(shouting)

hypnosis redo: like rain on your wedding day

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Mata Hari
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hypnosis redo: like rain on your wedding day

Post by Mata Hari »

yes



is this what it's like to see a talkhaus game
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underFlo
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Re: hypnosis redo: injoke turnabout

Post by underFlo »

the give up option gives you a bunch of different levels so make sure to do that too!
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Re: hypnosis redo: injoke turnabout

Post by Emral »

This one is probably the 2k1x game with the least amount of injokes. Most are right at the start.
Take that however you want.
Memes.

also maybe try scrolling down in the shop that might be a plan... interface is kinda bork for that, i could've handled it better
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Re: hypnosis redo: injoke turnabout

Post by snoruntpyro »

rao i told u to do resist first cuz then the cool lua tech (and my levels >:3) are saved for later~
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Re: hypnosis redo: injoke turnabout

Post by raocow »

Spinda wrote: 7 years ago the give up option gives you a bunch of different levels so make sure to do that too!
wait we get a chance to pick the other option in the game, or do you mean like starting a new game gives you entirely different levels?
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Re: hypnosis redo: injoke turnabout

Post by snoruntpyro »

You can return to the beach if you buy a special item and choose the path again so you can have both paths on the same save file.
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Re: hypnosis redo: injoke turnabout

Post by raocow »

Pyro wrote: 7 years ago You can return to the beach if you buy a special item and choose the path again so you can have both paths on the same save file.
well then, that's good to know.
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Re: hypnosis redo: injoke turnabout

Post by Rixithechao »

There's still some neat stuff in the Resist route, but yeah, the Give Up path's where the POWER OF LUA(TM) really shines through.
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Re: hypnosis redo: injoke turnabout

Post by Alice »

raocow, not having played this at all this is only a guess but I think the tms are powerups. The description of the one you bought sounds like it'd be a fireball powerup.
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Re: hypnosis redo: injoke turnabout

Post by Zephyr_DragonLord »

Well, this looks pretty cool so far.
Snivy sure is a smug leaf with that flying saucer.

Wouldn't choosing both paths technically cause a time paradox, or is that just using Mystery Dungeon logic as an excuse.
TMs seem like powerups, but I have no idea if it's permanent. We'll see next time!
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Re: hypnosis redo: injoke turnabout

Post by Grounder »

so i herd u liek mupkips
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Re: hypnosis redo: injoke turnabout

Post by Rixithechao »

TMs are indeed temporary powerups. After a point in my own playthrough I ended up disregarding them entirely and just stocking up on lives because I'm a klutz who kept dying to instant death hazards.

and on that note, I'm quite curious about how well rao will fare with the next boss...

Delightful Adventure Enhanced is out now!

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Re: hypnosis redo: injoke turnabout

Post by Jarogue »

This seems kind of cool also guy is really into Kirby: Planet Robobot music.
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Re: hypnosis redo: injoke turnabout

Post by Blue »

I'm confused. Why are the protagonist and antagonist pokemon, but nothing else is?
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Re: hypnosis redo: injoke turnabout

Post by Grounder »

Blue wrote: 7 years ago I'm confused. Why are the protagonist and antagonist pokemon, but nothing else is?
They're members of the SMBX forums.

It's like ASMBXT and its sequel(s) having raocow in them, but on a larger scale.
Last edited by Grounder 7 years ago, edited 1 time in total.
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Re: hypnosis redo: injoke turnabout

Post by Super Maks 64 »

How many 2k1x episodes are there, I remember seeing the first one and I know there were more after that and is this one the latest one?

Oh man SMBX Community injokes. I'm pretty sure the SMB2 bridge was supposed to be a clashing gfx joke. I was a part of SMBX a long time ago(2 years ago actually)

I'm looking forward to the next levels. Also how long is this Stardust wise?
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Re: hypnosis redo: injoke turnabout

Post by Classtoise »

Oh man this is gonna be a cringey trainwreck isn't it
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Re: hypnosis redo: injoke turnabout

Post by Emral »

Super Maks 64 wrote: 7 years ago How many 2k1x episodes are there, I remember seeing the first one and I know there were more after that and is this one the latest one?

Oh man SMBX Community injokes. I'm pretty sure the SMB2 bridge was supposed to be a clashing gfx joke. I was a part of SMBX a long time ago(2 years ago actually)

I'm looking forward to the next levels. Also how long is this Stardust wise?
Episodes (in order of release):
(2k15) Spring Festival, Summer Takeover, Fall Calamity, Sinem Mayhem
(2k16) May Havoc, Hypnosis Redo, December Collapse

Bridge piece: yes. That joke carried over from original hypnosis. The two levels from today weren't changed much in the redo.

Stardust-wise: I expect the LP to be 7-11 episodes, depending on rao's performance.
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Re: hypnosis redo: injoke turnabout

Post by Voltgloss »

So what version of SMBX do I need to run this, and/or is there a combined package download available somewhere? I'm intrigued to try this.
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Re: hypnosis redo: injoke turnabout

Post by HamsterZerg »

Jarogue wrote: 7 years ago This seems kind of cool also guy is really into Kirby: Planet Robobot music.
??
Did anyone notice that the level's theme was the Wistful Wild's theme from Pikmin 2?
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Re: hypnosis redo: injoke turnabout

Post by Emral »

Voltgloss wrote: 7 years ago So what version of SMBX do I need to run this, and/or is there a combined package download available somewhere? I'm intrigued to try this.
SMBX2 Beta 3 is confirmed to work: viewtopic.php?f=71&t=16949
HamsterZerg wrote:
Jarogue wrote: 7 years ago This seems kind of cool also guy is really into Kirby: Planet Robobot music.
??
Did anyone notice that the level's theme was the Wistful Wild's theme from Pikmin 2?
Yes I did :)
Also the boss theme in that level and the theme in the hub are from robobot.
And yes I really like that game and love its soundtrack. There'll be more robobot ;)
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Re: hypnosis redo: injoke turnabout

Post by Lunikyuu »

I don't really know what's going on either, but most of what I've seen of this game looks really cool so I'm glad raocow's playing it

I wonder if rao has seen that boss...
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Re: hypnosis redo: injoke turnabout

Post by ztarwuff »

Super Maks 64 wrote: 7 years ago Oh man SMBX Community injokes. I'm pretty sure the SMB2 bridge was supposed to be a clashing gfx joke.
Really? I didn't think it clashed at all.
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Grounder
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Re: hypnosis redo: injoke turnabout

Post by Grounder »




Boss needed more clarity, and the stage gimmick was kind of just there.

ztarwuff wrote: 7 years ago
Super Maks 64 wrote: 7 years ago Oh man SMBX Community injokes. I'm pretty sure the SMB2 bridge was supposed to be a clashing gfx joke.
Really? I didn't think it clashed at all.
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Re: hypnosis redo: injoke turnabout

Post by SAJewers »

This doesn't feel like a mario at all to me, and I don't know how to feel.
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