I've waited literally years since I requested it on Patapon, I can wait a few months longer

I've waited literally years since I requested it on Patapon, I can wait a few months longer
Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
He already LP'd Spelunker, actually. And I'd say it was a really successful run!
Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
I can't tell if this is a joke or if you don't know what Spelunker is
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
something in the list
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
Wakana added a Pure Version of the hack so that it will be safe to watch and play as an LPft029 wrote: I couldn't help but notice Super Wakana Land on the A-side list. I'm pretty sure that game isn't safe for work.![]()
I would recommend that as wellIRikarte wrote: ↑ So, has there already been any talk about the planned SM64 hack? Personally I'd still recommend checking out the Star Revenge series. 'v'
The newest game, Vacation of Cursed Dreams, is really good! Instead of having a classic Overworld like most hacks this game's levels are interconnected, kinda like in Banjo Tooie. It also looks absolutely gorgeous, easily the prettiest Mario 64 hack out there.
Here's a little preview in case you wanna see what it looks like:
but the difficulty curve could be too much for raocow especially for the 2D segments of the rom hack
.Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
I think the epilogue is worth watching even if you did not like how the story ended, at least for an episode or two to see what it involves.
Regardless, I think that game series has gone on long enough.
how Madoka and her friends try to rescue Homura from her witch form in Madoka Rebellion movie
. Instead they just destroyed it, and the expectation that it will aid the heroes didn't materialize. So unless mercy killing counts as freeing it, that plotline just didn't happen.I honestly didn't expect raocow to return to it - I saw it as raocow LPed it with the understanding that the game was completed at that point. But, he decided to play it, so.
My problem with that is that MMZ4 did a far better job executing its conclusion. There was always a sense of inevitability to Zero's end, dating all the way back to the original MMX. He was always running on some form of borrowed time or another. His final stand against Weil/Vile encapsulated all he stood for, and thus led to his necessary demise. That was not something you saw with DT3 at all. It felt very...slapdash, the way the creator just threw every single character you invested in under a bus for the sake of drama.
Okay, so I sort of get the latter three, (There are the RKS side games, "Farewell" (whenever that comes out...when I spoke to Lena Raine in the spring, she mentioned it was taking a while), and I'm assuming Hornet for Hollow Knight though that shouldn't count?). But what's there to revisit with Rabi-Ribi? Also, I thought the final Shovel Knight game would be among those listed.Given that the first four games of the current B-side patapon batch (Rabi-Ribi, Hollow Knight, Celeste, RKS games) are all going to be revisited, it looks like raocow returning to games for new content is a regular thing for him now.
A disclosure here. Shortly before this game was released, the original ending of the game was changed to a different outcome,thatguyif wrote: ↑My problem with that is that MMZ4 did a far better job executing its conclusion. There was always a sense of inevitability to Zero's end, dating all the way back to the original MMX. He was always running on some form of borrowed time or another. His final stand against Weil/Vile encapsulated all he stood for, and thus led to his necessary demise. That was not something you saw with DT3 at all. It felt very...slapdash, the way the creator just threw every single character you invested in under a bus for the sake of drama.
where Jerry and Jeremy create shields to escort Claire and Chao
to safety. While this may be a preferable outcome in theory, the way this ending was executed felt quite inconsistent within itself, and the creator was convinced to revert it back to the original version before the game was out.it became the foundation for this update, since this is now considered the normal end and the epilogue/good end partially builds up from that
.raocow mentioned in the final video that there was DLC that he would return to in the future, and since then there has been some stuff added to my knowledge. I know there may be other games to return to, but just brought up the top 4 Patreon winners as a good example.Okay, so I sort of get the latter three, (There are the RKS side games, "Farewell" (whenever that comes out...when I spoke to Lena Raine in the spring, she mentioned it was taking a while), and I'm assuming Hornet for Hollow Knight though that shouldn't count?). But what's there to revisit with Rabi-Ribi? Also, I thought the final Shovel Knight game would be among those listed.Given that the first four games of the current B-side patapon batch (Rabi-Ribi, Hollow Knight, Celeste, RKS games) are all going to be revisited, it looks like raocow returning to games for new content is a regular thing for him now.
Both outcomes are still kind of crap though. I just don't trust the creator to do a good job of this.ano0maly wrote: ↑
A disclosure here. Shortly before this game was released, the original ending of the game was changed to a different outcome,where Jerry and Jeremy create shields to escort Claire and Chao
to safety. While this may be a preferable outcome in theory, the way this ending was executed felt quite inconsistent within itself, and the creator was convinced to revert it back to the original version before the game was out.
I feel that the original, the one we have now, is relatively the better of the two, and ultimatelyit became the foundation for this update, since this is now considered the normal end and the epilogue/good end partially builds up from that
.
Look, I was one of the testers for this game. We fleshed it out with this epilogue content and there's many people who played the updated version of the game and enjoyed the update (and the game in general).thatguyif wrote: ↑Both outcomes are still kind of crap though. I just don't trust the creator to do a good job of this.ano0maly wrote: ↑
A disclosure here. Shortly before this game was released, the original ending of the game was changed to a different outcome,where Jerry and Jeremy create shields to escort Claire and Chao
to safety. While this may be a preferable outcome in theory, the way this ending was executed felt quite inconsistent within itself, and the creator was convinced to revert it back to the original version before the game was out.
I feel that the original, the one we have now, is relatively the better of the two, and ultimatelyit became the foundation for this update, since this is now considered the normal end and the epilogue/good end partially builds up from that
.
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