It's okay nobody actually wanted to sleep tonight.raocow wrote:oh yeah, btw:
thread regular tomorrow.
MaGL X2 - Cat Planet × Pokemon OTP
- TaviTurnip
- Reach for the top
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Re: MaGL X2 - SMB2 x MaGL X2 otp
I regularly stream on Twitch! with other members of the talkhaus. Come watch Monday, Tuesday and Friday at 2PM for blind playthroughs and Pokémon and Touhou and stuff. Come hang out with us!
Re: MaGL X2 - SMB2 x MaGL X2 otp
I feel like this hub lasted forever. Probably due to the one-level videos. Also, how regular are we talking.
Re: MaGL X2 - SMB2 x MaGL X2 otp
Gah! Now you're just messing with meHorikawa Otane wrote:Definitely a regular, albeit probably not a daily poster? I could be wrong.phencer42 wrote:I feel like this hub lasted forever. Probably due to the one-level videos. Also, how regular are we talking.
- Dragon Fogel
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Re: MaGL X2 - SMB2 x MaGL X2 otp
Obligatory post freaking out at the possibility that it's me.Horikawa Otane wrote:Definitely a regular, albeit probably not a daily poster? I could be wrong.
Re: MaGL X2 - SMB2 x MaGL X2 otp
That is one of the most idiotic memes I've ever had the displeasure of seeing.Grounder wrote:Is it the bane of your existence?Ivy wrote:raocow says "You're a big guy." while kirby music plays in the background
never thought i'd see this moment in my life...
- alleightbits
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Re: MaGL X2 - SMB2 x MaGL X2 otp
I Guess I Should Warn You Ahead of Time, the Torpedo Ted Have the Ability to Invent in the House: This was pretty great. The second star's secret switch maybe needed some indication on what it changed, though.
Bloopers in Canada: Canada is the land of maple syrup, hockey, and flying squids. Pretty awesome.
Bloopers in Canada: Canada is the land of maple syrup, hockey, and flying squids. Pretty awesome.
Re: MaGL X2 - SMB2 x MaGL X2 otp
oh wow i hardly post at all around here, haha.
Re: MaGL X2 - SMB2 x MaGL X2 otp
And away we go.raocow wrote:oh yeah, btw:
thread regular tomorrow.
- Wolfolotl
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Re: MaGL X2 - SMB2 x MaGL X2 otp
aaaaAAAAAAAAAAA
also: if I had to swim in maple syrup for more than three seconds I would probably throw up. is this an ability canadians commonly have? please confirm/deny and cite your sources in a format acceptable for a scientific publication
also: if I had to swim in maple syrup for more than three seconds I would probably throw up. is this an ability canadians commonly have? please confirm/deny and cite your sources in a format acceptable for a scientific publication
- Telamon
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Re: MaGL X2 - SMB2 x MaGL X2 otp
I think mythbusters did an episode about swimming in syrup. I forget what they actually used, but it seemed pretty gross.
- Kukironosuke
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Re: MaGL X2 - SMB2 x MaGL X2 otp
Blivsey wrote:oh yeah that
I'll do it tomorrow I promise
- Le Neveu de Rameau
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Re: MaGL X2 - SMB2 x MaGL X2 otp
Raobert, you famously musically warned us not to eat a foot, now, and suddenly you're fussing about not being Fuß-fed? Frightful fickleness, fringing on full-forced phoniness. Fie, my fine fellow!
- Blivsey
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Re: MaGL X2 - SMB2 x MaGL X2 otp
well if you're gonna post images like that the deal is off!!!!
(i don't think they were actually that interesting anyway)
(i don't think they were actually that interesting anyway)
convenient noise thread for stress-relief purposes
- FallingSnow
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Re: MaGL X2 - SMB2 x MaGL X2 otp
For the record, I didn't compose the music myself! Horikawa maybe got confused when I had her fix a music misspell when I changed the level filename??
Developer Stuff
Developer Stuff
My MAGLX Let's Play! - My Channel - Watch My EU4 Demo!
- - - Play my short RPG, Daughter of Sunlight!
- - - Play my short RPG, Daughter of Sunlight!
- CloudyCloud
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Re: MaGL X2 - SMB2 x MaGL X2 otp
The deceive in Japan level:
As a Southeast-Asia Chinese, I had intended to comment and then complain about how people(especially European and American) stereotyped Chinese and Japanese, but I decided to give up in the end.
