I just noticed that the cat planet image is directly visible on the wiki. Given the spoiler nature of it, it should probably be removed or hidden somehow.
ASMBXT - Graphics
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Re: ASMBXT - Graphics
The first thing I would do with infinite power would be to make myself a cave where I could look at my shadow forever.
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I made a game called Utter Confusion! Play it! :D
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I made a game called Utter Confusion! Play it! :D
It's a lot of fun and has been incredibly popular at every indie game dev party I've brought it to.
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Re: ASMBXT - Graphics
Kood has a graphics glitch in that his feet don't touch the ground in Tanooki form.
I also feel like Iris needs a more interesting raccoon form than just the tail + ears, but since I'm not making any of the graphics beggars can't be choosers?
I also feel like Iris needs a more interesting raccoon form than just the tail + ears, but since I'm not making any of the graphics beggars can't be choosers?
- SAJewers
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Re: ASMBXT - Graphics
Are any other graphics being made, such as raocow Coins or shyguys replacements?
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Re: ASMBXT - Graphics
Gaze also upon my
Re: ASMBXT - Graphics
Excellent Ice Flower, instantly recognizable from the Fire version yet works conceptually!
I'm working on fixing Kood's sprites for a final release.
I'm working on fixing Kood's sprites for a final release.
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Re: ASMBXT - Graphics
It strikes me that Raccoon Iris loses her ears in certain poses- when going through pipes and up vines, for example. I don't know if I'm good enough at sprite work to actually fix that though...
Also 'Tanooki' Iris's 'Statue' form doesn't do enough to distinguish itself graphically.
Also 'Tanooki' Iris's 'Statue' form doesn't do enough to distinguish itself graphically.
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Re: ASMBXT - Graphics
there, fix'tdr_kraid wrote:It strikes me that Raccoon Iris loses her ears in certain poses- when going through pipes and up vines, for example. I don't know if I'm good enough at sprite work to actually fix that though...
Also 'Tanooki' Iris's 'Statue' form doesn't do enough to distinguish itself graphically.
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If I didn't like anybody who had a different opinion than me on something I like I wouldn't have any friends.-Bwarch
- SAJewers
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Re: ASMBXT - Graphics
Will that be done today? I'm waiting on this before releasing an update to the devkit.Cadwyn wrote:Excellent Ice Flower, instantly recognizable from the Fire version yet works conceptually!
I'm working on fixing Kood's sprites for a final release.
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Re: ASMBXT - Graphics
Whoa, that effect you used for 'Tanooki' Iris is... pretty neat! I didn't know it was possible to use masks in that way.darkychao wrote:there, fix't
Anyway, what I wonder is whether people prefer darkychao's original Raccoon Iris or my own edited version. I'm down with either.
Re: ASMBXT - Graphics
I should be able to get it out by 8pm EST.SAJewers wrote:Will that be done today? I'm waiting on this before releasing an update to the devkit.
- SAJewers
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- SAJewers
- ASMBXT Level Wrangler/A2XT Project Coordinator /AAT Level Designer
- Posts: 4218
- Joined: 12 years ago
- Location: Nova Scotia
Re: ASMBXT - Graphics
Updated the dropbox for Kood! I fixed a few bugs in his other sheets, so it's best to just replace the full set to make sure all the changes take effect.
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Re: ASMBXT - Graphics
The animated Ice Flower in SAJewer's dev kit was kind of funny-lookin', and the mask was broken. So enjoy my fixed versions I guess? http://i.imgur.com/stQgCy1.gif http://i.imgur.com/X7KB7M5.gif
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Re: ASMBXT - Graphics
graphics fix for demo and raocow
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Check out my TF2 community workshop stuff:BeatBoxingBoo wrote:a medley is just, like, a mixture of medics
Crust Crusher
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If I didn't like anybody who had a different opinion than me on something I like I wouldn't have any friends.-Bwarch
- SAJewers
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Re: ASMBXT - Graphics
Were the SMB3 Large Koopa/Goomba done? If not, here's a start: viewtopic.php?p=101979#p101979