All the S@nics - the end
Re: All Of Sh@d@w - 1 - Paint It Black
Fun fact: This villain's name is Black Doom. Really. It's Black Doom.
- Mata Hari
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Re: All Of Sh@d@w - 1 - Paint It Black
Clearly they wanted to avoid any little kids saying 'I didn't know he was evil'
Re: All Of Sh@d@w - 1 - Paint It Black
Lack of a monitor, mouse, and keyboard is completely normal 95% of the time in a server room
Why did you kill me Shadow?
rao "horse-rider" cow
Why did you kill me Shadow?
rao "horse-rider" cow
You cannot add yourself to the friends list.
You cannot add yourself to the foes list.
You cannot add yourself to the foes list.
- EvilMariobot
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Re: All Of Sh@d@w - 1 - Paint It Black
I made a mission tracker, so you can see what missions you've left to do
https://www.sendspace.com/file/xfncyj
https://www.sendspace.com/file/xfncyj
- Crow
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Re: All Of Sh@d@w - 1 - Paint It Black
i'm tracking rao's routing and planning to make a chart maximizing the # of missions played for the last 7 playthroughs btw
at least 6 missions will need to be played in mission mode, though, since it's impossible to play every mission in just 10 playthroughs
anyways here's playthrough #1!
at least 6 missions will need to be played in mission mode, though, since it's impossible to play every mission in just 10 playthroughs
anyways here's playthrough #1!
i've honestly never played a video game in my life
- raocow
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Re: All Of Sh@d@w - 1 - Paint It Black
you guys gotta stop being so amazing okayEvilMariobot wrote: ↑3 years ago I made a mission tracker, so you can see what missions you've left to do
https://www.sendspace.com/file/xfncyj
also looking forward to the map cyril :O
the chillaxest of dragons
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Re: All Of Sh@d@w - 1 - Paint It Black
Man westopolis is just gonna look like a nightmare by the time we're doneCyril wrote: ↑3 years ago i'm tracking rao's routing and planning to make a chart maximizing the # of missions played for the last 7 playthroughs btw
at least 6 missions will need to be played in mission mode, though, since it's impossible to play every mission in just 10 playthroughs
anyways here's playthrough #1!
Re: All Of Sh@d@w - 1 - Roads Untraveled
raocow, undertale genocide route is not a mission
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- Heavy Sigh
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Re: All Of Sh@d@w - 1 - Roads Untraveled
Fun Shadow Facts!
If one wishes to truly 100% Shadow the Hedgehog, they must complete Westopolis 326 times.
If one wishes to truly 100% Shadow the Hedgehog, they must complete Westopolis 326 times.
- BobisOnlyBob
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Re: All Of Sh@d@w - 1 - Roads Untraveled
Breaking news!! Infamous reviewer of plastic tat does his most relevant video to this thread ever!
- LunarRainbowShyGuy
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Re: All Of Sh@d@w - 1 - Roads Untraveled
One thing I'm not a fan of in this game is these missions where you have to kill all the enemies of a certain faction. In my experience it's all too easy to overlook a single enemy somewhere and then have to go through the entire level looking for it. This level does actually have an extra GUN aligned enemy, but that doesn't give much leeway. Fortunately, since you have to go through this level every time you play the game I've gotten a pretty good idea of where all the enemies are, but there are other levels with these types of missions that I'm not so familiar with that still give me trouble.
Re: All Of Sh@d@w - 1 - Roads Untraveled
Yeah the kill all missions blow ass. But so do the "kill one specific thing" missions. And at least one of the "find all things" missions. AndLunarRainbowShyGuy wrote: ↑3 years ago One thing I'm not a fan of in this game is these missions where you have to kill all the enemies of a certain faction. In my experience it's all too easy to overlook a single enemy somewhere and then have to go through the entire level looking for it. This level does actually have an extra GUN aligned enemy, but that doesn't give much leeway. Fortunately, since you have to go through this level every time you play the game I've gotten a pretty good idea of where all the enemies are, but there are other levels with these types of missions that I'm not so familiar with that still give me trouble.
Anyway yeah about that extra GUN robot, the one in the helicopter fall - is that like the golden robot in the Adventures, giving you extra points? I've seen him in one other level so far. But does he only give Dark points because he's GUN-aligned? After all, he does count for killing GUN troops.
