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smw centralpge projectmario fan games galaxy

COMING UP NEXT

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
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raocow
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COMING UP NEXT

Postby raocow » 2 years ago

A-Side:*SURPRISE CRASH* i just got a folder!, Super "Mario" World 2, Mario 64 hack to be determined, Donkey Kong Land, one of 30-something the Super SIG Worlds, New Super Marisa Land, Donkey Kong Land 2, Vip6? , Yoshi's Archipelago, Donkey Kong Land 3, ascetic mario 3, Super Demo World The Legend Continues, Super Wakana Land, DK64

** note: any of these games may be pushed aside in the case of the release of a major project, including but not limited to: maglx3, vip6, production2, Mario and Luigi's Delightful Adventure,**P-Switch: The Legendary P-Switch *
*** super note: author requested me not to play butt.smc because it's kaizo nonsense and is suggesting that I wait for the 'more reasonable version' he is working on

B-side: A Rose in the Twilight, Crash Bandicoot 2, Kirby 64, A Hat in Time, Crash Bandicoot 3, Copy Kitty HARD -or- SAVANT

note -- some games may get delayed for technology reasons

gonna try to keep this updated as things progress, clear up, and games get played.
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Enjl
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Re: COMING UP NEXT

Postby Enjl » 2 years ago

purposeful misspelling of "Ori" and "Specter Knight"? :p

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Cyril
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Re: COMING UP NEXT

Postby Cyril » 2 years ago

Oh darn I was hoping Ori would be immediately next, the patreon games have been going on forever as is but bleh
i've honestly never played a video game in my life

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raocow
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Re: COMING UP NEXT

Postby raocow » 2 years ago

well now that you pointed it out it's no fun.

and Parama, I thought I'd skip right next to Ori too but there has been so many requests just waiting in the normal request thread, I think it makes sense to alternate.
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SAJewers
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Re: COMING UP NEXT

Postby SAJewers » 2 years ago

I believe you said in patapon spotzone you intended to LP cuphead, I take it that's one of the ?s, or are you gonna wait a few months?
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raocow
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Re: COMING UP NEXT

Postby raocow » 2 years ago

I wasn't aware it was released!

Though yeah I'll let it breath a bit
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Re: COMING UP NEXT

Postby Sturg » 2 years ago

You should replace the A-side "?" spot with a Kaizo 64 hack
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SAJewers
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Re: COMING UP NEXT

Postby SAJewers » 2 years ago

raocow wrote: I wasn't aware it was released!

Though yeah I'll let it breath a bit
a month from yesterday, but yeah.
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ano0maly
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Re: COMING UP NEXT

Postby ano0maly » 2 years ago

you forgot C-Side
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strongbadman
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Re: COMING UP NEXT

Postby strongbadman » 2 years ago

So is Question Mark undecided or is it going to be a random pull?

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raocow
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Re: COMING UP NEXT

Postby raocow » 2 years ago

undecided

c-side isn't listed because it's just the one big game that is split between individual releases
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Sebby19
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Re: COMING UP NEXT

Postby Sebby19 » 2 years ago

I thought a list like this would go in the request grab-grab, instead of it's own topic. But watevs.
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Grounder
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Re: COMING UP NEXT

Postby Grounder » 2 years ago

ONLY ON DISNEY CHANNEL
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Bean
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Re: COMING UP NEXT

Postby Bean » 2 years ago

Nothing wrong with an indication of what's next. Just figured you never did this because plans change sometimes!

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YelseyKing
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Re: COMING UP NEXT

Postby YelseyKing » 2 years ago

I think you'd enjoy Ori, raocow. It's basically pure platforming fun times, something you love.

Also, I'm still waiting for you to do the SMB3 GBA e-Reader stages. Seemed like it interested you when I suggested it months ago, but nothing. :P
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raocow
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Re: COMING UP NEXT

Postby raocow » 2 years ago

I get a lot of requests or shown new things frequently, sometimes it boils down to timing.
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Re: COMING UP NEXT

Postby Plutia » 2 years ago

oh man, this is nice

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raocow
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Re: COMING UP NEXT

Postby raocow » 2 years ago

I just went ahead and updated the A-List to include every request I have pending, so I don't have an excuse now.
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SAJewers
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Re: COMING UP NEXT

Postby SAJewers » 2 years ago

raocow wrote: EarthWorm Jim dualogy,
What systems, may I ask? Mainly asking since there are multiple different platforms for both (obviously SNES and GEN, but there were DOS ports of both, plus EWJ1 Special Edition for SCD and W95 and SAT/PS1 ports of EWJ2)



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raocow
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Re: COMING UP NEXT

