Yeah, the premise is still the same, although I did the verse rewrite before Voldemort left, so the text is different. The entrance is under a gravestone in the town on island 2, although that town is somewhat abandoned. Thinking I'd like to call the dungeon "Town's Grave" given the entrance and its Triforce piece image. And the graphics are still Gameboy, so Gameboy music might be fitting.CodeGorilla wrote:Oh right, that's a thing, since what's-his-bucket also did the music for my dungeon originally.Nabe wrote:Yo! Good to see you.CodeGorilla wrote:In spite of being a full-time software engineer, I find myself not really doing enough programming these days, and I've got an itch that needs scratching. I am willing to work on boss scripts if need be. I have some experience with ghost.zh, and I still have all the tools and reference sites bookmarked on my laptop from doing what's-his-bucket's boss fight. I can't promise that they will be A++ super polished 10-out-of-5-stars amazeballs, but they should at least be decent. And, y'know, done in time to test so that rao could play it after MaGLX2 is done.
tl;dr: I helped on this and I still wanna see this get done so I'mma try to help more.
Pick some music for Level 5. :D
Are we still going with the idea that it's the buried ruins of a town, possibly underneath an actually usable town?
If you want to play it, the most recent version is in Master Copy.qst, in Debug Warp 1.