Super Mario Maker: Talkhaus Level Exchange
Re: Super Mario Maker: Talkhaus Level Exchange
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Last edited by Psycrow 7 years ago, edited 1 time in total.
Game Designer -- The Mind Hero -- Puzzle/platform/dating sim to teach actual psychology too
Re: Super Mario Maker: Talkhaus Level Exchange
Have a level:
Frigid(?) Furnace
C7AE-0000-00ED-2BFC
Frigid(?) Furnace
C7AE-0000-00ED-2BFC
- Aqualakitu
- Posts: 35
- Joined: 14 years ago
Re: Super Mario Maker: Talkhaus Level Exchange
Here's one I made in collaboration with a friend.
8874-0000-00F0-7ADA
Maragi Blades Castles
A castle level that's sort of on the difficult side, but should be quite manageable with some patient and precise platforming. Lots of grinders and pdobodoos.
8874-0000-00F0-7ADA
Maragi Blades Castles
A castle level that's sort of on the difficult side, but should be quite manageable with some patient and precise platforming. Lots of grinders and pdobodoos.
Re: Super Mario Maker: Talkhaus Level Exchange
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Game Designer -- The Mind Hero -- Puzzle/platform/dating sim to teach actual psychology too
- GenesisJames
- Music reviewer and drawer of cute girls.
- Posts: 529
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Re: Super Mario Maker: Talkhaus Level Exchange
New level:
Exit Stage Right - F49E-0000-00F1-C694
- a medium hard stage that offers two "ways" to play: you can kill the magikoopa to have less things going on in the level (but you must use koopas to forge a path forward!), or you can leave him alive and deal with a risk/reward system to where you can get more enemies to deal with or extra power-ups, depending on what his magic turns the blocks into.
Exit Stage Right - F49E-0000-00F1-C694
- a medium hard stage that offers two "ways" to play: you can kill the magikoopa to have less things going on in the level (but you must use koopas to forge a path forward!), or you can leave him alive and deal with a risk/reward system to where you can get more enemies to deal with or extra power-ups, depending on what his magic turns the blocks into.
Re: Super Mario Maker: Talkhaus Level Exchange
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Game Designer -- The Mind Hero -- Puzzle/platform/dating sim to teach actual psychology too
- Mata Hari
- Posts: 2522
- Joined: 14 years ago
- https://matahari.talkhaus.com/
Re: Super Mario Maker: Talkhaus Level Exchange
Bombardier Beetles: E845-0000-0045-50AA
Riding on flying beetles is what you do in this level
Riding on flying beetles is what you do in this level
- Mata Hari
- Posts: 2522
- Joined: 14 years ago
- https://matahari.talkhaus.com/
Re: Super Mario Maker: Talkhaus Level Exchange
Uhg I mistyped it. So lame.
E845-0000-00F5-50AA
E845-0000-00F5-50AA
- Friendly Dictator
- rad
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Re: Super Mario Maker: Talkhaus Level Exchange
Spiketops in Space
E155-0000-0106-AB36
E155-0000-0106-AB36
Re: Super Mario Maker: Talkhaus Level Exchange
Not again...!! 051F-0000-010A-7DE3
Pretty much platform and dodging skills with some small trickery.
Pretty much platform and dodging skills with some small trickery.
- Mata Hari
- Posts: 2522
- Joined: 14 years ago
- https://matahari.talkhaus.com/
Re: Super Mario Maker: Talkhaus Level Exchange
From Cave to Cliff: DAD4-0000-010E-CC12
I don't really rate this level tbh
I don't really rate this level tbh
Re: Super Mario Maker: Talkhaus Level Exchange
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Game Designer -- The Mind Hero -- Puzzle/platform/dating sim to teach actual psychology too
- Sniggerb0bble
- These arms ain't ever going down.
- Posts: 212
- Joined: 14 years ago
Re: Super Mario Maker: Talkhaus Level Exchange
I was going to write 'since this invalidates the codes on the spreadsheet, I'll be adding a column for links to the bookmark pages', however it seems like you can't search by either code, level name or author, making that job pretty impossible for me without trying to hop between people's user accounts. I mean, just, Nintendo, ugh, why.Psycrow wrote:Hitting Bookmark on these pages lets it pop up in Super Mario Maker. No more having to type in codes.
Re: Super Mario Maker: Talkhaus Level Exchange
That's no issue... the URLs include the code, you can just change that part of it if you want the url version of the code
Game Designer -- The Mind Hero -- Puzzle/platform/dating sim to teach actual psychology too
- Sniggerb0bble
- These arms ain't ever going down.
