MaGL X2 - Cat Planet × Pokemon OTP
- FrozenQuills
- hehe haha 2024
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Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
Time stop x raocow not getting stuck OTP
avatar by crayonchewer!
Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
Yeah, the music used to change to the timestop music while time was frozen, at least while I was testing to build my section, if I'm remembering correctly.
Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
I'm super happy my section was the youtube thumbnail!
- FluffyMeatloaf
- a delectable bean burrito
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Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
Yeah, sorry about yesterday. Could've got my points across with less hostility.
You only have yourself to blame
Let's see how this gooooes.
This relay's going at a pretty nice clip. It's nice to have the tougher bits offset by more jokey / easygoing sections.
You only have yourself to blame
Let's see how this gooooes.
This relay's going at a pretty nice clip. It's nice to have the tougher bits offset by more jokey / easygoing sections.
- cursedjerky
- Posts: 5
- Joined: 8 years ago
Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
Todays video place looked really fun! I really like the cohesive feeling a lot of those screens gave! It made it feel more like one big thing and not many little things!
- Zephyr_DragonLord
- The dragon awakens...!
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- First name: Zach
- Location: Somewhere between dreams and dormancy
Re: MaGL X2 - Randomness ensues
Haha..... that was a serious amount of randomness.
The bees could have been a roadblock if they didn't have a strange repellant to bizarre humans. By the way, raocow's pronunciation of company is amazing.
Hammer brothers are great, and want there to be hammerhead brothers!
What a way to end a video, by the way.... I like this relay so far!
Waluigi's playable after all!
The bees could have been a roadblock if they didn't have a strange repellant to bizarre humans. By the way, raocow's pronunciation of company is amazing.
Hammer brothers are great, and want there to be hammerhead brothers!
What a way to end a video, by the way.... I like this relay so far!
I am prone to almost everything... except spontaneous violence.
Any questions, concerns, or aspirations you have with me can go to the PM box... Now here's a quote:
(It was about time)
Any questions, concerns, or aspirations you have with me can go to the PM box... Now here's a quote:
raocow wrote:I know there is a population on Earth. They like to populate. I like to gesticulate. We're friends!
(It was about time)
Re: MaGL X2 - Randomness ensues
Yeah, it looks like math.random broke them again.Zephyr_DragonLord wrote: The bees could have been a roadblock if they didn't have a strange repellant to bizarre humans.
- Sturg
- Gets his freak on with VGM
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Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
man it feels something pleasant watching this
RIP FISH NIPPLE BANNER
- Zephyr_DragonLord
- The dragon awakens...!
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Re: MaGL X2 - Randomness ensues
The strange part is that they worked the first time.... Maybe upon death, the bees stop working?Hoeloe wrote:Yeah, it looks like math.random broke them again.Zephyr_DragonLord wrote: The bees could have been a roadblock if they didn't have a strange repellant to bizarre humans.
I am prone to almost everything... except spontaneous violence.
Any questions, concerns, or aspirations you have with me can go to the PM box... Now here's a quote:
(It was about time)
Any questions, concerns, or aspirations you have with me can go to the PM box... Now here's a quote:
raocow wrote:I know there is a population on Earth. They like to populate. I like to gesticulate. We're friends!
(It was about time)
- Ivy
- Posts: 2389
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- https://ivy.talkhaus.com/
Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
oh i like the lua for the item selector o:
also leaving in the dead mario is incredible, i love it
also leaving in the dead mario is incredible, i love it
3DS FC: 2793-0650-7690 | Switch: SW-2766-9108-9399 | Steam: ivysaur1996 (ivy)
Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
I played this level so much, and I never realized that ducking (of all things) changes the power-up.Ivy wrote:oh i like the lua for the item selector o:
- Dragon Fogel
- Master of Pointlessness
- Posts: 1418
- Joined: 10 years ago
Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
I caught that. I grabbed a Tanooki and hammer suit every time, because why not.S1eth wrote: I played this level so much, and I never realized that ducking (of all things) changes the power-up.
I did a lot of playtesting on this level, so it's very familiar to me. I have no idea what Horikawa did for the end of it, though.
I didn't think it would take two videos, but then, I may have forgotten just how long it is. Or just gotten used to it with all the times I went through to test stuff. At least the second part won't be one person going ridiculously overboard, though!
Comments on various things:
- Ivy
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Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
idk why but i found it adorable when raocow tried to read the tiny illegible writing on the waluigi apartment
3DS FC: 2793-0650-7690 | Switch: SW-2766-9108-9399 | Steam: ivysaur1996 (ivy)
Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
raocow, you missed the fire cat and serac in disco town!
