Obscure "Mega Man X" Game Where The Police Are After Us
- snoruntpyro
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Obscure "Mega Man X" Game Where The Police Are After Us
I haven't heard of this game before, it looks bad.
EDIT: Wow this got a sequel? Must have sold just enough.
EDIT: Watch this next one under the bed, or the police will kill you. The Capcom death squad. I guess.
Mega Man X1
1 - this time for real
2 - mammuthus primigenius piras
3 - haliaeetus kataigida
4 - chamaeleonidae tsimpima
5 - lucanidae boumeran'nk
6 - octopoda ektoxefsi
7 - dasypodidae thorakismenos
8 - mandrillus sphinx spitha
9 - spheniscidae psychra
10 - araneae afentiko
11 - prosopo megalo
12 - Δ-King
13 - canis lupus Σ
Mega Man X2
1 - anthropos bala megali
2 - struthio camelus yperpollaplasiasmeni tachytita
3 - cornu aspersum krystallo
4 - chilopoda magnitis
5 - lepidoptera metamorfosi
6 - cervidae floga
7 - brachyura fysallida
8 - alligator mississippiensis tροχoc
9 - porifera syrma
10 - VIOLEN
11 - SERGES
12 - ephemeros
13 - [invalid symbols]
14 - chimaeriformes
15 - gulo gulo Σ
Mega Man X3 (illegal)
1 - apis majoris
EDIT: Wow this got a sequel? Must have sold just enough.
EDIT: Watch this next one under the bed, or the police will kill you. The Capcom death squad. I guess.
Mega Man X1
1 - this time for real
2 - mammuthus primigenius piras
3 - haliaeetus kataigida
4 - chamaeleonidae tsimpima
5 - lucanidae boumeran'nk
6 - octopoda ektoxefsi
7 - dasypodidae thorakismenos
8 - mandrillus sphinx spitha
9 - spheniscidae psychra
10 - araneae afentiko
11 - prosopo megalo
12 - Δ-King
13 - canis lupus Σ
Mega Man X2
1 - anthropos bala megali
2 - struthio camelus yperpollaplasiasmeni tachytita
3 - cornu aspersum krystallo
4 - chilopoda magnitis
5 - lepidoptera metamorfosi
6 - cervidae floga
7 - brachyura fysallida
8 - alligator mississippiensis tροχoc
9 - porifera syrma
10 - VIOLEN
11 - SERGES
12 - ephemeros
13 - [invalid symbols]
14 - chimaeriformes
15 - gulo gulo Σ
Mega Man X3 (illegal)
1 - apis majoris
Last edited by snoruntpyro 6 years ago, edited 16 times in total.
- SAJewers
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Re: Obscure SNES Videogame, "Mega Man X"
OMG WHY ARE YOU NOT PLAYING MEGA MAN A-W FIRST raocow ARGHHHHHHHHHHHHHH
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- Joseph Staleknight
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Re: Obscure SNES Videogame, "Mega Man X"
TFW I'm watching LPs of the whole Mega Man X series through the LP Archive at the same time.
But yeah, this game had a few neat things that I wish they'd have added in the sequels instead of merely having the atmosphere. Don't get me wrong, I still like the series. I just feel that this game is the most distinct one for a reason.
But yeah, this game had a few neat things that I wish they'd have added in the sequels instead of merely having the atmosphere. Don't get me wrong, I still like the series. I just feel that this game is the most distinct one for a reason.
Re: Obscure SNES Videogame, "Mega Man X"
It seems like you know a bunch about MMX. You've already pointed out a few details that I've never noticed before (like the lamps).
Also, how did you lose to Black Knight? Thankfully, Polar Knight should be a bit easier.
Also, how did you lose to Black Knight? Thankfully, Polar Knight should be a bit easier.
Re: Obscure SNES Videogame, "Mega Man X"
Ah, Megaman X. I'm not gonna' have much to say about this one because it sounds like raocow and I both got enough exposure to the game in our youths for several hundred people, but it will be interesting to see the bosses played in a presumably haphazard order.
Yes, by the way, you sure can die to Vile. It's just kind of hard to do sometimes.
Yes, by the way, you sure can die to Vile. It's just kind of hard to do sometimes.
raocow wrote:I don't know what it means, but you're screaming at me and I'm used to that.
