MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
alan davis vs colin mochrie! someone go suggest that to the epic rap battles guy
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
Hey, I just noticed this. So, uh... it's NOT over 9000, then.Nathan the Talkmaus wrote:Continuing a meme is -9001 points
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
It's negative over nine thousand, or less than minus nine thousand. There are a few ways to word it.ztarwuff wrote:Hey, I just noticed this. So, uh... it's NOT over 9000, then.Nathan the Talkmaus wrote:Continuing a meme is -9001 points
English is fun like that sometimes, with doubled negatives flipping each other rather than intensifying.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
So like, my hype for this has started to die down, not out of disinterest but more since it's been a long time since the main event started and enough time has just passed on its own to not still be on the edge of my seat each day waiting for potential updates.
I gain like 171 points for this, right? Even if they're converted to Canadian and are only worth like 3 after?
I gain like 171 points for this, right? Even if they're converted to Canadian and are only worth like 3 after?
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
I'm still keeping my eyes firmly fixed on the processed and judged levels list for updates, even when it's about a month since it has last been updated!
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
I had a strange dream that everyone got their scores and certain levels were much lower than others.
"That's embarrassing"
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
Gosh... that's something I didn't even consider. What is the US Point to UK Point conversion rate?RenaTurnip wrote:So like, my hype for this has started to die down, not out of disinterest but more since it's been a long time since the main event started and enough time has just passed on its own to not still be on the edge of my seat each day waiting for potential updates.
I gain like 171 points for this, right? Even if they're converted to Canadian and are only worth like 3 after?
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
One US point to 0.6 UK points.ztarwuff wrote: Gosh... that's something I didn't even consider. What is the US Point to UK Point conversion rate?
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
He's already neglected his family, friends, meal intake, and personal hygiene to focus on the thread for the past month. You're kicking him while he's down.Horikawa Otane wrote:Sorry your level has been disqualified for you looking at the processed level thread too much.Dog In Da Grass wrote:I'm still keeping my eyes firmly fixed on the processed and judged levels list for updates, even when it's about a month since it has last been updated!
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
Damn, you made me look. Still not updated, either >:(Horikawa Otane wrote:Sorry your level has been disqualified for you looking at the processed level thread too much.Dog In Da Grass wrote:I'm still keeping my eyes firmly fixed on the processed and judged levels list for updates, even when it's about a month since it has last been updated!
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
The disqualifications will continue until morale improves.Horikawa Otane wrote:Sorry your level has been disqualified for you looking at the processed level thread too much.Dog In Da Grass wrote:I'm still keeping my eyes firmly fixed on the processed and judged levels list for updates, even when it's about a month since it has last been updated!
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
I"m still as pumped as ever! :Dhardcore_crispy wrote:The disqualifications will continue until morale improves.Horikawa Otane wrote:Sorry your level has been disqualified for you looking at the processed level thread too much.Dog In Da Grass wrote:I'm still keeping my eyes firmly fixed on the processed and judged levels list for updates, even when it's about a month since it has last been updated!
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
Can we at least hope for the judging to be finished before the end of summer? I can't wait to find out how much I suck.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
The anticipation is killing me at this point. Even more so because I'm sure we've got a long wait ahead of us still.Oddwrath wrote:Can we at least hope for the judging to be finished before the end of summer? I can't wait to find out how much I suck.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
"final papers" seem like an important milestone, so congrats on acomplishing whatever you just did!
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
I'm in no dramatic hurry for "officially posted" updates, but I'm just hoping this means there have been no more entries that have broken rules or are unplayable.
Specifically mine of course.
Specifically mine of course.
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
Oh man, I have so much hype for this that I've now rewatched both raocow's run of MAGLX and A2XT, and am now getting dangerously close to starting building a Demo fangame with its own engine despite having no time at all in which to do this.
help.
help.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
Stop don't get caught in the vortex stick to a maximum number of projects at once don't follow your sudden whims and inspiration don't think about how Demo is awesome and totally deserves her own everything and how cool you could make it and the things you could do for her that SMBx/SMW won't do and the custom features andHoeloe wrote:Oh man, I have so much hype for this that I've now rewatched both raocow's run of MAGLX and A2XT, and am now getting dangerously close to starting building a Demo fangame with its own engine despite having no time at all in which to do this.
help.
help.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
...don't look at me, I'm still stuck at the puzzle relay
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
Demo Parodius. With levels like Science's Lab and Inside Pandamona's Box.
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
Nah you're okay, that's the exact right amount of hype for MaGL X2.Hoeloe wrote:Oh man, I have so much hype for this that I've now rewatched both raocow's run of MAGLX and A2XT, and am now getting dangerously close to starting building a Demo fangame with its own engine despite having no time at all in which to do this.
help.
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
I've had a plan for a while that is sort of a cross between Mario and Crash Bandicoot, with Demo and Iris as the protagonists.hardcore_crispy wrote:Demo Parodius. With levels like Science's Lab and Inside Pandamona's Box.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
That sounds realllly good. I haven't played CB in years.Hoeloe wrote:I've had a plan for a while that is sort of a cross between Mario and Crash Bandicoot, with Demo and Iris as the protagonists.hardcore_crispy wrote:Demo Parodius. With levels like Science's Lab and Inside Pandamona's Box.
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
help it's already started.hardcore_crispy wrote:That sounds realllly good. I haven't played CB in years.Hoeloe wrote:I've had a plan for a while that is sort of a cross between Mario and Crash Bandicoot, with Demo and Iris as the protagonists.hardcore_crispy wrote:Demo Parodius. With levels like Science's Lab and Inside Pandamona's Box.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
I've never played Crash Bandicoot at all. I was on the N64 when it was new and even when I did get into the PlayStation family of consoles it was for the RPGs and not the platformers.
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