- Blivsey
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Re: All Of Sh@d@w - 1 - Roads Untraveled
It's really unfortunate that the idea of "completing missions to determine your path" falls flat on its face because the missions themselves are always longer and (to varying degrees, of course) more irritating than just playing the level like a level and reaching the end
But if you DO just play the levels like levels, you arrive at the ending where
So from a certain point of view, you could argue that if you want to have an interesting story you have to make the game worse
I dunno, something that's been running through my mind in regards to multiple discussions here in the thread
Anyway tonight is good music night I believe???
But if you DO just play the levels like levels, you arrive at the ending where
Shadow decides he's a robot and karate chops Eggman to death. This means completely dropping the alien invasion threat that kicked off the entire story
, making it possibly one of the most worthless endings of the bunchSo from a certain point of view, you could argue that if you want to have an interesting story you have to make the game worse
I dunno, something that's been running through my mind in regards to multiple discussions here in the thread
Anyway tonight is good music night I believe???
convenient noise thread for stress-relief purposes
- Leet
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Re: All Of Sh@d@w - 1 - Roads Untraveled
thinking about vekh-tor saying "you COULD be........!" at the end of that story
blargh so awkward!!!!
blargh so awkward!!!!
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
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Re: All Of Sh@d@w - 1 - Roads Untraveled
no, getting all 326 library endings is not 100% completion no matter what clowns on the internet tell youHeavy Sigh wrote: ↑3 years ago Fun Shadow Facts!
If one wishes to truly 100% Shadow the Hedgehog, they must complete Westopolis 326 times.
i've honestly never played a video game in my life
- FourteenthOrder
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Re: All Of Sh@d@w - 1 - Roads Untraveled
The fact that the developers obviously did not imagine anyone would actually do this does not change the fact that there is a list that fills up with every ending you get and has skipped numbers and is thus incomplete without them all >:C
- Leet
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Re: All Of Sh@d@w - 1 - Roads Untraveled
Pretty sure "100% completion" means "completing 100% of all possible tracked things in a game", not "whatever makes a good speedrun". this is not really a subjective term
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
- Crow
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Re: All Of Sh@d@w - 1 - Roads Untraveled
okay, clowns
i've honestly never played a video game in my life
- Leet
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Re: All Of Sh@d@w - 1 - Digital Structure
thank you, clowns are epic B)
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
Re: All Of Sh@d@w - 1 - Digital Structure
Honestly, the reason why I don't like the game is because of the missions. It'd still be mediocre without them, but the whole get 100% of an objective done in a level can be tough when the levels are spread out. It's like the Chao hunt in Advance 3 all over again if you're missing one or two targets.
Re: All Of Sh@d@w - 1 - Roads Untraveled
I think I'll trust the words of the person providing Fun Sonic Facts over someone calling us all clowns when it comes to helpful Shadow the Hedgehog information
Just sayin
- Heavy Sigh
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Re: All Of Sh@d@w - 1 - Digital Structure
In today's video: Shadow plays Rez to get a Chaos Emerald.
Fun Shadow Facts!
Despite all the risks taken by Sonic Team to make a darker, more mature tale to attract older audiences, their effort proved laughably ineffectual, as the released product was thoroughly trashed by critics and snubbed by the very demographic they were chasing. Although it still managed to sell reasonably well despite the drubbing, this effectively killed its potential in the eyes of SEGA to become a companion franchise to Sonic. Though criticism at the time has paled in comparison to what the passage of time wrought, as many fans and critics alike have cited the game as a Happy Days style "jump the shark" moment for the Sonic series. Though, even the harshest critic could not argue it constituated the true nadir of Sonic. No, that was something coming just in time for Sonic's 15th anniversary.
(In two flavours, even...)
Fun Shadow Facts!
Despite all the risks taken by Sonic Team to make a darker, more mature tale to attract older audiences, their effort proved laughably ineffectual, as the released product was thoroughly trashed by critics and snubbed by the very demographic they were chasing. Although it still managed to sell reasonably well despite the drubbing, this effectively killed its potential in the eyes of SEGA to become a companion franchise to Sonic. Though criticism at the time has paled in comparison to what the passage of time wrought, as many fans and critics alike have cited the game as a Happy Days style "jump the shark" moment for the Sonic series. Though, even the harshest critic could not argue it constituated the true nadir of Sonic. No, that was something coming just in time for Sonic's 15th anniversary.
(In two flavours, even...)