Now to calm down and test levels. The critiques will be in this post.
EDIT: Yo, I got a review RIGHT HERE! ...Shaddup, Dan's Drive-Ins.
raocow wrote:I know there is a population on Earth. They like to populate. I like to gesticulate. We're friends!
[/ispoiler]Zephyr_DragonLord wrote:It... worked this time. I guess I just needed to lower an unnecessary security measure to make it work. Thanks for the link.
Now to calm down and test levels. The critiques will be in this post.
EDIT: Yo, I got a review RIGHT HERE! ...Shaddup, Dan's Drive-Ins.
Griffon: a stroll through the forestStatus: Approved
If you're calling this final (it's still listed in the unfinished list on the wiki), then it's looks good to go from me.Griflion wrote: https://www.dropbox.com/s/qzywu735cdmh3 ... t.zip?dl=0
The song used is actually a MIDI converted to OGG. Might want to consider using the MIDI to save space, especially considering the drastically improved MIDI support. Also, any chance you can make the Sandwich platforms go at the same fast speed vertically instead of vertically with lua? (if not that's fine, just nitpicking here.)Pyro wrote:I've fixed up and made a few changes to XutaWoo's DAMNage and Damnation. IMO it was a good level that just barely fell short of being approved. It'll probably fit best as the last spot in Zebraspace. 2 exits.
Alright, sure. I'll see if I can mess with the platform speed, it might not be possible; then I'll go try and grab the midi and then dump it on the OneDrive if that's ok.SAJewers wrote: The song used is actually a MIDI converted to OGG. Might want to consider using the MIDI to save space, especially considering the drastically improved MIDI support. Also, any chance you can make the Sandwich platforms go at the same fast speed vertically instead of vertically with lua? (if not that's fine, just nitpicking here.)
Otherwise, good to go. Thanks for fixing that one up.
If this is World 2, I think it's way too much, and maybe a tad too long, especially the first half. If this were a late game level, I'd have no problem with it, but it's unfortunately not. Could you tone it down?Pyro wrote:ATTACK OF THE SLIME MONSTERS, the W2 boss level. I'm not doing the boss though, so whoever is doing that, I just set up an arena and left it blank.
Couple things:HenryRichard wrote:Alright finished my level.
Ew, These Non-Newtonian Fluids are Orange!
D/L
This level revolves around a fluid that will swallow you if you stand still on it, but will behave as a solid if you are running fast enough.
Yeaaah, that was my fear about it. I'll probably remove some of the tanks and reupload it in an hour or so. Also, I didn't add it to the wiki because I had to do something immediately after. I'll take care of it really quick right now.SAJewers wrote: If this is World 2, I think it's way too much, and maybe a tad too long, especially the first half. If this were a late game level, I'd have no problem with it, but it's unfortunately not. Could you tone it down?
Also, not on the wiki.
A neat concept, but I almost feel like it's too short? To be fair, though, there isn't too much you can do with this. Maybe have another midpoint and some big huge stretch where you have to run across a chasm of the stuff, and keep your momentum so you don't die?HenryRichard wrote:Ew, These Non-Newtonian Fluids are Orange!
For some reason, in the pipe right next to the 3-up gourd in section 2 I can enter it like a door instead of it being a pipe. Also, IMO, it'd be much better if the pipes, coins, lava, and water were all in the same style as the ground. It just looks weird the way it is now. The music is also kinda loud and grating too. Other than that stuff, I approve.SAJewers wrote:The Fall of Demo
Huh. I'll look into that warp.Pyro wrote:Sorry for the double-post but
A neat concept, but I almost feel like it's too short? To be fair, though, there isn't too much you can do with this. Maybe have another midpoint and some big huge stretch where you have to run across a chasm of the stuff, and keep your momentum so you don't die?HenryRichard wrote:Ew, These Non-Newtonian Fluids are Orange!
For some reason, in the pipe right next to the 3-up gourd in section 2 I can enter it like a door instead of it being a pipe. Also, IMO, it'd be much better if the pipes, coins, lava, and water were all in the same style as the ground. It just looks weird the way it is now. The music is also kinda loud and grating too. Other than that stuff, I approve.SAJewers wrote:The Fall of Demo
I don't think it being put as last in the list of W9 levels means that it's going to be the penultimate level. Plus it has two exits, which could make it one of the first levels in the world and have a path split. Also Haizy Maze Cave and Bat an Eye are not that hard.Slit08 wrote: I now realized that Damnage and Damnation was supposed to be the penultimate level of world 9? Like really? As I wrote it's not that difficult, world 4 difficulty at the very least. Most of the world 9 levels if not all of them are way, way harder than this: just compare it to Super Demo and Needle Cyclops. When it comes to a perfect penultimate level I'd pick the level by Franky (which is really unforgiving) or the Luna Tower sequel (which is long and really hard). Both of these would be better candidates. I don't judge world 9 by theme but by difficulty and when it comes to Damnation it is a fantastic level, but it just isn't world 9 stuff.
Alright, I wouldn't move Bat-an-Eye though. It's right where it belongs. Maybe this one can be the level efore the castle level?SAJewers wrote:Haizy Maze Cave is fine for World 4, and I can agree with you somewhat for Bat an eye being bit a tad too hard for the midgame, but I'm not sure if it's harder than DAMNage and Damnnation IMO.
Also, thanks for telling me I forgot add the extra spot and town to World 4.
It would be considerate to post your level first as unfinished, so people can actually see it and give constructive criticism, and actually tell you it's a good level or not, where to take it, etc, and call it final when you're happy with it and other people are receptive to the level, rather posting it as final right from the get-go.Skulldug13 wrote:Hey here a new level i made for temple world (Its not like my other levels) like it doesn't suck so here is the link
https://www.mediafire.com/?gvi3bgp5xr8ah6a
gameguy888 wrote:Hazy Maize Cave