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All the S@nics - the end

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
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Heavy Sigh
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Re: A Lovely Boquet of Roses - Drift - Tournament of Roses Parade

Post by Heavy Sigh »

Fun Sonic Facts!

The Sega Pico, known in Japan as the Kids Computer Pico (キッズコンピューター・ピコ) and later the Kids Communication Pico (キッズコミュニケーション・ピコ), was a an odd hybrid between a Mega Drive, a graphics tablet and an electronic book reader. It was aimed at young children between the ages of 2 and 8 yet only given two Sonic related games, one of which didn't even star Sonic.

The Pico was Sega's first """educational""" console and peripheral testing ground, running in parallel with more traditional games consoles aimed at the mass market. Debuting in mid-1993, the Pico was supported in Japan until 2005 when its successor, the 'Advanced Pico Beena' was released. Though relatively obscure in the eyes of the majority, the Pico was still one of the most successful devices of its kind, as the first educational console to ship globally and the primary inspiration for similar devices from manufacturers like LeapFrog or VTech which emerged in the years that followed.
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Grounder
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Re: All the S@nics - Gameworld - Quite A Few Sanics, Actually

Post by Grounder »



can you tell i have nothing to say about this game?

the english version had cut content because of censorship but otherwise :ehh:
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Re: All the Picturebooks - Gambling, it's not just for adults, kids!

Post by Awoo »

Grounder wrote: 4 years ago

can you tell i have nothing to say about this game?

the english version had cut content because of censorship but otherwise :ehh:
There's three ways not to be stupid. One, drink liquor.
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Re: All the S@nics - Gameworld - Quite A Few Sanics, Actually

Post by Reecer7 »

father, i can click the book
call me reecer6, not reecer7, please! gotta maintain that same internet brand. actually i'm cro-iba now, it's cooler
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Leet
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Re: All the S@nics - Gameworld - Quite A Few Sanics, Actually

Post by Leet »

What reason was there to not play the english version exactly...? Sure there's some content differences but you would've been able to yknow. read the game
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
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Re: All the S@nics - Gameworld - Quite A Few Sanics, Actually

Post by Zummorr »

Man, I know this is coming from the person who suggested the Red-bull X Megaman flash game a while back. But these tertiary Sega endorsed Sonic products are snooze fests.

So regarding Sonic the Hedgehog's Gameworld, there was an English version of this game released in November 1996, (The japanese version was released in August 1994) The english rom of it doesn't seem hard to find either. Not sure why raocow decided to clown around in the Japanese version.

~Unless he's going for that fighting game mix-up where he plays this game a second time when he gets to the 1996 years~
That'd be super gross though.

Props to the folks who worked on making an emulator for it, but is there anything worth a glance at on the Sega Pico?
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Re: All the S@nics - Gameworld - Quite A Few Sanics, Actually

Post by tangy »

the link to #102 is missing from the list
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Re: All the S@nics - Gameworld - Quite A Few Sanics, Actually

Post by raocow »

as for why I played the japanese version: an honest mistake on my end
so like I downloaded a full romset of the pico library, right. And I looked through it and I sincerely believed that there were just japanese versions of this game, standard and revision 1.

But I went back to check right now and indeed there's an english version in there. I don't know how I missed it, but I did. That's all on me :(
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Re: All the S@nics - Gameworld - Quite A Few Sanics, Actually

Post by BobisOnlyBob »

raocow wrote: 4 years ago as for why I played the japanese version: an honest mistake on my end
so like I downloaded a full romset of the pico library, right. And I looked through it and I sincerely believed that there were just japanese versions of this game, standard and revision 1.

But I went back to check right now and indeed there's an english version in there. I don't know how I missed it, but I did. That's all on me :(
so what you're saying is, we get to see the English version tomorrow? n~yoron
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Re: All the S*nics - Gameworld - Quite A Few Eggs

Post by Awoo »

BobisOnlyBob wrote: 4 years ago
raocow wrote: 4 years ago as for why I played the japanese version: an honest mistake on my end
so like I downloaded a full romset of the pico library, right. And I looked through it and I sincerely believed that there were just japanese versions of this game, standard and revision 1.

But I went back to check right now and indeed there's an english version in there. I don't know how I missed it, but I did. That's all on me :(
so what you're saying is, we get to see the English version tomorrow? n~yoron
I thought the English version didn't come out until 1996 though?
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Re: All the S@nics - Gameworld - Quite A Few Sanics, Actually

Post by Grounder »

tangy wrote: 4 years ago the link to #102 is missing from the list
fixed
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Re: All the S@nics - Gameworld - Quite A Few Sanics, Actually

Post by Paragraph »

Nice Let's Play of Final Fantasy X-2
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Re: A Lovely Bunch of Coconuts - Draft Punk - Tournament Edition

Post by Piesonscreations »

Awoo wrote: 4 years ago Doesn't FIFA still have official PS2 releases even these days? :ehh:
FIFA 14 (2013) was the last fifa game released on PS2. Still, quite a lengthy run. That being said, i'm certain there are bootleg mods selling versions with the new rosters to this day.