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- Joined: 14 years ago
Re: Super Mario Maker: Talkhaus Level Exchange
Oh derp, thanks for letting me know. Note to self: Get more sleep. In that case, considering the URL is incredibly formulaic, setting up links for the spreadsheet will actually be super easy, so I'll get that sorted in the next hour.Psycrow wrote:That's no issue... the URLs include the code, you can just change that part of it if you want the url version of the code
EDIT: Done.
- snoruntpyro
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Re: Super Mario Maker: Talkhaus Level Exchange
muncher hats are all the rage
D82A-0000-0134-D150
an average everyday level
1368-0000-00DF-B819
MARIO SAVES CHRISTMAS
4958-0000-011D-7E9F
D82A-0000-0134-D150
an average everyday level
1368-0000-00DF-B819
MARIO SAVES CHRISTMAS
4958-0000-011D-7E9F
- pholtos
- Loves adorable things.
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Re: Super Mario Maker: Talkhaus Level Exchange
I made a dumb little level.
131F-0000-0149-40A8
131F-0000-0149-40A8
Host and Organizer of the Rando Pokemon Tournaments. Completed: I, II, III, IV, V
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I do LPs, check them out if you'd like.
Currently playing:
The 500 char limit is evil. :P
Dealer of the Pokermon Discord Tourneys.
I do LPs, check them out if you'd like.
Currently playing:
The 500 char limit is evil. :P
- WestonSmith
- Bunny
- Posts: 188
- Joined: 11 years ago
Re: Super Mario Maker: Talkhaus Level Exchange
Picked this up over the holidays and started messing about. Nothing special, but I'll share all the same. WARNING: The last one has some real bullshit in it. Suggest avoiding.
PLANT-HAVEN (NSMBU - Easy)
GIANTS BELOW (NSMBU - Easy)
AIRSHIP A1 (SMB3 - Medium)
FIRE-BOO CASTLE (SMB1 - Medium/Hard)
PODO-KEEP (SMW - Hard/Expert)
PLANT-HAVEN (NSMBU - Easy)
GIANTS BELOW (NSMBU - Easy)
AIRSHIP A1 (SMB3 - Medium)
FIRE-BOO CASTLE (SMB1 - Medium/Hard)
PODO-KEEP (SMW - Hard/Expert)
Re: Super Mario Maker: Talkhaus Level Exchange
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Game Designer -- The Mind Hero -- Puzzle/platform/dating sim to teach actual psychology too
-
- https://www.youtube.com/watch?v=BODxOghVmko
- Posts: 1812
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- First name: Mack
- https://rixithechao.talkhaus.com/
Re: Super Mario Maker: Talkhaus Level Exchange
Jr Twins' Bouncy Castle: Autoscrolling NSMBU note block platforming with projectile-throwing enemies. I have a bit of trouble with note blocks myself so I find it fairly difficult, dunno how hard it'll be for more seasoned MM players. Gonna add a checkpoint as soon as I unlock the functionality.
Delightful Adventure Enhanced is out now!
There's an official ASMT Discord server! Check it out to discuss Demo games and follow their development! thread, invite link
(Entry requires verification, either with a connected Youtube/Twitter/Twitch/etc account or manually by the server staff.)
Itch.io (albums and eventually games), Youtube (dofur pass and I guess other videos)
There's an official ASMT Discord server! Check it out to discuss Demo games and follow their development! thread, invite link
(Entry requires verification, either with a connected Youtube/Twitter/Twitch/etc account or manually by the server staff.)
Itch.io (albums and eventually games), Youtube (dofur pass and I guess other videos)
Re: Super Mario Maker: Talkhaus Level Exchange
Bowser Jr's Fortress: A simple castle level with fire bars. Then you get the midpoint.
STYLE: NSMBU
TILESET: Castle
DIFFICULTY: Expert
STYLE: NSMBU
TILESET: Castle
DIFFICULTY: Expert
Avatar by Loni/sonicspin
raocow wrote:I am being shot at, and I am being advertised petrol at the same time. We must be in America.
- Zephyr_DragonLord
- The dragon awakens...!
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Re: Super Mario Maker: Talkhaus Level Exchange
Well, I got Mario Maker on Christmas, and now that I have elements, I'll be posting what mediocre efforts I've done here, from beginning to end.
...And with codes, since I'm an old-fashioned coot. EDIT: Now with links, too! Convenience regarding this makes it much better...
