(shouting)

Level Submissions

Anthrax 2 Multiply Themodynamics
Septentrion Pleiades
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Re: Level Submissions

Post by Septentrion Pleiades »

Level name: Time Will Hide Your Way

http://www.mediafire.com/?zday3t1mopc90lw

Suggestion: On the over world the secret exit should have a drop in elevation into the ground.

Hopefully I could get that new level spot soon.
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Schnurmanator
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Re: Level Submissions

Post by Schnurmanator »

SyStemkraSh5642 wrote:@ Schnurmanator: You didn't specify which slots your blocks, sprites, and music go on.
Here you go.
Blocks
"cointoll.asm" block created by SL. I inserted this block on Map16 tile 284F.

Sprites
"goomba.asm" sprite is a Normal Shooter created by Davros. I inserted/reserved slot C0 for this sprite.

Music
"butternz.txt" and "butternz.spc" were created by Wyatt. I inserted/reserved slot 52 for the music.

Map16 Spaces
Page 28:
2800-287F
28E0-28E7
28F0-28F7

Page 43:
4310-433F

EXGFX
I reserved files 1F6-1F9
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limepie20
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Re: Level Submissions

Post by limepie20 »

Here's TurboPup's level. I would not like to be given credit for it. If anything is missing, please let me know.
Septentrion Pleiades
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Re: Level Submissions

Post by Septentrion Pleiades »

Here's this thing. I need to make a few changes to make sure the player can't break the gimmick.

http://www.mediafire.com/?e3u3fpdf1dq82l5
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SyStemkraSh5642
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Re: Level Submissions

Post by SyStemkraSh5642 »

@ Septentrion Pleiades: Both of your levels are inserted.
@ limepie20: TurboPup's level can't be inserted since the level slot was already taken (but you saw this already in the update thread).
@ Schurmanator: Alright, your resources are inserted.
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Kevinskie555
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Re: Level Submissions

Post by Kevinskie555 »

Did you guys overlook my level or...? :s
My hack:
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Lookie! It's Goofy Bowser Junior
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raocow
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Re: Level Submissions

Post by raocow »

the management site says that it's inserted..?
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Jesuiscontent
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Re: Level Submissions

Post by Jesuiscontent »

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Kevinskie555
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Re: Level Submissions

Post by Kevinskie555 »

Jesuiscontent wrote:It is
Sorry I'm blind x.x
My hack:
Image ''creator''
Lookie! It's Goofy Bowser Junior
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Argumentable
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Re: Level Submissions

Post by Argumentable »

I feel like I've gutted this but here's my edit. It doesn't use level 45 so you may or may not want to open that up if need be.

I'm probably done with it though.
I'm on Youtube andTwitter and Discord so say hi to me on there cause I don't really post here also I have sigs off so I can make my sig as ugly as I want and it won't bother me this is my sig btw
SyStemkraSh5642
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Re: Level Submissions

Post by SyStemkraSh5642 »

Argumentable wrote:I feel like I've gutted this but here's my edit. It doesn't use level 45 so you may or may not want to open that up if need be.

I'm probably done with it though.
Alright, it's inserted. I edited it very slightly in some parts to make a few things easier to get. Instead of a Mushroom spawning in thin air, I edited it so that Demo will instantly be Big/Super status with ASM. The entrance pipe at 4C was shifted over to the left one space, the arrow blocks from the multi-coin block on the side were extended by two tiles, and the final Parrot Coin was moved down a tile.
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Argumentable
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Re: Level Submissions

Post by Argumentable »

You may want to turn off the "no yoshi" intro too cause apparently I forgot.
I'm on Youtube andTwitter and Discord so say hi to me on there cause I don't really post here also I have sigs off so I can make my sig as ugly as I want and it won't bother me this is my sig btw
Septentrion Pleiades
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Re: Level Submissions

Post by Septentrion Pleiades »

Argumentable wrote:You may want to turn off the "no yoshi" intro too cause apparently I forgot.
I thought that since yoshi was going to be removed at he start of every level, that none of the level would have that in the final product.
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swirlybomb
a bomb that is swirly
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Re: Level Submissions

Post by swirlybomb »

Hope I'm doing this all right!

Level was cleared by Systemkrash (and the edit proposed was done). viewtopic.php?f=9&t=1273&p=127832#p127832

Level 00A, Ye Olde Spookhouse:
http://dl.dropbox.com/u/14760273/Talkha ... khouse.rar
anonymousbl00dlust wrote:All the obstacles in my level can be beaten on the players first attempt without any 'future predicting'.
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Camoslash
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Re: Level Submissions

Post by Camoslash »

Alright got a question. How do I only export 1 .mwl file? It keeps trying to make me export multiple levels =/
Septentrion Pleiades
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Re: Level Submissions

Post by Septentrion Pleiades »

Camoslash wrote:Alright got a question. How do I only export 1 .mwl file? It keeps trying to make me export multiple levels =/
It will still have 1 mwl file for each level.
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Camoslash
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Re: Level Submissions

Post by Camoslash »

Yes I know, but I just wanted 13B, not every single level that has been edited in the ROM =| Oh well, I guess I will just make a temporary folder to dump them into.
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Jesuiscontent
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Re: Level Submissions

Post by Jesuiscontent »

File -> Save Level to file as? Pretty sure this gives you only the current level?
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Camoslash
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Re: Level Submissions

Post by Camoslash »

Oh yup, figures I would miss that lol, anyways thanks =)
Septentrion Pleiades
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Re: Level Submissions

Post by Septentrion Pleiades »

Something to do with layer 2

http://www.mediafire.com/?g9o9pn7xvphi0e6

Everything should be explained in the txt file

I made one part slightly easier, and change sprite memory to remove slowdown.
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Camoslash
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Re: Level Submissions

Post by Camoslash »

Level: 13B

Name: Irritating...

# Of Exits: 1

Music Slot: 4A

ExGFX?: Nope

Custom Sprites?: Only the Box!

In the Box: I would like a SUN! Yup, because the level is wicked hot, so it only makes sense right? I would draw it, but... I suck at drawing plain and simple haha.

Additional Info:
- SHOULD BE PLACED AFTER THE RED SWITCH PALACE (IF POSSIBLE).

Message Box #1
Ohh man! The
heat is really
bothering your
eye! You better
find a way outta
here before it
gets worse!
Also with the .ZIP Folder:
-.mwl File
-IPS File
-This in Notepad Version =D

.ZIP Folder
http://www.mediafire.com/?6w08qbsdq684phe
SyStemkraSh5642
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Re: Level Submissions

Post by SyStemkraSh5642 »

Alright, levels 00a (swirlybomb), 021 (Septentrion Pleiades), and 13b (Camoslash) are inserted. The next base ROM will be pumped out soon.
limepie20
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Re: Level Submissions

Post by limepie20 »

Took me long enough.

Punctuated Time by Cheeseofdoom and limepie20
SyStemkraSh5642
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Re: Level Submissions

Post by SyStemkraSh5642 »

Sorry for the VERY late response; Punctuated Time (006) was inserted a week ago.
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Paralars
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Re: Level Submissions

Post by Paralars »

Gelatin Factory.
The workers only area works better now.
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