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Level Submissions

Anthrax 2 Multiply Themodynamics
limepie20
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Joined: 10 years ago
Location: Doesn't Matter

Re: Level Submissions

Postby limepie20 » 8 years ago

Hey, guys.
I've switched to LM 1.9 so you can use those map16 files now if you want.

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Cmbheadquarters
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Joined: 9 years ago

Re: Level Submissions

Postby Cmbheadquarters » 8 years ago

Cleared by FlameofDoubt, proof in submissions.txt

Hope I ain't to late!

http://bin.smwcentral.net/u/15352/024%2BAirArena.zip

and lime, THANK GOD! I totally didn't know they were incompatible with LM 1.82-
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Lobster_Horde
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Joined: 9 years ago

Re: Level Submissions

Postby Lobster_Horde » 8 years ago

LINK FIXED!
Please accept my deepest apologies for the inconvenience!

Here is my level, Painting the Treehouse. It was cleared by limepie20.

Thanks go to Cheeseofdoom for the palette, Isocitration for the bird graphic, ProfessorDemetri for the background, and Paralars for the block code.

Link: http://files.chemicalservers.com/downlo ... fn=PTT.zip

I'll be checking back every once in a while in case there are any problems, so let me know if there are any.
Last edited by Lobster_Horde on 19 Feb 2012, 14:25, edited 1 time in total.

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shdwdrgnix
Posts: 1
Joined: 9 years ago

Re: Level Submissions

Postby shdwdrgnix » 8 years ago

Here's the level (level 009) I made, The level with slippery floors and an angry ghost.

Cleared by flameofdoubt after fixing the missing corner tiles.

The level with slippery floors and an angry ghost

Any extra info (including the chest info) can be found in details.txt, everything else is in its respective folder



Hope I did this right, contact me if anything is up.
Last edited by shdwdrgnix on 19 Feb 2012, 05:07, edited 1 time in total.

SyStemkraSh5642
Posts: 0
Joined: 11 years ago

Re: Level Submissions

Postby SyStemkraSh5642 » 8 years ago

Wyatt wrote:SyStemkraSh5642: You're cleared!
flameofdoubt wrote:What you have at the moment is basically cleared.
018 - Aerial Athletics (Download)

Level018.mwl
Level03E.mwl
Level03F.mwl
Hello, in the credits I would like my name as "SyStemkraSh".
This level has 2 exits.

Map16 page goes on page 1C and 53

Level 018:
Background bank is 01
Uses song slot 30
Level 03E:
Background bank is 01
Uses song slot 32
Level 03F:
Background bank is 01
Uses song slot 30

In case something happens, Secondary Exit 0ED leads to level 018, screen E. "Vertical Pipe Exit Down"
X = B FG = C0
Y = 2 BG = C0
S = 0
Secondary Exit 0EE leads to level 03F, screen 1E. "Vertical Pipe Exit Up"
X = 8 FG = C0
Y = 6 BG = C0
S = 1

30.txt goes in slot 30
32.txt goes in slot 32

You can put whatever you want in my chest.

-----

Things that can be removed that I requested from the wiki:
ExGFX Slot 108
Secondary Slot EF
5307-530F to 5347-534F, and then 5350-53FF in Map16, Pg. 53

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Saturn Moriya
Posts: 2
Joined: 9 years ago

Re: Level Submissions

Postby Saturn Moriya » 8 years ago

http://bin.smwcentral.net/u/13354/Submi ... %2B11A.rar
Stuff for level 11A. Please tell me if I did anything wrong.
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Your blood their blood serves the same!!

limepie20
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Joined: 10 years ago
Location: Doesn't Matter

Re: Level Submissions

Postby limepie20 » 8 years ago

New Rule:
Use LM 1.9 and submit the .map16 files instead of .bins.

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shdwdrgnix
Posts: 1
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Re: Level Submissions

Postby shdwdrgnix » 8 years ago

map16.rar
Like this?

limepie20
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Location: Doesn't Matter

Re: Level Submissions

Postby limepie20 » 8 years ago

Oh yeah, you didn't have to because you already submitted, but thanks anyway.

I'ts just because I'm using LM 1.9 now and I don't even know how .bins work with that.

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Daizo
Posts: 72
Joined: 8 years ago
Location: The Underworld

Re: Level Submissions

Postby Daizo » 8 years ago

I'd like to submit my level "The Great Pit" here.

It was cleared by flameofdoubt (Thanks man)

The Download
My YouTube channel - P-Switch... - 100 Rooms of Enemies: The Nightmare Edition
Links above if you want to check 'em out... or not, since these are overlooked.

SyStemkraSh5642
Posts: 0
Joined: 11 years ago

Re: Level Submissions

Postby SyStemkraSh5642 » 8 years ago

Diddyboy100 wrote:I'd like to submit my level "The Great Pit" here.
Inserted.

Septentrion Pleiades
Banned
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First name: Stephen
Location: Holstaurus Heaven

Re: Level Submissions

Postby Septentrion Pleiades » 8 years ago

I was just informed that I had a level due, despite it being on the last page. Guess no one really notices the last post on a page. Anyways you can ignore that last one because there was one thing I had to change, that would haunt me the rest of my life.

The last version had only 1 download(I assume Limepie and not systemkrasknumbers), So i don't think any harm will be done with this.

