And perhaps locking you out of the rewards of harder difficulties if you switch down during a run.Ometeotl wrote:The solution is to let you change the difficulty whenever, like many other games.
Wings of Vi - Not Myougi's Castle
- Whimsical Calamari
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Re: Wings of Vi - Not Myougi's Castle
- raocow
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Re: Wings of Vi - Not Myougi's Castle
I'd totally play a game with that artstyle. no wait craz'd exists so it's already done
the chillaxest of dragons
- Nathan the Talkmaus
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Re: Wings of Vi - Not Myougi's Castle
He should hire the guy who did Dragon: A Game About A Dragon to do the art for a remake.
Winner of the Horikawa Blessing 2015
Re: Wings of Vi - Not Myougi's Castle
ExactlyWhimsical Calamari wrote:And perhaps locking you out of the rewards of harder difficulties if you switch down during a run.Ometeotl wrote:The solution is to let you change the difficulty whenever, like many other games.
- eigenvice
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Re: Wings of Vi - Not Myougi's Castle
Wow, this is actually super interesting. Link: SGDQ Mortal/Purified Any % in 41:39.Pikabread wrote:I don't really have issues with the enemies, and I will say speedruns of this game are legit pretty awesome. I would go watch the AGDQ one if you haven't.
Re: Wings of Vi - Not Myougi's Castle
According to the dude at the end of that speedrun, the glitch I made a video of earlier in this thread used to actually be useful for speedruns?
- alleightbits
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Re: Wings of Vi - It's finally over
Well, this game was certainly a thing. Yeah, just a thing, really.
Re: Wings of Vi - Not Myougi's Castle
Dunno if anyone is still interested in this game, but I finally got a good speedrun time I'm happy with. :D
Might be entertaining if all you've seen is raocow playing
https://www.youtube.com/watch?v=Sk42e42usH8
Might be entertaining if all you've seen is raocow playing
https://www.youtube.com/watch?v=Sk42e42usH8
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Re: Wings of Vi - Not Myougi's Castle
Count me in! I genuinely appreciate this game despite all the crud that's been thrown at it. Your speedrun is pretty nice, by the way. The shortcuts and such are done really well! (especially the missile section skip, that was better the the GDQ showcase in my opinion)Freakguy wrote:Dunno if anyone is still interested in this game, but I finally got a good speedrun time I'm happy with. :D
Might be entertaining if all you've seen is raocow playing
https://www.youtube.com/watch?v=Sk42e42usH8
(Formerly Jayoshi)
- Crow
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Re: Wings of Vi - Not Myougi's Castle
Okay, I agree 100% on Giana Sisters here but Rex Rocket's final boss is like, the perfect difficulty. It takes a bit of learning but when you get the hang of it it's super fun and it's not really beyond the difficulty of the other bosses.SAJewers wrote:I swear, Both the original Giana Sisters: Twisted Dreams and Rex Rocket, two games that I both think are amazing games that raocow should play, also have final bosses that are insanely difficult, and end up being brick walls that many people give up on. It's weird.
Just got through watching this series because at first I wanted to play the game but when I saw that the final boss took 6 videos to complete I was like "welp I'm never playing this". So yeah.
I can't wait for Rex Rocket because it does have similar learning-type bosses but they are a lot tighter, not as tanky, and way, way more fun. Also the platforming isn't as trial-and-error nonsensical as Wings of Vi, either. Man, Rex Rocket was great, better than I expected even.
anyways honestly the breaking point of the final boss for me is, actually, the constant life-drain. the fact that you're expected to get almost every healing orb to outpace it combined with the fact that it's entire impossible for them to be placed in ways such that you'll likely lose more health getting them due to RNG is what seemed to wreck things more than anything else. the pentahexes are stupid and the worms are overkill as heck but I think the boss was just flawed on a fundamental level to begin with anyways.
For what it's worth, La-Mulana is another game that falls into the category of "wow this is a really good final boss". Maybe a tad long, but it was one of my favorite bosses in the game (and there were a few bosses I -hated-, too.Leet wrote:Yeah, this. Going all-out with the very, very end makes sense. Probably better to regulate it to the "bonus"/true final world, though (see: Cave Story, La-Mulana, desunoya games...)
Viy
can go rot in hell.)I do agree 'cause having played Valdis Story through on normal as Wyatt and hard as Reina, to 100% completion on both, it's really a pretty dang fun game. Aside fromWhattayaBrian wrote:One day...one day raocow needs to go back and finish Valdis Story...
i've honestly never played a video game in my life
- Nathan the Talkmaus
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Re: Wings of Vi - Not Myougi's Castle
Cave Story follows a good difficulty curve if you take the machine gun at the first opportunity, never trade it away, and ignore the existence of the "postgame" and consider defeat of the Doctor to be the game's "true ending",
I'm not familiar enough with the non-Commodore/Amiga Giana Sisters games, Rex Rocket, or La-Munala to make any sort of comparison.
and having Curly alive and non-amnesiac as the best bonus
. Blood-stained Sanctuary or whatever they want to call it today can go sit in the "bad ideas" corner, along with 80% of Wings of Vi and 99% of "I'll cram Touhou references into something Mario-related".I'm not familiar enough with the non-Commodore/Amiga Giana Sisters games, Rex Rocket, or La-Munala to make any sort of comparison.
