No good intro for my post, except that raocow posted two videos for the finale.
"(The Potato Farm of) Overbearing Temperatures" is in short a precision platforming, short-but-hard level.
Seeing that blind spin jump at the end was really kicker for players, but beforehand you didn't really know it was ending that fast, so I it's more acceptable, but still a sucker punch for some people.
From the same author, "Flight Simulator"... all I gotta say is that it's perfect for postgame, and is really fitting for the finale.
I wasn't really expecting an actual level with a challenge within "Talkhaus Adobe": thought it would be a walk in the park. I would have been ironic if you're were on your last life if you didn't expect the first part. Lots of puzzle and challenges with "gravity-defying charlie boulders": how was that made?
Seeing all the avatars within the game and recognizing most of them was my real dessert in this LP: hearing what everyone has to say made a smile on my face. :)
Oh man... I was in tears at the end, since the entire LP was ending and I didn't participate in this project, but there will be a sequel so I'm not truly sadden by this matter.
I really enjoy this LP of ASMBXT: sure, there were a few rough spots, but we made through them and pressed on, and many levels within the collaborations were really enjoyable to see. I hope for the best for raocow's next LP.
Thank you raocow for posting now one of my favorite Let's Play, and I wish you have a great time in the future LPs and into both A2MT and A2BMXT.