Re: Obscure SNES Videogame, "Mega Man X"
I'd definitely agree that X has all the nice touches and that X3 has basically none, but X3 makes up for it by having so much stuff like chips and playing as Zero.
Also, yeah, you can die to Vile. I did it by accident as a wee lad on my last life and got really cross about it.
Also, yeah, you can die to Vile. I did it by accident as a wee lad on my last life and got really cross about it.
also this
Re: Obscure SNES Videogame, "Mega Man X"
So raocow, you are going to have to explain more about that cancelled TV project you last mentioned years ago. I'm sure plenty would be curious.
I find it neat in a alternate timeline, LP's could make it to mainstream television. They have a guy in Japan doing it, why not us?
I find it neat in a alternate timeline, LP's could make it to mainstream television. They have a guy in Japan doing it, why not us?
-Banned in Antarctica
Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
Re: Obscure SNES Videogame, "Mega Man X"
ever since i played megaman zero, i cannot play this game without either immediately setting dash to the L button in controls, or just setting emulator controls so that the A button is on L2, its so much more comfortable then trying to press both A and B at once.
i always wanted the controller that came with that dos version, turns out it was horrible so i didnt miss out on not getting it
Re: Obscure SNES Videogame, "Mega Man X"
This game looks all right, but it is very clearly a blatant Zook Man rip-off.
- CrappyBlueLuigi
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Re: Obscure SNES Videogame, "Mega Man X"
yeah, i'm really wondering how they got away with this one
- Joseph Staleknight
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Re: Obscure SNES Videogame, "Mega Man X"
In today's video: How to do Flame Mammoth's stage the hard way.
Also in today's video: A Maverick so large you can see his in-Sigma-nia in his 16-bit sprite. Nice touch.
Also in today's video: A Maverick so large you can see his in-Sigma-nia in his 16-bit sprite. Nice touch.
- RedMageSusie
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Re: Obscure SNES Videogame, "Mega Man X"
I always did Flame Mammoth second. I dunno why. I guess seeing the stage change made me assume he was the logical next boss after Chill Penguin.
- Voltgloss
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Re: Obscure SNES Videogame, "Mega Man X"
One advantage of going in reverse order is that raocow will be able to show off what happens when you hit Treasure Knight with Specter Knight's weapon. (Which would have been fun against Mole Knight too, but it's probably more useful in the Treasure Knight fight.)
Re: Obscure SNES Videogame, "Mega Man X"
Despite this game's many flaws that kept it languishing in obscurity for its entire existence, there's one feature about it (that was almost entirely removed in all non-Japanese versions!) that's pretty much unquestionably brilliant: Extremely silly boss names. Though he's called Flame Mammoth in the rest of the world, in Japan, he was called "Burnin' Noumander."
And you might be asking yourself: What the heck is a noumander? The answer is that its a corruption of Naumann's Elephant. The bosses follow the naming scheme of [something] [corrupted animal name]. Hence Boomer Kuwanger, which was the only name left untouched, but I'll get around to that later.
Storm Eagle was originally Storm Eagleed which isn't really much of a change.
And you might be asking yourself: What the heck is a noumander? The answer is that its a corruption of Naumann's Elephant. The bosses follow the naming scheme of [something] [corrupted animal name]. Hence Boomer Kuwanger, which was the only name left untouched, but I'll get around to that later.
Storm Eagle was originally Storm Eagleed which isn't really much of a change.
Re: Obscure SNES Videogame, "Mega Man X"
Not gonna lie: I really wasn't expecting Storm Eagle this episode. I know he's Flame Mammoth's weakness and raocow was sort of poking fun at the end of last episode about what Fire might be weak to, but my playthroughs always started Chill Penguin, then Storm Eagle, then Flame Mammoth because Storm Eagle isn't that hard and I wanted the Head and Arm upgrades (and I can never remember what Storm Eagle is weak to).
Like, I thought raocow would have some order besides following the weakness chain and do something like Octopus. That's what would be next if he was reversing the any% route I found at http://megamanrta.wikia.com/wiki/Mega_Man_X and had simply opted for having Mammoth last pre-reversal because it can be at any point after Storm Eagle.
Like, I thought raocow would have some order besides following the weakness chain and do something like Octopus. That's what would be next if he was reversing the any% route I found at http://megamanrta.wikia.com/wiki/Mega_Man_X and had simply opted for having Mammoth last pre-reversal because it can be at any point after Storm Eagle.