Flicky ain't got a clicky, uh.

Man, i'm utterly impressed this game and other pico stuff is able to be emulated. Peeps really work hard on this stuff.
Game seemed interesting, but kinda tough for 8 year olds?? Also, gambling!! :rao:
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Re: All the S@nics - Gameworld - Quite A Few Sanics, Actually

Post by Ashan »

I totally ship raocow and raocow
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Re: All the S@nics - Gameworld - Quite A Few Sanics, Actually

Post by Ashan »

It's funny how the person who made the emulator actually took a blurry digital camera photo of the pico's touchpad for you to squiggle around on instead of just like making a quick yellow background with dots in Paint or something

The picture even has part of the stylus' tether just draped across the top
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Re: All the S@nics - Gameworld - Quite A Few Sanics, Actually

Post by Nast »

raocow please stop calling him "tail" it's freaking me out
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Re: All the S@nics - Gameworld - Quite A Few Sanics, Actually

Post by Heavy Sigh »

Fun Sonic Facts!

Although the levels of Game Gear Sonic Spinball carry the same themes as the 16-bit game, the different layouts of the levels contain several more opportunities to travel on foot. Also, there are hidden rooms which hide monitors which, when broken, will display a cheat code to be accessed through the Sound Test.

The Cheats are as follows:

Display version number
Play sound effects 0, 5, 0, 3, 6, 0. This will cause the build version number to scroll along at the top of the screen.
Negative colors
Play sound effects 0, 2, 2, 7, 6, 9. This will invert the colours for the whole game.
Negative colors and faster music
Play sound effects 0, 9, 1, 2, 5, 4. This will invert the colours for the whole game, and increase the tempo of the music.
Reverse colors
Play sound effects 0, 8, 0, 7, 7, 1.
Sonic-zilla
Play sound effects 0, 2, 1, 1, 6, 6. This will cause Sonic (and other sprites) to double in size (though the collisions remain the same).
Debug mode
Play sound effects 0, 9, 0, 1, 6, 8. You can then pause and hold 1 to move Sonic anywhere.
Level skip
Play sound effects 0, 2, 1, 5, 6, 6. You can then pause and press Down while playing the game to go to the next level.
Start with 9 lives
Play sound effects 0, 3, 1, 1, 5, 5.
High gravity
Play sound effects 0, 3, 1, 9, 6, 8. Gravity will be set to 2.
Medium gravity
Play sound effects 1, 0, 1, 3, 6, 7. Gravity will be set to 1.
Low gravity
Play sound effects 0, 4, 1, 9, 6, 4. Gravity will be set to 1/2.
Super low gravity
Play sound effects 0, 8, 2, 7, 6, 6. Gravity will be set to 1/4.
Slow motion
Play sound effects 0, 4, 2, 9, 6, 4. Game runs at half speed.
Super slow motion
Play sound effects 0, 5, 1, 3, 7, 0. Game runs at quarter speed.
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Re: All the S@nics - Spinball (8-bit) - Pin*Botnik

Post by Grounder »

why do the warps look like buttholes :(
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Re: All the S@nics - Spinball (8-bit) - Pin*Botnik

Post by Katazuki »

I hate the fact that this game is probably different enough to get a full playthrough but not meme beam machime.

How dare Sega actually try to make a new handheld experience instead of just porting the Genesis version.
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Re: All the S@nics - Spinball (8-bit) - Pin*Botnik

Post by Le Neveu de Rameau »

I feel like, to truly appreciate this game, you have to play the Game Gear version. Imagine how much more fun not being able to figure out where to go is when you also can't see anything around you.
Last edited by Le Neveu de Rameau 4 years ago, edited 1 time in total.
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raocow
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Re: All the S@nics - Spinball (8-bit) - Pin*Botnik

Post by raocow »

I'm willing to suffer, but not that much
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Re: All the S@nics - Spinball (8-bit) - Pin*Botnik

Post by Leet »

kind of a weird place to introduce Big the Cat into the series but it's sega's call i guessImage
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
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Re: All the S@nics - Spinball (8-bit) - Pin*Botnik

Post by Ashan »

How did you not comment on how terrifying this image is
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raocow
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Re: All the S@nics - Spinball (8-bit) - Pin*Botnik

Post by raocow »

shh! by talking about it you give it more power !!
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Re: All the S@nics - Spinball (8-bit) - Pin*Botnik

Post by KobaBeach »

toxic pools fucking slaps
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