Winner of the Horikawa Blessing 2015
- WhattayaBrian
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Re: Wings of Vi - Not Myougi's Castle
Bahamut is the only boss I truly dislike in that game (and he's even worse in the remake). But yeah the final boss is thematically awesome.Parama wrote:For what it's worth, La-Mulana is another game that falls into the category of "wow this is a really good final boss". Maybe a tad long, but it was one of my favorite bosses in the game (and there were a few bosses I -hated-, too.Viy
can go rot in hell.)
Cave Story's Hell is one of the best things to ever come out of gaming. It is a sublime mix of storytelling, adrenaline, and challenge cooked up as a reward for doing some admittedly arbitrary things throughout the main game.Nathan the Talkmaus wrote:Blood-stained Sanctuary or whatever they want to call it today can go sit in the "bad ideas" corner
If you read this post and thought "Wow, what a swell guy, I sure would like to hear his voice and also watch videogames?" then do I have a link for you.
Current Game: Distorted Travesty 3
Current Game: Distorted Travesty 3
Re: Wings of Vi - Not Myougi's Castle
I agree with Parama on Viy. Viy is the only boss I have notable trouble with even when very overpowered. I've gone and collected every powerup I can get access to including getting some of the stuff in the Tower of the Goddess before defeating Viy (WhattayaBrian wrote:Bahamut is the only boss I truly dislike in that game (and he's even worse in the remake). But yeah the final boss is thematically awesome.Parama wrote:For what it's worth, La-Mulana is another game that falls into the category of "wow this is a really good final boss". Maybe a tad long, but it was one of my favorite bosses in the game (and there were a few bosses I -hated-, too.Viy
can go rot in hell.)
through the Gate of Time shortcut
) and I still have trouble with him half the time. The only time I don't struggle all that much with him is if I make sure to have the pistol and full ammo when I get to Viy which kinda feels like cheating.Bahamut can be annoying but at least in his case he's not an auto scrolling level (well technically his arena is kinda autoscrolling but I'm not talking about the autoscroll itself here) which drains your health stupidly fast if you touch him on top of his other wide ranging attacks. (And actually keeping off Viy can be a serious chore if you're having to rely on melee weapons.)
- Crow
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Re: Wings of Vi - Not Myougi's Castle
for what it's worth I think Cave Story is an overrated mess of a game but that's neither here nor there
i've honestly never played a video game in my life
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Re: Wings of Vi - Not Myougi's Castle
I'm afraid to inform you that's not a wordParama wrote:pentahexes
Hexagram was what you were looking for, probably.
I gave you the benefit of the doubt at first, but now I really think you just hate anything that's above a certain difficulty level, no matter what it is.Nathan the Talkmaus wrote:Blood-stained Sanctuary or whatever they want to call it today can go sit in the "bad ideas" corner, along with 80% of Wings of Vi and 99% of "I'll cram Touhou references into something Mario-related".
Is that the case here? I'm completely fine with it, (some people just don't like hard games, after all) but I can't tell whether it's the stage or the difficulty you don't like.
Last edited by Zha Hong Lang 8 years ago, edited 1 time in total.
(Formerly Jayoshi)
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Re: Wings of Vi - Not Myougi's Castle
I'm afraid to inform you that I didn't intend for it to be a wordJayoshi wrote:I'm afraid to inform you that's not a wordParama wrote:pentahexes
i've honestly never played a video game in my life
- Voltgloss
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Re: Wings of Vi - Not Myougi's Castle
I'm afraid to inform you both that it actually is a word, but it means something utterly different - a pentahex is basically five conjoined hexagons.Parama wrote:I'm afraid to inform you that I didn't intend for it to be a wordJayoshi wrote:I'm afraid to inform you that's not a wordParama wrote:pentahexes
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Re: Wings of Vi - Not Myougi's Castle
Well, I knew that it could exist under a different context, (after all, it is the prefix for five conjoined with the stem word for six) but it doesn't even remotely mean anything related to what parama was talking about.Voltgloss wrote:I'm afraid to inform you both that it actually is a word, but it means something utterly different - a pentahex is basically five conjoined hexagons.
But eh, doesn't matter that much
(Formerly Jayoshi)
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Re: Wings of Vi - Not Myougi's Castle
i tried to make up a silly raocowism-type word i'm sorry
i've honestly never played a video game in my life
Re: Wings of Vi - Not Myougi's Castle
The creator of Wings of Vi released a similar game less than a month ago.
https://grynsoft.com/roah
Those female character designs look a little yikes tho
https://grynsoft.com/roah
Those female character designs look a little yikes tho
- Leet
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Re: Wings of Vi - Not Myougi's Castle
Kind of like Wings of Vi characters?
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
- SAJewers
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Re: Wings of Vi - Not Myougi's Castle
"Mixed" Reviews on Steam, with people complaining on bugs and lack of polish.
Might be wise to at least wait for a bit?
(Also this probably should've gone in the request grab-bag)
Might be wise to at least wait for a bit?
(Also this probably should've gone in the request grab-bag)
- Crow
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Re: Wings of Vi - Not Myougi's Castle
this game friggin' sucked the first time why would we want to return to another from the same dev
i've honestly never played a video game in my life
- The Doctor
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Re: Wings of Vi - Not Myougi's Castle
I loved Wings of Vi both as a game and an LP, but Roah looks like crap. Also, I'm older now and the female character designs bother me a lot more than they did 5 years ago. I think it's best to just forget about this game.
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Re: Wings of Vi - Not Myougi's Castle
How in the Sam hell was this played four whole years ago? Holy cannoli
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