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A2MBXT - Sounds & Music

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SAJewers
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Re: A2MBXT - Sounds & Music

Post by SAJewers »

Can I request someone make a megaman-styled boss theme?
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Hoeloe
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Re: A2MBXT - Sounds & Music

Post by Hoeloe »

Putting this here. I made a Rewind theme:

https://dl.dropboxusercontent.com/u/308 ... versal.ogg
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Re: A2MBXT - Sounds & Music

Post by SAJewers »

This should be the OW theme for W8.


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Re: A2MBXT - Sounds & Music

Post by Hoeloe »

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Re: A2MBXT - Sounds & Music

Post by Wohlstand »

"Spy Game" - based on MIDI File by Artcool (Artyom Prisyazhniy) (a member of midi-ru community)

http://engine.wohlnet.ru/docs/Music/SPC/spy_game.spc
http://engine.wohlnet.ru/docs/Music/SPC/spy_game.txt
(anyway, I would to append overdrive guitar from YI instead of honky-tonk piano and distortion which I tested with Timidity before making of SPC)
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Re: A2MBXT - Sounds & Music

Post by Hoeloe »

Oh yes, I didn't mention this on here did I?

I'm reworking a few of the sound effects for A2XT. Whether or not they're used is up to others, but they're there.

https://dl.dropboxusercontent.com/u/308 ... 148-27.mp4
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Re: A2MBXT - Sounds & Music

Post by Hoeloe »

I made a track specifically to be played in the Leek Sanctuaries:

https://dl.dropboxusercontent.com/u/308 ... ctuary.mp3

I'm also working on the W9 boss music.
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Re: A2MBXT - Sounds & Music

Post by Rixithechao »

So I've been working on the theme for the W8 boss fight. The initial concept was "chaotic death metal ragtime jukebox", and, uh... I took it a bit further:

https://soundcloud.com/rockythechao/ent ... ental-wip3

General consensus in Skype seems to be that the vocals either should be changed or removed entirely, and we've been discussing other ways to make the track goofier and more chaotic/meta:

https://soundcloud.com/rockythechao/a2x ... ng/s-MiDyx
https://soundcloud.com/rockythechao/ent ... ng/s-rfeBv


Oh, and I did an arrangement of Kurokimono:
https://drive.google.com/file/d/0B-w323 ... FYUEU/view
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Re: A2MBXT - Sounds & Music

Post by Chaoxys »

I'll stick with what I said in the chat. I say keep the vocals at the start, and drop them at :45
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Re: A2MBXT - Sounds & Music

Post by SAJewers »

I'd be against vocals altogether, but don't let my thoughts sway you.
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Re: A2MBXT - Sounds & Music

Post by ztarwuff »

Rockythechao wrote:So I've been working on the theme for the W8 boss fight. The initial concept was "chaotic death metal ragtime jukebox", and, uh... I took it a bit further:

https://soundcloud.com/rockythechao/ent ... ental-wip3
I agree with Chaoxys here. If you're going to have the vocals, just keep the one at the start and drop them at 0:45.
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Re: A2MBXT - Sounds & Music

Post by Sturg »

Been working on and off on an end-game music sort of theme:

https://soundcloud.com/lovemesomecheeze/roughroughfinal

suggestions or critiques would be cool
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Re: A2MBXT - Sounds & Music

Post by Willhart »

Some of these new music replacements are really funky. This one is called "Steampunk" by Generic Caw. I wonder if they still make music.

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Re: A2MBXT - Sounds & Music

Post by Rixithechao »

I got tired of waiting to have access to my usual resources again (and on that note, that opportunity's been pushed back YET AGAIN) so I went and started working on something with the default Reason synths and a few re-downloaded samples.

So, uh, if anyone wants to make an optional Washington superboss for Ep. 2, I've got the music for it. If not, I'll hold onto it and add more orchestral and dramatic elements, etc... maybe it could eventually be used for a final boss' final phase or bonus boss in Ep. 3 or 4.
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Re: A2MBXT - Sounds & Music

Post by SAJewers »

We actually need a boss for World 5-1.
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Re: A2MBXT - Sounds & Music

Post by Hoeloe »

Very work-in-progress music for the postgame boss. It's a bit out of the ordinary for boss music, as I'm composing it as a piano concerto in the style of romantic composers like Chopin. Should give the final boss a very unique feel.

https://dl.dropboxusercontent.com/u/308 ... ta%203.mp3

Might take some time to complete this. It's extremely difficult. Takes about half an hour for a second or two of music.
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Re: A2MBXT - Sounds & Music

Post by Rixithechao »

Super rough draft of the hub music:

https://soundcloud.com/rockythechao/a2x ... p1/s-swPr3
Description on soundcloud wrote:The intro is a bit long, but I figure it could play in the cutscene when the player is first taken to the hub, and then after that scene the song could always start at the beginning of the loop.

Speaking of which, the source of the main melody for the loop: http://www.youtube.com/watch?v=IukXdkpsfeI.

I'm not particularly attached to that tune or any other part of the loop except _maybe_ the underlying marimba. I might try incorporating some more authentic-sounding chiptune stuff like the leaked tracks from the new Kirby game have...
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Re: A2MBXT - Sounds & Music

Post by Rixithechao »

Slightly less rough draft:
https://soundcloud.com/rockythechao/por ... ft/s-7MzZ0

The intro is twice as long because I wanted to test how it would sound as its' own loop and didn't bother with making the two separate tracks. I'll do it with the next version.
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Re: A2MBXT - Sounds & Music

Post by Rixithechao »

Au Revoir, Mes Anges (Broadsword vs final Pumpernickel)
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Re: A2MBXT - Sounds & Music

Post by Heraga »

Hey there folks. I guess I could say right now that I'd be happy to give you guys any of the 17 tracks made for Project Demo. Of these 17 tracks, three are remixes of my favorite a2mt songs (The Lullaby , Overworld 2, ect). If you'd like to use them, hit me with a pm and I'll send them your ways!
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Re: A2MBXT - Sounds & Music

Post by Rixithechao »

Been a while since I've posted here, mostly been sharing new music in the a2xt-dev chat for feedback.

Here's something I whipped up recently:
Discord Unleashed (final Pumpernickel cutscene theme)
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Re: A2MBXT - Sounds & Music

Post by Rixithechao »

Been churning out a decent bit of music recently so here's some more endgame tunes.

Welcome to the Leek Cannery
Maniacal Machinations
End of Time
Race Through the R.E.T.C.O.N.
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Re: A2MBXT - Sounds & Music

Post by Static »

I noticed that the leek music, death music and Super Leek music all sounded a bit grainy and fuzzy, so I made versions that sound similar enough, but higher quality.
https://soundcloud.com/staticz779/player-died
https://soundcloud.com/staticz779/got-star
https://soundcloud.com/staticz779/game-beat
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Re: A2MBXT - Sounds & Music

Post by Rixithechao »

The links don't work. Did you grab them straight from the address bar? I make that mistake myself all the time :lol:
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