Does Chapter 10 include the Black Rock of that game? Or not quite? I don't recall.ZephyrBurst wrote:And without spoiling anything else, all the testers have said that the Gate 3 end boss is still the hardest in the game so far. (Up to chapter 10 content.)
Making failed runs not a complete waste was definitely a good decision, though I guess it feels like awesome points should have been the better boost. It's true that I was a higher level than normal throughout this run due to taking no damage for a good portion of it, but I was never on par with WhattayaBrian, who died all the time. Maybe I'm overestimating how many awesome points are actually lost when you die. Granted, I've never actually tried running the game "normally."ZephyrBurst wrote:Death being a very very common thing in the game, I wanted something to give back to the player if they were constantly losing. I knew the player, during their deaths, would be getting a few kills here and there. If I didn't have the penalty for losing so high, it wouldn't be quite as bad, at least I thought. It does take the money you gained away, same with DT3 as you've seen.
The idea probably made sense back then, since the whole point of Distorted Mode was that it was Hardcore Mode before a major difficulty balance. People complained, so it was like, "Fine, you wanna torture yourself? The iron maiden's that way. Here's the key. Go have a grand ol' time or some crap."ZephyrBurst wrote:As for perfect clearing it 'legit', one of the requirements I have for releasing anything is beating it without taking damage. That said, back then there were... rules I didn't follow. If it was Distorted, I sorta skipped on by if I was touched once or twice. Terrible idea. But everything for Hard and below I've cleared perfectly... aside from the Shroud Lord on Hard.
That's insane to think though, beating the Shroud Lord with no damage. Did you test each phase of the boss individually? I still can't beat Phase 4 of the Shroud Lord in the boss room on anything higher than Veteran, due to the nerfed levels and equipment basically making my strategy completely worthless.
For Primary Memory, I'd assumed it was exempt from that "no damage" rule, since you auto-heal, and the whole point of the battle with the Artist was that the outcome depended on the battle between the two cyber-gods dictating your ability to deal with what the boss was throwing at you.
ZephyrBurst wrote:Going back to 2 paragraphs ago, having to beat Death without taking damage was... we'll not go there. I could consistently beat him, but I'd always take 1 or 2 hits due to fumbling or misjudging his telegraph. I've jumped into that upward swing more times than I can count.
I suck at my own game...