Winds of Beginning (A059-0000-0140-CD69) -Difficulty: Easy
I intended this to be my first level, but an element I wanted to use was hidden behind a unlock wall.... blah.
This is basically an alternate 1-1. A short level, too...
Winds of Change (7E66-0000-014F-A5AB) -Difficulty: Easy
No, not the Scorpion song. This is a 1-2 equivalent... which is not underground at all! I had a better idea of how to make secrets at this point...
And more plants. Naturally. This is still pretty short.
EDIT: This Course ID will not work anymore; there's an updated version now. Karat Koopa Kave (7EEC-0000-0136-7CA2) Difficulty: Easy/Normal
This is my actual first completed level.... and despite the name, the crystal is only a background feature. Plenty of koopas, though.
...And a few plants, because why not?
Submerged Stronghold (A974-0000-0140-BDE5)
Since this is an underwater level not flooded with enemies, this has a high completion rate. This is actually completable if you drain the whole castle.... And the boss fight is quite fun under those conditions, I found out...
EDIT: This course has also been revamped. It's now more spiky. And longer. And more painful. ...Still not my hardest course.
Many Spikes (F63A-0000-013A-3CFE) Difficulty: Medium
..This is what happens when a dumb idea just comes to me and I run with it. Despite being spike-central, I tried to make this fair, and I believe I succeeded.
Waluigi's Wizardary War (9430-0000-015A-EF44) Difficulty: Medium/Hard
I'm proud of this stage. It's a ghost house... with three ways to exit. And many wizards. Try not to get spooked into a harder time...
...And with codes, since I'm an old-fashioned coot. EDIT: Now with links, too! Convenience regarding this makes it much better...
Winds of Beginning (A059-0000-0140-CD69) -Difficulty: Easy
I intended this to be my first level, but an element I wanted to use was hidden behind a unlock wall.... blah.
This is basically an alternate 1-1. A short level, too...
Winds of Change (7E66-0000-014F-A5AB) -Difficulty: Easy
No, not the Scorpion song. This is a 1-2 equivalent... which is not underground at all! I had a better idea of how to make secrets at this point...
And more plants. Naturally. This is still pretty short.
EDIT: This Course ID will not work anymore; there's an updated version now. Karat Koopa Kave (7EEC-0000-0136-7CA2) Difficulty: Easy/Normal
This is my actual first completed level.... and despite the name, the crystal is only a background feature. Plenty of koopas, though.
...And a few plants, because why not?
Submerged Stronghold (A974-0000-0140-BDE5)
Since this is an underwater level not flooded with enemies, this has a high completion rate. This is actually completable if you drain the whole castle.... And the boss fight is quite fun under those conditions, I found out...
EDIT: This course has also been revamped. It's now more spiky. And longer. And more painful. ...Still not my hardest course.
Many Spikes (F63A-0000-013A-3CFE) Difficulty: Medium
..This is what happens when a dumb idea just comes to me and I run with it. Despite being spike-central, I tried to make this fair, and I believe I succeeded.
Waluigi's Wizardary War (9430-0000-015A-EF44) Difficulty: Medium/Hard
I'm proud of this stage. It's a ghost house... with three ways to exit. And many wizards. Try not to get spooked into a harder time...
Last edited by Zephyr_DragonLord 8 years ago, edited 3 times in total.
- pholtos
- Loves adorable things.
- Posts: 1663
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Re: Super Mario Maker: Talkhaus Level Exchange
I made a second level.
The Platformer's Vineyard
17F9-0000-0162-2E83
I actually tried to make this one look good and be possible for most players, unlike my first level.
The Platformer's Vineyard
17F9-0000-0162-2E83
I actually tried to make this one look good and be possible for most players, unlike my first level.
Host and Organizer of the Rando Pokemon Tournaments. Completed: I, II, III, IV, V
Dealer of the Pokermon Discord Tourneys.
I do LPs, check them out if you'd like.
Currently playing:
The 500 char limit is evil. :P
Dealer of the Pokermon Discord Tourneys.
I do LPs, check them out if you'd like.
Currently playing:
The 500 char limit is evil. :P
Re: Super Mario Maker: Talkhaus Level Exchange
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Last edited by Psycrow 7 years ago, edited 1 time in total.
Game Designer -- The Mind Hero -- Puzzle/platform/dating sim to teach actual psychology too
- Picochilla
- The eternal Cuddles
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Re: Super Mario Maker: Talkhaus Level Exchange
100% Approved!
Patooties are Talkhaus' best thing!
So... I just put in my Youtube-ChannelPatooties are Talkhaus' best thing!