Anyway, the yellow block is actually character-pass-through block.(But NPC cannot pass through)
I know because I have made one level using that gimmick also. :3
(I use Mario as the character though.)
As a Southeast-Asia Chinese, I had intended to comment and then complain about how people(especially European and American) stereotyped Chinese and Japanese, but I decided to give up in the end.
Anyway, the yellow block is actually character-pass-through block.(But NPC cannot pass through)
I know because I have made one level using that gimmick also. :3
(I use Mario as the character though.)
- Willhart
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Re: MaGL X2 - SMB2 x MaGL X2 otp
Both levels today were funny. I liked the flowers and the large amount of little details on the second level. The music worked well with the forest, and the creatures encountered there felt like they belonged there. It also had some nice environments, and it looked like there were multiple ways to go about clearing the obstacles.
The first level had A2XT enemies, and some clever deceptions. The boss running to the right at the start was especially clever to me. Furbas look really cute when wearing hats, and the Thwomps are also a nice replacement for flower petals.
KOOPA BATH HOUSE was indeed one of the things that was used on this hub section. The song is Robochickens from Pekka Kana 2. We are also on the top5 hubs now.
Edit: also you probably should not stand on bathtubs.
The first level had A2XT enemies, and some clever deceptions. The boss running to the right at the start was especially clever to me. Furbas look really cute when wearing hats, and the Thwomps are also a nice replacement for flower petals.
KOOPA BATH HOUSE was indeed one of the things that was used on this hub section. The song is Robochickens from Pekka Kana 2. We are also on the top5 hubs now.
Edit: also you probably should not stand on bathtubs.
Last edited by Willhart 8 years ago, edited 1 time in total.
- FluffyMeatloaf
- a delectable bean burrito
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Re: MaGL X2 - SMB2 x MaGL X2 otp
Back in My Day They Deceived in Japan
A cute level. I like the cherry blossom bits of BG, and the platforming involving the breakable blocks is cool, too. Also kinda confused by the ASMT stuff, though I guess the wizard guy fits...?
Wow! Phanto Commands Hammer Bros
That is some pretty cool use of vanilla stuff, and the fluffy critters are great, too. While I guess it does get a bit visually messy near the end, I kinda like how that presents a sort of puzzle-y way to tackle the traversal.
Can't say I've ever been in a spa, so the yacht spa is giving me more of a big bathroom feel, especially with the tubs and tiled patterns in the background. Still pretty neat, though.
A cute level. I like the cherry blossom bits of BG, and the platforming involving the breakable blocks is cool, too. Also kinda confused by the ASMT stuff, though I guess the wizard guy fits...?
Wow! Phanto Commands Hammer Bros
That is some pretty cool use of vanilla stuff, and the fluffy critters are great, too. While I guess it does get a bit visually messy near the end, I kinda like how that presents a sort of puzzle-y way to tackle the traversal.
Can't say I've ever been in a spa, so the yacht spa is giving me more of a big bathroom feel, especially with the tubs and tiled patterns in the background. Still pretty neat, though.
- Zephyr_DragonLord
- The dragon awakens...!
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Re: MaGL X2 - SMB2 x MaGL X2 otp
Hm... I don't think we should all be tense about having the level that you made showing up now. It's fairly obvious that it's going to be solid at this point.
Since I'm early... I suppose I'll ask the oft-mentioned question now.
Favorite World 15 levels, everyone?
EDIT:
In such a field of good levels, it takes quite something to be memorable. I think these two succeeded in that respect.
(62nd) Granix: Back in My Day They Deceived in Japan
And boy, did they ever....
Reality that few would want to remember aside, I liked this level. It seems all scary and threatening (like raocow was making it seem), but the obstacles are not too threatening... besides the yin-yang snakes, and even then, you have a nonsensical shield.
This level looks pretty good, and using ASMT graphics was a really good decision! I love the usage of the monk here; that is the best use I've seen for him yet! Great job here.
(This following level is of the mentioned regular... if you wish to not know, then simply speed past this text. Otherwise...feel free)
(61st) Wolfolotl: Wow! Phanto Commands Hammer Bros
What a way to start a world! This level looks positively great, and the custom sprites are even better, and really sell the atmosphere!
The path is fairly open-ended, as a forest would, and I really like the two distinct halves of the level. The storyboard was also solid. The enemies being implied to have destroyed the level really shows here.
