I see, I wasn't sure, sorry.
My method is that I try to correspond what is on the screen to SNES controls, but I've also played like 42 PlayStation 1 games
I see, I wasn't sure, sorry.
to note, the first tier of hotdog missions are not meant to be hard times and they essentially all boil down to "beat the level without dying"kurt91 wrote: ↑1 year ago I'm not requesting that you actually do the hot dog missions, but as they're made available, could you at least look at them to see what kinds of things they expect of you. I kind of want to see your reaction to what they consider a difficult time limit for some of these levels.
This dude uploads his AddmusicK remixes to SMWC and they are super neat even if they aren't the most faithful ports. Bless him. Prefer him to Hooded Edge because Hooded Edge's are way too different, while JX's are mostly just new samples, like the MMX sample Growlanser 2 port.
The Werehog stages are usually 20 minutes long, so there's the same Werehog to Sonic ratio in length while the actual stages are more of an even split.
Good to know!Bean wrote: ↑1 year agoThe Werehog stages are usually 20 minutes long, so there's the same Werehog to Sonic ratio in length while the actual stages are more of an even split.
And if you ever fall behind, just put it into double time mode and go with that. Think I've managed to watch every vid in the series so far except the Sonic Shuffle minigame one and all of Chronicles other than the last vid because I had zero interest in that game.