Re: Obscure SNES Videogame, "Mega Man X"
watching someone play a megaman x game without dashing is like mario without the run button held, it feels agonizingly slow.
Storm Eagle showcases something i really appreciated aboutthe x series and thats when it didnt just stick to rote formula and did stuff like these nonstandard boss arenas. while the original megaman has almost every single boss fight inside a boxed shaped room, The X series was wiling to change the environment and in some cases the arena layout for boss fights.(though it does lead to them being a bit more creative with the original series layouts in 8 and MM&B )
Storm Eagle showcases something i really appreciated aboutthe x series and thats when it didnt just stick to rote formula and did stuff like these nonstandard boss arenas. while the original megaman has almost every single boss fight inside a boxed shaped room, The X series was wiling to change the environment and in some cases the arena layout for boss fights.(though it does lead to them being a bit more creative with the original series layouts in 8 and MM&B )
- Joseph Staleknight
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Re: Obscure SNES Videogame, "Mega Man X"
Yeah, it's those touches that show how much the devs were trying to make it its own thing. I think they do it once for Overdrive Ostrich in X2 as well.Tenlade wrote:Storm Eagle showcases something i really appreciated aboutthe x series and thats when it didnt just stick to rote formula and did stuff like these nonstandard boss arenas. while the original megaman has almost every single boss fight inside a boxed shaped room, The X series was wiling to change the environment and in some cases the arena layout for boss fights.(though it does lead to them being a bit more creative with the original series layouts in 8 and MM&B )
Re: Obscure SNES Videogame, "Sting Chameleon"
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
Re: Obscure SNES Videogame, "Mega Man X"
It's good to finally see our old friend R-megadon again. It makes sense that X can use them too since he also has Boki's power of copying enemy powers.
- Joseph Staleknight
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Re: Obscure SNES Videogame, "Mega Man X"
That Sting Chameleon fight was just TL;DW without his weakness. It's amazing what one simple difference like that can make in that one fight.
- Zephyr_DragonLord
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Re: Obscure SNES Videogame, "Mega Man X"
It's also easier on the Maverick Hunter Version, where the chameleon has easier hitboxes to dodge, and is easier to hurt. Either way, by far the hardest boss to buster duel in Mega Man X.
Also, it's nice to see raocow back at Mega Man. I was surprised to see him playing this, but super happy, as well..
Also, it's nice to see raocow back at Mega Man. I was surprised to see him playing this, but super happy, as well..
I am prone to almost everything... except spontaneous violence.
Any questions, concerns, or aspirations you have with me can go to the PM box... Now here's a quote:
(It was about time)
Any questions, concerns, or aspirations you have with me can go to the PM box... Now here's a quote:
raocow wrote:I know there is a population on Earth. They like to populate. I like to gesticulate. We're friends!
(It was about time)
- ztarwuff
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Re: Obscure SNES Videogame, "Mega Man X"
Yes, I do that too. Having dash on the shoulder button is so convenient.
Re: Obscure SNES Videogame, "Mega Man X"
Ironically, I loathed the shift of the dash input to shoulder buttons in the GBA games. Thought it was just the worst thing. It may be because I was growing up while the Megaman X games were coming out and pressing Y B A all at the same time was more convenient for smaller hands, but it took until the Megaman Zero Collection on DS for me to finally warm up to (and ultimately end up preferring) the shoulder buttons for this. Now it sure is hard to go back.
Anyway, I figured that Launch Octopus would be a harder buster duel than Sting Chameleon. I mean, at least you can DODGE Sting's attacks. You're just kind of at the mercy of Launch's missile spam, and if you lack the dash, you'll also be at the mercy of the whirlpool attack. Not gonna' lie, though: the last time I tried to buster duel Launch was over a decade ago, so maybe it's not as bad as younger me remembers.
Anyway, I figured that Launch Octopus would be a harder buster duel than Sting Chameleon. I mean, at least you can DODGE Sting's attacks. You're just kind of at the mercy of Launch's missile spam, and if you lack the dash, you'll also be at the mercy of the whirlpool attack. Not gonna' lie, though: the last time I tried to buster duel Launch was over a decade ago, so maybe it's not as bad as younger me remembers.
raocow wrote:I don't know what it means, but you're screaming at me and I'm used to that.
- Le Neveu de Rameau
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Re: Obscure SNES Videogame, "Mega Man X"
raocow you keep not getting hearts why are you so heartless