Screenshots under the spoiler:
Captain Fetch Goes Go-Karting (SMK hack)
- TehRealSalt
- ring racers programmer
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Captain Fetch Goes Go-Karting (SMK hack)
WIP SMK hack I've been working on for a little over a week. Aiming to redraw all of the track artwork & change the themes up, on top of changing the layouts. It's about 25% done.
Screenshots under the spoiler:
Screenshots under the spoiler:
Last edited by TehRealSalt 3 years ago, edited 4 times in total.
- CrappyBlueLuigi
- pants are a tool of oppression
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Re: an untitled Super Mario Kart hack
i love the new tiles and backgrounds! really vivid use of colors compared to the original smk. the harmonious palettes are gonna give this hack a really distinct look!
- TehRealSalt
- ring racers programmer
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Re: Super Mario Kart: Retread (tentative title)
2 new themes, Cream Floats & Gear Tower, as well as another Marble Swamp course:
Cream Floats 1
Marble Swamp 2
Gear Tower 1
Cream Floats 1
Marble Swamp 2
Gear Tower 1
- KobaBeach
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Re: Super Mario Kart: Retread (tentative title)
Looks pretty good, Salt! Excellent pixel art \o/
The real question is if any of these will end up getting remade for SRB2 Kart /sarcasm
#1 mega cd enjoyer AND "making fun of"-er
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
- CrappyBlueLuigi
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Re: Super Mario Kart: Retread (tentative title)
put gear tower in srb2kart with actual moving gears and i'd play it in a heartbeat, instant favorite probably
tick tock clock is my favorite mario kart ds track
- ztarwuff
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Re: Super Mario Kart: Retread (tentative title)
That's really cool! This must be the first SMK hack I've ever heard about.TehRealSalt wrote: ↑5 years ago (tentative title, very likely will change later -- just dunno what to call it for now!)
WIP SMK hack I've been working on for a little over a week. Aiming to redraw all of the track artwork & change the themes up, on top of changing the layouts. It's about 25% done.
- LatexHydra
- Posts: 71
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Re: Super Mario Kart: Retread (tentative title)
I'm loving the looks of these tracks! So unique looking compared to the original SMK
- TehRealSalt
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- Emral
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- https://enjl.talkhaus.com/
Re: Captain Fetch Goes Go-Karting (SMK hack)
The tracks look super creative. Great work! And the characters are adorable, too, of course.
I do things. You can find them on my talkhaus site. https://enjl.talkhaus.com/
Here is another link. This one lets you draw.
https://enjl.talkhaus.com/draw.html
Here is another link. This one lets you draw.
https://enjl.talkhaus.com/draw.html
- TehRealSalt
- ring racers programmer
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Re: Captain Fetch Goes Go-Karting (SMK hack)
Due to personal reasons (feeling extremely bad about Nintendo's handling of fan-made content, mostly), I've pretty much lost all motivation to work on this.
I got the first 3 cups of the game done, and 2 of the Battle courses. Might be a few other unfinished courses in there too.
Only 3 of the 8 characters were fully replaced, everyone else will have busted palettes.
The game was play-tested in every game mode with a friend over net-play. Item rebalance was modified to make 2P more fun and allow for more comebacks.
Maybe one day I'll revisit it because I had a lot of fun making it, but for now my energy is non-existent.
Download: https://mega.nz/file/imhWURqK#d-8G3CVbI ... tliul6CwpA
(Patch expects a headerless ROM -- I noticed bsnes complains about the patch, but it plays fine afterwards.)
I got the first 3 cups of the game done, and 2 of the Battle courses. Might be a few other unfinished courses in there too.
Only 3 of the 8 characters were fully replaced, everyone else will have busted palettes.
The game was play-tested in every game mode with a friend over net-play. Item rebalance was modified to make 2P more fun and allow for more comebacks.
Maybe one day I'll revisit it because I had a lot of fun making it, but for now my energy is non-existent.
Download: https://mega.nz/file/imhWURqK#d-8G3CVbI ... tliul6CwpA
(Patch expects a headerless ROM -- I noticed bsnes complains about the patch, but it plays fine afterwards.)