Since I'm early... I suppose I'll ask the oft-mentioned question now.
Favorite World 15 levels, everyone?
EDIT:
In such a field of good levels, it takes quite something to be memorable. I think these two succeeded in that respect.
(62nd) Granix: Back in My Day They Deceived in Japan
And boy, did they ever....
Reality that few would want to remember aside, I liked this level. It seems all scary and threatening (like raocow was making it seem), but the obstacles are not too threatening... besides the yin-yang snakes, and even then, you have a nonsensical shield.
This level looks pretty good, and using ASMT graphics was a really good decision! I love the usage of the monk here; that is the best use I've seen for him yet! Great job here.
(This following level is of the mentioned regular... if you wish to not know, then simply speed past this text. Otherwise...feel free)
(61st) Wolfolotl: Wow! Phanto Commands Hammer Bros
What a way to start a world! This level looks positively great, and the custom sprites are even better, and really sell the atmosphere!
The path is fairly open-ended, as a forest would, and I really like the two distinct halves of the level. The storyboard was also solid. The enemies being implied to have destroyed the level really shows here.
I am prone to almost everything... except spontaneous violence.
Any questions, concerns, or aspirations you have with me can go to the PM box... Now here's a quote:
(It was about time)
Any questions, concerns, or aspirations you have with me can go to the PM box... Now here's a quote:
raocow wrote:I know there is a population on Earth. They like to populate. I like to gesticulate. We're friends!
(It was about time)
- FusionWarrior
- Super Sayian Mewtwo Genetic Freak
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Re: MaGL X2 - SMB2 x MaGL X2 otp
Congrats Wolfolotl you deserved to make it this far for sure! Honestly when I first playtested your level I knew it was destined for great things, I'm just glad you took some of my advice, especially on the pixel perfect jumps and owl cannons. This score is 100% you and I'm honored to have been a very minor role in it.
BTW the Owls are Lobsters and you can ride them. The Leaf generator is there so you can power back up if you get hit in skytown.
I can't wait for the level commentary it's gonna be some good stuff.
BTW the Owls are Lobsters and you can ride them. The Leaf generator is there so you can power back up if you get hit in skytown.
I can't wait for the level commentary it's gonna be some good stuff.
- Ozzy Ment
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Re: MaGL X2 - SMB2 x MaGL X2 otp
I don't know about plucking leaves out of branches, but I have made plants grow embryos out of their leaves. And I don't mean seeds; just bloby embryos growing straight out of the leaf.
Anyway, nice levels today. And I have to agree; that forest really felt like a forest.
Anyway, nice levels today. And I have to agree; that forest really felt like a forest.
This fits me far too well:
- Wolfolotl
- cryptid
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Re: MaGL X2 - SMB2 x MaGL X2 otp
aaaaaah golly gee my level is today!! too bad I'm at school and will be until like six in the evening
I don't know if I'll be able to give a full dev commentary but I can probably give some useless dev trivia or something
I don't know if I'll be able to give a full dev commentary but I can probably give some useless dev trivia or something
- Willhart
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Re: MaGL X2 - SMB2 x MaGL X2 otp
Were the backgrounds and the tileset custom too? The colors on those were nice.
- Wolfolotl
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Re: MaGL X2 - SMB2 x MaGL X2 otp
the backgrounds were just recolors, with maybe a few li'l custom touches like the sleepy eyes on the clouds
the tilesets were mostly vanilla, but the flowers and the Floating Phanto Pillars were custom
I'm really glad you liked the colors and aesthetic!! I am the first to admit that my level design skills are average at best, but I pride myself on more artsy stuff like atmosphere and color palette
(I do wish I had tidied up the mess of a cloud section, though)
the tilesets were mostly vanilla, but the flowers and the Floating Phanto Pillars were custom
I'm really glad you liked the colors and aesthetic!! I am the first to admit that my level design skills are average at best, but I pride myself on more artsy stuff like atmosphere and color palette
(I do wish I had tidied up the mess of a cloud section, though)
Re: MaGL X2 - SMB2 x MaGL X2 otp
i think your level was really well constructed and felt a lot like a place, at least as much as mario levels can feel like a place!
im really excited to see whats next, theres so many good levels showcased and by the end of this world we wont even be in the top fifty???? jeez
im really excited to see whats next, theres so many good levels showcased and by the end of this world we wont even be in the top fifty???? jeez
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