Here is the version I want to submit.
http://www.mediafire.com/?j7n8h4x6kqwxg57
Please read the text file since I change a small but important detail.
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SyStemkraSh5642
Posts: 0
Joined: 11 years ago

Re: Level Submissions

Postby SyStemkraSh5642 » 8 years ago

Septentrion Pleiades wrote:I was just informed that I had a level due, despite it being on the last page. Guess no one really notices the last post on a page. Anyways you can ignore that last one because there was one thing I had to change, that would haunt me the rest of my life.
Actually, the level seems to have been inserted already. I'll download this version and re-insert it, though.

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Lobster_Horde
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Joined: 9 years ago

Re: Level Submissions

Postby Lobster_Horde » 8 years ago

LINK FIXED!
Please accept my deepest apologies for the inconvenience!

Here is my level, Painting the Treehouse. It was cleared by limepie20. I'm posting it again because I've now fixed the link.

Thanks go to Cheeseofdoom for the palette, Isocitration for the bird graphic, ProfessorDemetri for the background, and Paralars for the block code.

Link: http://files.chemicalservers.com/downlo ... fn=PTT.zip

SyStemkraSh5642
Posts: 0
Joined: 11 years ago

Re: Level Submissions

Postby SyStemkraSh5642 » 8 years ago

@ Lobster_Horde:
Inserted.

JVyrn
Floof Incarnate
Posts: 28
Joined: 10 years ago

Re: Level Submissions

Postby JVyrn » 8 years ago

initial submission (any further fixes will just be mwl), sure hope this is everything

don't have a name for it yet, but:

Level10E

10E.mwl CB.mwl CC.mwl

author credit: JVyrn a.k.a. zeta
one exit

Music:
Bring Me Home in slot 40
Tension in slot 41

Used only one secondary exit, 1CA

Did not use sublevels 0CA or 0CD (ignore the levelASM in 0CA, that was just for testing)

map16 in page 22 and 57

Chest:
Name: "Minishark" (Sprite: the Minishark icon from Terraria)
35GP
Description: "Half shark, half gun...?"

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Schnurmanator
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Joined: 10 years ago

Re: Level Submissions

Postby Schnurmanator » 8 years ago

Level 124: Nezumi's Farm

Here's the final IPS.

---------------------------------------------------------------------------
http://bin.smwcentral.net/u/8017/Level% ... BFINAL.zip
---------------------------------------------------------------------------


Enjoy!

And sorry it took so long :/

*Updated with Map16 and Exgfx files!
Last edited by Schnurmanator on 27 Feb 2012, 14:19, edited 1 time in total.
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Kevinskie555
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Joined: 10 years ago

Re: Level Submissions

Postby Kevinskie555 » 8 years ago

Hi, took a while to submit but here it is, hope I did this right;

http://www.mediafire.com/?4c0qz8wqugmdkby

My level is Level01E , further information in the text file.
My hack:
Image ''creator''
Lookie! It's Goofy Bowser Junior
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Paralars
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Location: down there (49°1'59"N 8°22'12"O)

Re: Level Submissions

Postby Paralars » 8 years ago

the two changed mwl's for JVyrn's level, also a map16 file with one tile that I used to "fix" an area (2206 I think)
sbmssnaddon.zip
The messagebox (10E-1) text is here
VECTORED ENERGY
CONVEYER SYSTEM\7B\7C

(hazardous for
beings that aren't
acceleration-proof
and possibly cats)
As for spitznagl's level, I didn't get any feedback on the changes I made, but I mainly cut out most of the second half, which was too hard.
If there's nothing to say about that, I'll post the files for that later.
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Ometeotl
Posts: 694
Joined: 10 years ago

Re: Level Submissions

Postby Ometeotl » 8 years ago

I think this should be everything.

http://bin.smwcentral.net/u/1089/Level11B.zip

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Paralars
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Location: down there (49°1'59"N 8°22'12"O)

Re: Level Submissions

Postby Paralars » 8 years ago

here's what I have for spitznagl's level, didn't change much except for cutting stuff out, mainly graphical changes.

please check if the correct parrot coins are used.

http://www.mediafire.com/?ebyj9ga9f2fr1a4

By the way, I'll maybe be less active this month because I'm having my driving test and final exams in school soon-ish. A bit.
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SyStemkraSh5642
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Joined: 11 years ago

Re: Level Submissions

Postby SyStemkraSh5642 » 8 years ago

@ Schnurmanator: You didn't specify which slots your blocks, sprites, and music go on.
@ Paralars: Do you have the music files? I'm missing songs 2C, 31, and 3D.
16, 10e, 11e, 11b are inserted

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Paralars
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Location: down there (49°1'59"N 8°22'12"O)

Re: Level Submissions

Postby Paralars » 8 years ago

I don't have any music files, like I said, I extracted everything from the ips I had, and I don't know a way to extract music files from a ROM.
Maybe spitznagl will post them if you contact him, but I guess that has already been tried.
Maybe someone recognizes the ports used in the level and we can get them from somewhere else.

If not, well we'll have to find another fitting song.
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raocow
the death of the incredible huge
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Joined: 11 years ago
Location: maybe the Wizards are the most complex, and the sales guys are up their daily

Re: Level Submissions

Postby raocow » 8 years ago

Hey, if this means we can actually use some of the original songs composed for this project, I'd call it a plus.
the chillaxest of dragonsImage
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limepie20
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Joined: 10 years ago
Location: Doesn't Matter

Re: Level Submissions

Postby limepie20 » 8 years ago

2C - no clue what this is. Although, i really disagree with the choice of music, and chrom1um's space theme which is already inserted into the baserom would fit a lot better.

The other two aren't even inserted into the level so I can't try to see what they are.


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