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
seeing this finally completed is great, it's so much condensed nonsense
I see waluigi used some bug repellent before entering the bee section, though
also, for anyone wondering, serac on top of the dance party hut thing says something like "disco is dead, please join it"
I think the fire cat says something too if you can get to it quickly enough, but I forget
and now we wait for waluigi to awaken
I see waluigi used some bug repellent before entering the bee section, though
also, for anyone wondering, serac on top of the dance party hut thing says something like "disco is dead, please join it"
I think the fire cat says something too if you can get to it quickly enough, but I forget
and now we wait for waluigi to awaken
Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
The upper route's a bit trickier if you don't have a leaf - you have to jump across the falling pipes as they're sinking through the bubbles, which isn't quite as easy as it looks as I recall - but why would one not have a leaf three screens into a level where you're given all the powers in the world at the start. Yeaaaah, I kinda did a dumb there. >_>FluffyMeatloaf wrote:ZYGLROX ODYSSEY - Seems a lot harder to take things from the ground route here. The bubbles slowing down the falling pipes is a neat touch.
I was also hoping the dude after me would continue the upper/lower path thing, but instead it converges into a tunnel and is super disappointing. :\
Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
Seeing this and the SMBX community's relay back to back leads me to believe that whoever organized the Talkhaus's relay put a lot more effort into making sure all of the parts connected and were actually doable (i.e. multiple midpoints, connecting gimmicks, etc). I'm starting to wonder if enough communication was even given to the SMBX community on what was expected of them beyond "yeah make some one screen areas and compile them", and now I kind of feel bad for thinking their level was so disconnected.
- FourteenthOrder
- (zeal on discord)
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Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
That visual pun with Horikawa destroying the oyster amused me way more than it probably should have.
- Sniggerb0bble
- These arms ain't ever going down.
- Posts: 212
- Joined: 15 years ago
Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
Many thanks to Aqualakitu for respriting the Waa/Megaphone for my segment. I originally drew it myself, and it was terrible and awful and icky like my drawing usually is, haha. As a fellow Waluigi fan person man I thought it would be a funny little thing to make. Also, I thought I should put my own stamp on my segment, which is why Haiku Cat is a thing. Haiku Cat knows all.
I've personally only seen a little more after this, so I'm curious to see what else remains afterwards.
I've personally only seen a little more after this, so I'm curious to see what else remains afterwards.
- raocow
- the death of the incredible huge
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Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
oh wow NOW I get itFourteenthOrder wrote:That visual pun with Horikawa destroying the oyster amused me way more than it probably should have.
the chillaxest of dragons
Re: MaGL X2 - Randomness ensues
They didn't work the first time, raocow just ran into them.Zephyr_DragonLord wrote:The strange part is that they worked the first time.... Maybe upon death, the bees stop working?Hoeloe wrote:Yeah, it looks like math.random broke them again.Zephyr_DragonLord wrote: The bees could have been a roadblock if they didn't have a strange repellant to bizarre humans.
- ztarwuff
- What the heck is a flair and why am I being asked to write one for my profile?
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Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
Heh. Well we obviously know now what you're NOT spending your money on.raocow wrote:oh wow NOW I get itFourteenthOrder wrote:That visual pun with Horikawa destroying the oyster amused me way more than it probably should have.
- alleightbits
- START PLAY!
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Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP
oh man randomness that works surprisingly well!
- TaviTurnip
- Reach for the top
- Abministrator
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Re: MaGL X2 - Merlyn x Jumping
BEES
By the way, the green-haired JUMP girl is Merlyn, one of my characters. I added her because I already had the sprite made
A better look at her in case for any reason she becomes MaGL canon :1 (Canonically an artist now????)
All that aside, I agree with Sturg 100%, this is just plain awesome and pleasant to watch. This relay, thus far, doesn't really feel disjointed at all, and for some reason it just fills me with good feelings to watch it >_> I really love it <3 You guys did some really neat stuff and I'm glad I stayed blind to it after Sniggerb0bble's part.
So... I just did a quick playthrough of the relay up to my section since I have the old version on my laptop, and, yes I REALLY DID make the ceiling stake trap you that fast xD I don't think it's bad per se but holy shit I would not have made it that sudden if I had a chance to do it over. The warning spike is fine but the red isn't even easy to see. (Hi I like to put obstacle warnings in all my SMBx stuff.)FluffyMeatloaf wrote:RENATURNIP - Cool fast mushrooms and jumpin' dude. The fast stake is also cool with its warning and all.
By the way, the green-haired JUMP girl is Merlyn, one of my characters. I added her because I already had the sprite made
for no particular reason from my Lost Levels level
and I needed someone to jump! And I'm kind of touched that not one, but two people reused her ;w; (What does she say in FQ's section?)A better look at her in case for any reason she becomes MaGL canon :1 (Canonically an artist now????)
All that aside, I agree with Sturg 100%, this is just plain awesome and pleasant to watch. This relay, thus far, doesn't really feel disjointed at all, and for some reason it just fills me with good feelings to watch it >_> I really love it <3 You guys did some really neat stuff and I'm glad I stayed blind to it after Sniggerb0bble's part.
I regularly stream on Twitch! with other members of the talkhaus. Come watch Monday, Tuesday and Friday at 2PM for blind playthroughs and Pokémon and Touhou and stuff. Come hang out with us!