Postby raocow » 2 years ago

snes is the versions I played, which will not come to any surprise. I'm not checking in case of spoilers (weirdly enough) but is there a difference in terms of extra levels or stuff like that
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SAJewers
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Re: COMING UP NEXT

Postby SAJewers » 2 years ago

raocow wrote: snes is the versions I played, which will not come to any surprise. I'm not checking in case of spoilers (weirdly enough) but is there a difference in terms of extra levels or stuff like that
Yes, from what I researched the past hour (not including the terrible GBA versions):

EWJ1:

GEN - Baseline version
SNES - Better Graphics, missing "Intestinal Distress" level, different aspect ratio. Apparently inferior to GEN (everyone says it sucks)?
SCD - More Expanded Levels, Redbook Audio, adds an extra level ("Big Bruty"), considered the best version.
W95 - Same as the Sega CD version, but slightly better Graphics, and has has an actual save system (apparently). Apparently requires a bit of finagling to get working on modern versions of Windows
DOS - Best graphics, and has Redbook audio, but doesn't include the extra content of the SCD/Win95 versions, and also doesn't include the "Intestinal Distress" level like SNES. Available for purchase on GOG and Steam

EWJ2:

GEN - Baseline Version
SNES - Better graphics, missing some SFX? Seems to compare better then EWJ1
DOS - Again Superior graphics, Redbook Audio, Missing "Lorenzo's Soil" level for some reason. Available for purchase on GOG and Steam
PS1/Saturn - Re-done graphics that are arguably better, CD-quality Audio, new level intro and ending screens, for some reason

the "ISO 9000" level uses the music from the Granny bonus level in "Anything but Tangerines" instead of the "Lorenzo's Soil" music, as the GEN/SNES



Sources: http://hg101.kontek.net/earthwormjim/earthwormjim.htm http://www.sega-16.com/forum/showthread ... rn-or-SNES http://www.sega-16.com/forum/showthread ... and-Saturn http://www.neogaf.com/forum/showthread.php?t=1223743 https://www.reddit.com/r/retrogaming/co ... hworm_jim/

Sounds like the versions to play are the Win95 version for EWJ1, and PS1/Saturn for EWJ2. Willing to help get those working for you.
Last edited by SAJewers on 18 Oct 2017, 22:01, edited 2 times in total.
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raocow
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Re: COMING UP NEXT

Postby raocow » 2 years ago

man, I was hoping to be a pretty easy fun thing to have run, haha.
But if you're willing to help me out, maybe we can get it going. We'll see.
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SAJewers
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Re: COMING UP NEXT

Postby SAJewers » 2 years ago

Well, after spending most of the Afternoon, I did eventually get the Win95 version Earthworm Jim: Special Edition to work.

Unfortunately, getting it to work involved buring a BIN/CUE file to a CD (DVd didn't work), as the music is stored in Redbook, and all the mounting software I tried refused to mount to cue file (it could mount the bin file, then no music). Additionally, it didn't detect my controller, so you'll probably need Joy2Key.

As for EWJ2 on PS1, I have PS1 Emulation working in Retroarch, and it loaded fine.
Last edited by SAJewers on 31 Aug 2017, 20:43, edited 1 time in total.
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raekuul
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Re: COMING UP NEXT

Postby raekuul » 2 years ago

SAJewers wrote: Unfortunately, getting it to work involved buring a BIN/CUE file to a CD (DVd didn't work), as the music is stored in Redbook, and all the mounting software I tried refused to mount to cue file (it could mount the bin file, then no music).
Did you try WinCDEmu? That one usually works well.

Also, open up the CUE file in Notepad and just verify that it has the correct route to the BIN. If the image is improperly made, it'll use an absolute path to the BIN file instead of a relative one, which once you move the pair of files that'll break everything if it's absolute pathed.

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SAJewers
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Re: COMING UP NEXT

Postby SAJewers » 2 years ago

raekuul wrote:
SAJewers wrote: Unfortunately, getting it to work involved buring a BIN/CUE file to a CD (DVd didn't work), as the music is stored in Redbook, and all the mounting software I tried refused to mount to cue file (it could mount the bin file, then no music).
Did you try WinCDEmu? That one usually works well.

Also, open up the CUE file in Notepad and just verify that it has the correct route to the BIN. If the image is improperly made, it'll use an absolute path to the BIN file instead of a relative one, which once you move the pair of files that'll break everything if it's absolute pathed.
Yep, used that. Mounted the BIN fine, but refused to mount the CUE (and that's no use since the music is stored in Redbook, and mounting the BIN only gives you the data). I used that BIN/CUE to burn it to a CD fine, so it's not a CUE issue.
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