SirChasm wrote: ↑3 years ago
So YUMP 2 was made for an audience of the level makers, but was still distributed openly to the public. But from what I can tell, nothing was explicitly stated on the page advertising the hack or anything similar to suggest this; they'd just see it as "a hack by the team that made X, Y, and Z." As a result, those who wouldn't know this would just get frustrated because hey, here's a level with a mechanic that is difficult to grasp or whatever, and their initial thought would be that the level was designed with malice in mind rather than just seeing how much they could push their creativity. If there was something that made this point clear, feel free to disregard this sentiment, but... I dunno. To me, it almost seems like it would have been better off just staying in the inner circle, with the playable showcase being kept for a different hack intended for a broader audience.
SMWCentral currently has a "category" system for difficulty rankings and for non-kaizo and kaizo. YUMP2 is a kaizo hack and is marked as such; thus, visitors to SMWC know that the hack is not intended for everyone, but for those with an interest in Kaizo.
SMWC is not designed to be a showcase of all the most popular and accessible hacks that everyone will enjoy. It's simply a curated database, it functions as a host of numerous hacks of all types and styles, from the most popular to the most niche and absurd of hacks. This includes more than just hacks and includes resources such as music, graphics, or asm as well. Perhaps there can be a site someday that functions as an extremely curated site for reasonable and accessible hacks, but right now SMWC is curated only to the point that the hacks are functional and void of any issues or glitches (among a few other reasonable standards).
The category system is developed to help curate the hack selection for visitors, and I feel like this is something that the talkhaus often doesn't realize. To you guys, hacks are just hacks. But on SMWC, hacks are categorized very specifically and it's widely understood there that hacks placed in certain categories will appeal to certain niche audiences.
On the C3 page itself, there are these things called "tags" which are tagged onto various threads. The YUMP2 thread has the kaizo tag, so there is a form of categorization here, even when the hack hasn't been officially "released" yet. These categories can be helpful in "protecting" the player from playing something that doesn't interest them. I think that the nature of raocow playing these hacks doesn't allow the talkhaus to see this side of SMWC; you all only see the hack and that's it, but there's a lot more that goes on beyond on the site. When a hack is released, it's pretty widely understood that this may not appeal to the most broad radiance possible.
In fact, and this goes beyond SMW's inner workings, but to suggest that all hacks that are released be intended for the most broad audience shows a great misunderstanding of what the SMW hacking community even is. If you have a problem with the entire SMW hacking community, I suppose that's a different issue than just YUMP2.