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Mega Man - We're Here Forever!

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Re: Mega Man II - Quint, but not Essential

Post by raekuul »

Ashan wrote: 6 years ago
Bean wrote: 6 years ago
The future was peaceful as Wily had reformed and Mega Man, no longer needing weapons, had been remodeled back into a household robot.
Uhh... Could they not have just... NOT done that? Like, just in case of the exact scenario that happened?
and thus we see that they buried their weapons of peace, or they buried the weapons of war, for peace.
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Re: Mega Man II - Quint, but not Essential

Post by Paragraph »

It's actually good that future Mega Man didn't have any weapons because when Wily abducted him and brought him back to the present he was like "okay so what can you do to kill your past self???" and Quint is like

dunno

I like pogo sticks and remodeling my stone garden??? Man I didn't bring any weapons with me because I don't have any, you should have thought that cunning plan through better
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Re: Mega Man II - Quint, but not Essential

Post by Bean »

Always forget how great that ending scene is until I see it.
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Re: Mega Man II - Quint, but not Essential

Post by Ashan »

Wily has transformed himself into a just a perfectly pint-sized little boy, he could live in a teacup
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Re: Mega Man II - Quint, but not Essential

Post by raocow »

Ashan wrote: 6 years ago Wily has transformed himself into a just a perfectly pint-sized little boy, he could live in a teacup
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now this is art
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Re: Mega Man II - Quint, but not Essential

Post by CapedLuigisYoshi »

The saddest part is that Copy Robot was a more dangerous Mega Man doppleganger than actual Future Mega Man.

...I still don't know how Sakugarne became part of this. Like, from a game design perspective.
*shrug*

will fix/replace the image down here eventually
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Re: Mega Man II - Quint, but not Essential

Post by YelseyKing »

CapedLuigisYoshi wrote: 6 years ago ...I still don't know how Sakugarne became part of this. Like, from a game design perspective.
I can't help but find it amusing that you mentioned Sakugarne, and you have a little pogo-bouncy thing in your sig. :P
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Re: Mega Man II - Quint, but not Essential

Post by Paragraph »

Mega Man II:

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I'm glad you found the ending as hilarious as I did. Mega Man straight-up murders Wily in a way that's very hard to interpret ambiguously, and I didn't even realize that probably millions of other people die too, somehow. The crying skull cloud is just beautiful, though.
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Re: Mega Man II - Quint, but not Essential

Post by Grounder »

that ending is pure shitpost
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Re: Mega Man II - Quint, but not Essential

Post by Dizzybelle »

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Re: Mega Man II - Quint, but not Essential

Post by raocow »

alright y'all

I just got through the next megaman on the list.
do you think DOS3 is gonna be better or worse than the first ?
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Re: Mega Man II - Quint, but not Essential

Post by Bean »

raocow wrote: 6 years ago alright y'all

I just got through the next megaman on the list.
do you think DOS3 is gonna be better or worse than the first ?
I'm sorry.
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Re: Mega Man II - Quint, but not Essential

Post by Paragraph »

raocow wrote: 6 years ago alright y'all

I just got through the next megaman on the list.
do you think DOS3 is gonna be better or worse than the first ?
Now that's a loaded question

I only know one thing about MM3DOS: I've seen "maps" of the stages. My guess is that they're five times as long as MM1DOS', with no marked improvement in quality. So...yay!
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Re: Mega Man II - Quint, but not Essential

Post by SAJewers »

May have already posted this, but if anyone wants to see MM3 DOS before tonight:

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Re: Mega Man II - Quint, but not Essential

Post by YelseyKing »

If you think the level design is amazing, wait until you see the robot masters! Truly, they are pure genius.
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Re: Mega Man II - Quint, but not Essential

Post by Grounder »

YelseyKing wrote: 6 years ago If you think the level design is amazing, wait until you see the robot masters! Truly, they are pure genius.
Blade Man came back! :P
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Re: Mega Man 3 (PC) - The Revolting Return

Post by Bean »

My only experience with this game is Oil Man's stage and watching a few vids of other stages, so uh, yeah. That was something!
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Re: Mega Man 3 (PC) - The Revolting Return

Post by Blue »

I mean... you can shoot enemies now. So it does have some improvements? Enemies can be fought.
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Re: Mega Man 3 (PC) - The Revolting Return

Post by AlchemistHohenheim »

Man, that stage select screen.

Take your choice between Bubble Man Edit, Hard Man Edit, Metal Man Edit, Flash Man Edit, Air Man Edit, and....Shark Man.
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Re: Mega Man 3 (PC) - The Revolting Return

Post by Le Neveu de Rameau »

This is a good game.
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Re: Mega Man 3 (PC) - The Revolting Return

Post by Paragraph »

Uno, DOS tres, cuatro cinco cinco seis
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Re: Mega Man 3 (PC) - The Revolting Return

Post by Voltgloss »

Shark Man seriously looks like some normal guy wearing a shark costume.
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Re: Mega Man 3 (PC) - The Revolting Return

Post by raocow »

wait until you see the sprite
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Re: Mega Man 3 (PC) - The Revolting Return

Post by xnamkcor »

Voltgloss wrote: 6 years ago Shark Man seriously looks like some normal guy wearing a shark costume.
He's Chevy Chase.
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Re: Mega Man 3 (PC) - The Revolting Return

Post by Ashan »

Why was there no intro scene where Mega Man enters the game through a tollbooth? I feel like we're missing some serious plot of how Mega Man got himself into this situation.
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