawned NPCs to get rid of all the Ghosts.
Take it What Now - Maybe Spruce up the visuals, as it's visually kinda boring
Magma's Cove - You're using the SMB3 Leek exit Twice. That can't happen. This should've been rejected on that alone. I do not agree with how far you have to take the P-switch, and I feel the hidden block is a bit obscure (I doubt people will find it). Music sounds really out of place. Why is there lava at the end? Why is there a wall of bricks near the end?
Subterran Base - Can not complete as Sheath, with No filtering of Sheath in the level at all. I do not like the fact that the Jetpack is in a hidden block. I do not like how you're supposed to complete the Green Switch and think it should be be completely redone. You can fly over the Ceiling.
Descent/Descend - You can get yourself stuck by the Large Goopa Pipe. Need Filter at Midpoint Fixed?
Blue Surfer - Didn't try and beat the first half, but looks ok. Should we move it to another world? Moved to World 8
Take it What Now - Maybe Spruce up the visuals, as it's visually kinda boring
Magma's Cove - You're using the SMB3 Leek exit Twice. That can't happen. This should've been rejected on that alone. I do not agree with how far you have to take the P-switch, and I feel the hidden block is a bit obscure (I doubt people will find it). Music sounds really out of place. Why is there lava at the end? Why is there a wall of bricks near the end?
Subterran Base - Can not complete as Sheath, with No filtering of Sheath in the level at all. I do not like the fact that the Jetpack is in a hidden block. I do not like how you're supposed to complete the Green Switch and think it should be be completely redone. You can fly over the Ceiling.
Descent/Descend - You can get yourself stuck by the Large Goopa Pipe. Need Filter at Midpoint Fixed?
Blue Surfer - Didn't try and beat the first half, but looks ok. Should we move it to another world? Moved to World 8
Island Place - Bomb Explosion effect and points don't need to be changed. Not a fan of this Boss
Ghosts in Space - Place a beet before the Spikes section. Maybe use different beets? Fixed
Town7 - Gray Leek Pillar needs to follow the same style as the others. Put Character Blocks by the Powerups so people don't have to leave/reenter to powerup everyone. Some typos/grammar errors.
Item Babysitting - See video Probably fine now?
Superhigh Skyway - Change some of the GFX such as Luigi, Link/Pheed, and especially the Fences so it doesn't look like you can stand on them <other_sturg> Also, the music's really loud that i can't heat your voice.
Curtain Tortise - Make Toothie ungrabable. There a number of sections that could be made easier. Fixed
Castle of the World - See Video. May put this on the chopping block, especially if the music causes ContentID issues. Salvageable
Ghosts in Space - Place a beet before the Spikes section. Maybe use different beets? Fixed
Town7 - Gray Leek Pillar needs to follow the same style as the others. Put Character Blocks by the Powerups so people don't have to leave/reenter to powerup everyone. Some typos/grammar errors.
Item Babysitting - See video Probably fine now?
Superhigh Skyway - Change some of the GFX such as Luigi, Link/Pheed, and especially the Fences so it doesn't look like you can stand on them <other_sturg> Also, the music's really loud that i can't heat your voice.
Curtain Tortise - Make Toothie ungrabable. There a number of sections that could be made easier. Fixed
Castle of the World - See Video. May put this on the chopping block, especially if the music causes ContentID issues. Salvageable
Alt Invasion - Wrong Music (The Default music stuff sounds off)?
Peculiar Night - Dude is no longer toad. No need of BGM sign. Some times, I'm not sure where to go. Fixed
Castle of the Above and Elsewhere - Ugh. Not sure if this is salvageable. Salvageable?
Everyone has a Starman - Not as bad as I made it look.
Dark Side of the Sun - Ugh. Just see Video. Mostly Fixed I believe
Town 8 - Needs a Gray Leek Pillar like the other towns. Needs a powerup station of some sort (not just one leaf and one fire flower)
Twinkle Tower - You can Glitch the Disco out of his Home. Maybe use M. Gorge instead of SMW Sky?
Yellow Hurts - Why are the Pipes Insta-kill? This is fine I guess
Science Final Fight - My only complaints are that I kept getting hit by nothing, and there needs to be more Powerups in the firht. Maybe consider increasing the hitbox, but as noted in the chatroom, that might just be me with bad aim.
Peculiar Night - Dude is no longer toad. No need of BGM sign. Some times, I'm not sure where to go. Fixed
Castle of the Above and Elsewhere - Ugh. Not sure if this is salvageable. Salvageable?
Everyone has a Starman - Not as bad as I made it look.
Dark Side of the Sun - Ugh. Just see Video. Mostly Fixed I believe
Town 8 - Needs a Gray Leek Pillar like the other towns. Needs a powerup station of some sort (not just one leaf and one fire flower)
Twinkle Tower - You can Glitch the Disco out of his Home. Maybe use M. Gorge instead of SMW Sky?
Yellow Hurts - Why are the Pipes Insta-kill? This is fine I guess
Science Final Fight - My only complaints are that I kept getting hit by nothing, and there needs to be more Powerups in the firht. Maybe consider increasing the hitbox, but as noted in the chatroom, that might just be me with bad aim.
Floor is Lava - Maybe insert a reset door? Eh, I guess it's fine.
Retroville - you can jump out of the Frogger room.
Family Reunion. You know, but check the video if you need to.
Town 9 - See above.
Unseen Future - Someone mentioned that the Desert Music would get flagged by ContentID. Also, check some of the music.
Tower of Zalost - If you watch the VOD, there's 5 mins of me fixing the leek at the end. disregard that, that's not your fault.
Relay - Someone mentioned Section 1's music will have to change. I will do that Done.
Retroville - you can jump out of the Frogger room.
Family Reunion. You know, but check the video if you need to.
Town 9 - See above.
Unseen Future - Someone mentioned that the Desert Music would get flagged by ContentID. Also, check some of the music.
Tower of Zalost - If you watch the VOD, there's 5 mins of me fixing the leek at the end. disregard that, that's not your fault.
Relay - Someone mentioned Section 1's music will have to change. I will do that Done.












