Currently stuck on the main puzzle of Chapter 3. If someone else has played it, maybe a hint?
UPDATE: I realized I had a hunch I forgot about that ultimately proved correct:
The related data is a cipher, i.e. X=Y, not an X->Y.
The related data is a cipher, i.e. X=Y, not an X->Y.
dragon just came and crushed the market in Bose. I wonder if we'll become dragon slayers at some point, hoho
. I've been doing all the sidequests and while I'm making a decent effort to get the chests, if I miss one, I'm not reloading a save. I've noticed some chest messages have repeated, which isn't too surprising considering they weren't programmed with having different messages in mind. Also, if I somehow miss bonus BP for the main quests, I'm not reloading either. I've already missed some anyway. I think after I finish Sky SC I'll wait a bit to play the 3rd and play Tokyo Xanadu.yesssHatKid wrote: ↑3 years ago Started the PS3 version of Yakuza 3 the other day. I would wait for the Steam versions of the Remastered Collection but I asked for it for Christmas before the announcement those were coming to Steam. Since I have it, I figure I might as well play it. It was sort of weird going from Kiwami 2 to PS3 Yakuza 3. Most notably, the graphics aren't as good. The actual fighting is similar enough, but without the physics fun that the Dragon Engine brings to Kiwami 2. I have not played terribly far into the game yet, just Chapter 3. I did most of the sub stories that open up in that Chapter and that's when I stopped. Like usual, NO WAY am I getting 100% Completion because I value my time and sanity (usually) especially since you have to use every single heat move in the game for 100% completion along with all the other crap.
And I'm partway through Chapter 5 in Trails in the Sky SC. Adragon just came and crushed the market in Bose. I wonder if we'll become dragon slayers at some point, hoho
. I've been doing all the sidequests and while I'm making a decent effort to get the chests, if I miss one, I'm not reloading a save. I've noticed some chest messages have repeated, which isn't too surprising considering they weren't programmed with having different messages in mind. Also, if I somehow miss bonus BP for the main quests, I'm not reloading either. I've already missed some anyway. I think after I finish Sky SC I'll wait a bit to play the 3rd and play Tokyo Xanadu.
Hey, nice! I haven't played 0 yet (I plan to after Yakuza 5) but I have heard a ton about it. Glad you're liking it though! I haven't spent nearly that much time on any of them but from what I understand it has a ton of content; some of which takes a long time to do.
and transformation
of the main character and the relationship between this woman and her husband. Plus, they made achievements very easy to do with Chapter Selection. Also really enjoyed the musical connections.lowkey why i don't like asmt as much as the jp collabs or the jump team quinceañeras, even vip2. still like it more than smwcpraekuul wrote: ↑3 years ago I have 55 demos registered now in ASMT and I'm still at The Worm's Cave (the very next level). Kinda makes me glad that future projects placed levels in the worlds by difficulty instead of being pre-claimed map slots, the difficulty curve in ASMT is more like a difficulty ASMTote
I've only seen this game but what I've seen of it I've loved it
120 demos now and I'm still at this stage. I think I may break down and use save states - bridge building over lava when you have a smaller platform than the bridge you're making is generally not world 1 difficulty, and that's before having to dodge blaargs yellow submarines giant worms. It does not help that somehow 3ds vc feels more prone to drop inputs than I'm used to (seriously a full quarter of my deaths in The Worms' Cave is just from 'the jump didn't jump')lowkey why i don't like asmt as much as the jp collabs or the jump team quinceañeras, even vip2. still like it more than smwcpI have 55 demos registered now in ASMT and I'm still at The Worm's Cave (the very next level). Kinda makes me glad that future projects placed levels in the worlds by difficulty instead of being pre-claimed map slots, the difficulty curve in ASMT is more like a difficulty ASMTote
not gonna lie, I'm not a big fan of smw in general. smbx/thextech is where it's at for me (and not just because I have an easier time grokking the editor)i still need to play kochobo dourado and the sequel once that gets complete, im not very interested in a lot of the smwc stuff other than that smw dlc thing but that's more or less deader than dead iirc (or it got released? i forget), vldc compilations are nice but sturgeon's law so playing through them 100% doesn't feel good for me
I wouldn't even call it "HD" because, even though it plays very similarly, it's quite a different game from the original. We're talking five console/handheld generations apart. At least with WW and TP, the HD makes sense because it's about 1-2 generations apart and was mostly a minor graphics update?raekuul wrote: ↑3 years ago I'm also up to Catfish's Maw in Link's Awakening HD. It's too bad they didn't name it Link's Awakening NX, the word "Lanx" is fun to say. Lanx lanx lanx. (I'm ashamed to admit that I had to look up how to get to the ghost's grave - I remembered that there's an access grave in the graveyard but forgot that there's a liftable rock over by the witch's hut)
forgot to talk to her in the prison as soon as I left Shasarazade
).