La-Mulana 2 - fish. it is a fish. it's true.
Re: La-Mulana 2 - this is capitalism hitting you in the face
- repairmanman
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Re: La-Mulana 2 - this is capitalism hitting you in the face
Wasn't there a kosugi research notes that raocow could have gotten in the tent in immortal battlefield that he has now missed forever?
Re: La-Mulana 2 - this is capitalism hitting you in the face
I feel like he's
trying to solve the Gates puzzle already
. That to me shouldn't be the focus, sincehe doesn't even have all the equipment he needs to complete it, to say nothing of completing the first step
.- Voltgloss
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Re: La-Mulana 2 - this is capitalism hitting you in the face
repairmanman wrote: ↑3 years ago hey voltgloss
Wasn't there a kosugi research notes that raocow could have gotten in the tent in immortal battlefield that he has now missed forever?
The next time he finds a Kosugi Research Note, he'll also automatically get any he could have gotten but previously missed.
- repairmanman
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Re: La-Mulana 2 - hey squirrel king i only have to destroy you once
the infernal beast's jaw, the puzzle that the race scanner really helps with. Too bad room names aren't included in the voltglossary maps. "Where is this?" Indeed
Edit:
every time he doesn't go through the gates when they're green, not even to try it, I go agh
Edit 2: because this is one of my favorite pieces of music from the game, and it's a shame you only hear the first 30 seconds max
- raocow
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Re: La-Mulana 2 - hey squirrel king i only have to destroy you once
- Crow
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Re: La-Mulana 2 - hey squirrel king i only have to destroy you once
this is considered, like,
one of the "big boy" puzzles for this game and solving it made me feel like a genius
Re: La-Mulana 2 - get an extra weight to put in your sorrow hole
this is a few days old but the illustration art was done by JUNNY, not Nigoro in-house
https://twitter.com/junny113
https://twitter.com/junnyartworks
- repairmanman
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Re: La-Mulana 2 - hey squirrel king i only have to destroy you once
god help him, I think he has the version where fenrir and ratotoskr will keep coming back
- raocow
- the death of the incredible huge
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Re: La-Mulana 2 - hey squirrel king i only have to destroy you once
- Crow
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Re: La-Mulana 2 - i did it. i did the math.
Re: La-Mulana 2 - get an extra weight to put in your sorrow hole
Well that's disappointing, at least with Celeste the team was all friends who split their talents but I'm not sure if she and NIGORO are friends instead of some rando he contracted out tojasper_ wrote: ↑3 years agothis is a few days old but the illustration art was done by JUNNY, not Nigoro in-house
https://twitter.com/junny113
https://twitter.com/junnyartworks
- Bluster Kerfuffle
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Re: La-Mulana 2 - i did it. i did the math.
- repairmanman
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Re: La-Mulana 2 - i did it. i did the math.
and still can't jump a tiny bit higher to go to the left of the corridor of blood entrance
A really raocow episode.
Gratz!
Re: La-Mulana 2 - get an extra weight to put in your sorrow hole
Why compare it to Celeste, though? Completely different teams, cycles, philosophies, social locations...really weird to bring that up of all things
Re: La-Mulana 2 - i did it. i did the math.
Also the dragon's neck puzzle was one I solved accidentally. On my monitor you can't really see the artwork on the background of tablets (the difference between it and the surrounding background is pretty similar) so I never realized that it was different in each field until well after I'd accidentally solved it. I'd been trying the mantra combo in a few areas I thought it might be used and then ended up in Takamagahara. I went to try and read the tablet forgetting I had the Djed pillar equipped and thus accidentally solved it. I only made the same connection raocow had in this video until
I solved the Brahma puzzle
which made me realize the backgrounds of the tablets actually depicted something and to check it out further.Re: La-Mulana 2 - get an extra weight to put in your sorrow hole
They're about the same price and... I guess it comes across to me as not fitting the indie spirit if you need to hire someone you don't know. Hiring someone you don't personally care about but gets the job done is a corporation thing, you know?
Re: La-Mulana 2 - i did it. i did the math.
Re: La-Mulana 2 - i did it. i did the math.
But again...different locations. NIGORO is Japanese, Matt's Games or whatever the Celeste dev team is called is Canadian. Different development philosophies are almost certainly in play as a consequence, given the socio-economic context.TiKi wrote: They're about the same price and... I guess it comes across to me as not fitting the indie spirit if you need to hire someone you don't know. Hiring someone you don't personally care about but gets the job done is a corporation thing, you know?
Moreover, hiring outside help on certain game projects isn't that uncommon. When dev teams are small, it's very difficult to wear every single hat and sometimes you have to hire a third-party to complete certain aspects of the game you want. It can be often for the best when you do that, for it's better to play to your strengths then try to add things that's outside you and your team's range.
It's kind of weird to impose this romanticized and narrow definition of being "indie" that almost sounds snobbish and elitist (in the strictest sense of the term). I mean, Jake Kaufman is a for-hire composer, by and large. That doesn't mean that indie devs who hire him stuff like Shovel Knight and Shantae to compose are secretly corporate. It's just the nature of game development.
Re: La-Mulana 2 - i did it. i did the math.
Re: La-Mulana 2 - i did it. i did the math.
Re: La-Mulana 2 - someone who throws fire everywhere, that's just appealing
- Crow
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Re: La-Mulana 2 - someone who throws fire everywhere, that's just appealing
Re: La-Mulana 2 - someone who throws fire everywhere, that's just appealing
I intend to science it out but haven't had the time...What actually is the DPS of the different weapons?