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Submission Guidelines (READ FIRST)

The second SMBX collab!
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SAJewers
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by SAJewers »

I just fixed the music issue people were having in the Devkit. Also, made a slight edit to the SMW POW Door to make it look less like a reset door, and removed the curtain graphic on the titlescreen. Will probably replace that graphic later.

http://www.mediafire.com/download/d6ydy ... DevKit.zip

No update download, since I replace all the music.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by SAJewers »

Updated the Devkit:

- Fixed a few graphics, such as Catnip
- New exe with replaced HUD graphics (does not change the Bowser car yet)
- Doctor Shemp's Sound Effects v1!
- Fixed a few OW songs not playing
- Includes msvcr110.dll and the VS2012 redist.

http://www.mediafire.com/download/d6ydy ... DevKit.zip

No update archive because I forgot to make that this time around
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by SAJewers »

Updated the Devit:

-Fixed a graphics issue with an effect
-New soundpack and submitted remix.

http://www.mediafire.com/download/d6ydy ... DevKit.zip
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by SAJewers »

OK, I updated the devkit to merge in most of the changes from SMBX 1.3.0.1 (viewtopic.php?f=11&t=14445 )

the exe was not changed (so any exe editing they did is not included. I also did not include the two replaced SMB3 sizables, nor the OW graphics (since those are being changed anyway). Sounds were left untouched as well, even though there are still a few defaults (if Doctor Shemp wants incorporate those, he can do that.)

http://www.mediafire.com/download/d6ydy ... DevKit.zip
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Re: Level Submission FAQ/Notes (Download Devkit Here)

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http://www.mediafire.com/download/d6ydy ... DevKit.zip

Fixed a few missing graphics, and includes new sound pack.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by SAJewers »

The Base Game archive is now self-extracting, and will auto-install the Visual Studio 2012 Runtime.

http://www.mediafire.com/download/pxtd6 ... nstall.exe

Only change between this and Yesterday is inclusion of the Updated exe that I forgot to copy over. If that's all you need: http://www.mediafire.com/download/2vu3v ... a2mbxt.exe
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by SAJewers »

I updated the Base Game to include the new LunaDLL. If you just need to update LunaDLL: https://dl.dropboxusercontent.com/u/490 ... ls/DLL.zip

Entire Archive (Give it 10 mins)
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by SAJewers »

Just wanted to mention that I updated/fixed the OP. I also modified the Infobox template on the wiki (and I explain it in the OP), so it's slightly easier for me to quickly glance at a level and get it's information. If someone wants to help me out in modifying all the level pages, feel free.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by Mikkofier »

SAJewers wrote:

[*]Create a page on the wiki with the name of the level. Scroll down and click the add Infobox button, and fill in the information with the following:
What button? I can't find it, I can't even scroll down.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by SAJewers »

On the right side.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by Mikkofier »

Thanks, now I feel dumb. :oops:
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by Mystick »

Umm, I don't want to be a hassle (being the new member and stuff), but is it still possible to submit levels? If so, is there some kind of deadline?

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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by Mikkofier »

The submissions for episode 1 closed some time ago, but the other two episodes are still open.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by Mystick »

Umm, um, I'm your typical newcomer who's all crazy about A2MBXT and I don't know how to add an already created page to the Submitted Levels section.

If anyone wants to help, then great.
If not... then I shall destroy the level that took me like a 100 hours to create.

(The 100 hours part isn't true. Maybe.)
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by KingTwelveSixteen »

Mystick wrote:Umm, um, I'm your typical newcomer who's all crazy about A2MBXT and I don't know how to add an already created page to the Submitted Levels section.

If anyone wants to help, then great.
If not... then I shall destroy the level that took me like a 100 hours to create.

(The 100 hours part isn't true. Maybe.)
Try using the 'link' function for text over the level name. Link it to the page about the level.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by RozajAlMubarak »

Can I still submit or is everything full??
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by KingTwelveSixteen »

RozajAlMubarak wrote:Can I still submit or is everything full??
Mikkofier wrote:The submissions for episode 1 closed some time ago, but the other two episodes are still open.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by Sorel »

Is Videogame music allowed?
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by jayScribble »

FluffiMasta wrote:Is Videogame music allowed?
Unless it causes a copyright strike on youtube, you can use videogame music.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by docopoper »

I think the rule of thumb with Nintendo music is that any game made by Nintendo after and including Mario Galaxy 1 is a YouTube strike possibility.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by Doctor Shemp »

From uploading my Yoshi's Island race, I can tell you that Super Mario Sunshine gets ContentID'd as does the Athletic theme from Yoshi's Island.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by docopoper »

Really? D: Aww.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by PKBeloved »

Um, when is the deadline for episode 2 submissions? :)
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by Willhart »

PKBeloved wrote:Um, when is the deadline for episode 2 submissions? :)
It's not technically even started yet since the episode 2 levels are not collected anywhere. There will probably be a submission period later specifically for that episode. The levels that have been sent already need to be approved too. There is still a lot of time to submit levels.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Post by Bryux »

SAJewers wrote: WE WILL PROBABLY NOT ACCEPT OUTRIGHT ANY LEVELS THAT CONTAIN OR USE ANY OF THE FOLLOWING:
  • stuff
  • Use of the SMB3 Leek multiple times
  • more stuff
Sooo, this means that I can't have a normal exit with a leek and a secret exit with a leek, right? One of them has to be something else?

Honestly, that seems kinda stupid. Oh well, I suppose I'll have to make my episode 2 level with only 1 leek...
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