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Level Submissions

Anthrax 2 Multiply Themodynamics
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Argumentable
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Re: Level Submissions

Post by Argumentable »

I never use any lols
I'm on Youtube andTwitter and Discord so say hi to me on there cause I don't really post here also I have sigs off so I can make my sig as ugly as I want and it won't bother me this is my sig btw
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ProfessorDemetri
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Re: Level Submissions

Post by ProfessorDemetri »

Argumentable wrote:I never use any lols
I start my day off with a big, steaming, helping of lol. Makes the day go by quicker, if ya know what I mean. :lol:
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Slit08
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Re: Level Submissions

Post by Slit08 »

I don't know which topic fits best but since this one is about levels, that made it in the game and are finished I think this might be an appropriate topic: What about making an ips with all levels that are currently finished?
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yoshicookiezeus
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Re: Level Submissions

Post by yoshicookiezeus »

...you mean like the base ROM?
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raocow
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Re: Level Submissions

Post by raocow »

Okay, hey, guys let's not post in here anymore unless you're actually submitting a thing, okay?

And yeah, the BaseRom is in the baserom thread, it's on the first page here somewhere, look at the OP.
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muuma
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Re: Level Submissions

Post by muuma »

Hey, long time no see...hum, actually, I already submitted everything, but it was at the end of the deadline, but then, raocow made an announcement saying the dealine was reported to August 4th, I only see that now because I don't have the internet at home right now.

I just corrected the musics because they sounded a bit weird (well yeah, I thought it was the deadline so I made them quickly), I corrected some instruments, the volume and made them lighter, so I'm just submitting the musics I made this time, if you would please insert them instead of those I put in my former post (but according to the time, I'm assuming you already inserted them), thank you.

Nothing else has been modified in my level, so I assume it's ok to just upload the musics right?
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12A Light and Darkness music correct.zip
(2.46 KiB) Downloaded 91 times
I see what you did there...
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Tails_155
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Re: Level Submissions

Post by Tails_155 »

Should this thread really be unstickied? That seems like an easy way to lose this thread @_@
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limepie20
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Re: Level Submissions

Post by limepie20 »

I don't think it will come off the first page. It's not extremely important and the only posts that need to be in here are level submissions.
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muuma
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Re: Level Submissions

Post by muuma »

Hi, following limepies advices on the treasure chest (because i didn't know you have to put one), I added mine to the level, so here is a .zip containing a .mwl file of the level I edited to add the chest, the new map16 because limepie told me to use tile 330 on the map16 (hopefully, I took some space back for this) and a text file explaining where the chest is located.

Hope it's ok.
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12A Light and Darkness treasure.zip
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I see what you did there...
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Davvic
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Re: Level Submissions

Post by Davvic »

Never imagined I would get this far. It was a lot of fun. This is my first ever level. Special thanks to limepie for helping me out a billion times ;p

Hopefully I included everything in here!

http://www.mediafire.com/?8687zeo37rfq27m
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kuposan3
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Re: Level Submissions

Post by kuposan3 »

Alright, I think I've finally got the level done and finalized and approved. So here's my final submission for level 102!
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level102submission.zip
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Karatekid5
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Re: Level Submissions

Post by Karatekid5 »

Back from vacation, so Demo Kong Country is now ready to submit! I'm happy with how fast it was able to be cleared.
Also, included treasure chest info in the readme and inserted Sprite 5C to the level.

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Patgangster
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Re: Level Submissions

Post by Patgangster »

DERP DERP DERP
EDIT: [22:54:13] limepie20: read the first post of the thread
My level got cleared a while ago, time to actually submit it!
You can find it... Here!

However, it requires a patch that hasn't been inserted yet - or at least isn't on the list.
Chdata said it would be since it doesn't have any effects on anything else, but hey.
I've included it in the zip file.
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ProfessorDemetri
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Re: Level Submissions

Post by ProfessorDemetri »

If I'm understanding correctly, now I'm cleared from Limepie, with those mistakes fixed.
Here's t3h package with all those parts in it.
If I've forgotten anything, drop me a PM.
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111.zip
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Mochtroidprime
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Re: Level Submissions

Post by Mochtroidprime »

This is where I submit my level after clearing it correct?
Well, I followed the directions very carefully in the OP so I hope I did this right...
Here it is.
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Diortem
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Re: Level Submissions

Post by Diortem »

Now that the level is cleared; here's all the source data I could think of necessary for Level 136. If there are any issues please report to yours truly.
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A2MT 2.16_136_So close, yet so... (Final).zip
(29.87 KiB) Downloaded 68 times
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Cmbheadquarters
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Re: Level Submissions

Post by Cmbheadquarters »

Here is my submission for Level 017, Hey There, Sewage Castle!

http://bin.smwcentral.net/u/15352/017he ... ission.zip

EDIT: Proof of clearing:
Wyatt wrote:
Cmbheadquarters wrote:http://bin.smwcentral.net/u/15352/0A2MT ... castle.ips

Did everthing you said, Wyatt. The pipe feet thing was annoying, even though both pipe and floor were layer priority enabled, part of the pipe is transparent, remember? So i had to make a walk through layer priority enabled black tile underneath the pipe (layer 2) Now it works!

Oh yeah, Thank you very much for the music :D
Never considered the pipe transperecy thing, good job on finding a fix! The new palettes look quite nice as well.

One thing I didn't notice last time: Your chest is a placeholder, not an actual chest. I think the chest is tile 5C, but I'm not too sure about that. You should test your level with the latest baserom to make sure everything works.

Since this is an easy fix, no need to post here again. You are officially cleared, go ahead and submit your level!
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TomPhanto
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Re: Level Submissions

Post by TomPhanto »

My level's been cleared by Wyatt, so here it is:

http://www.mediafire.com/?4vi0ea5l9ua58mk
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ProfessorDemetri
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Re: Level Submissions

Post by ProfessorDemetri »

I'm glad all these levels are getting cleared.
It's good to see steady progress on this project.
Good work guys!
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7TC7
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Re: Level Submissions

Post by 7TC7 »

Level015
P.Key's Mansion

My level got cleared by ProfessorDemetri.
Cleared. Take 'er over to the insertion thread and follow the directions there.
3.5 stars of difficulty!
...and so I did.

Everything should be fine~
Last edited by 7TC7 12 years ago, edited 1 time in total.
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Money
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Re: Level Submissions

Post by Money »

Here it is, kinda forgot to put it in here but it's here now.

Multi-Tier Hillside is done. Tails_155 helped with a couple things so credit him too if you want.
limepie20
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Re: Level Submissions

Post by limepie20 »

MoneyMan:
Please read the first post of this thread and then resubmit your level.
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Paralars
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Re: Level Submissions

Post by Paralars »

by the way, how will map16 slots be submitted and inserted when it's only a few lines?
Can't you only save map16 to files as entire pages?
limepie20
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Re: Level Submissions

Post by limepie20 »

Yeah but that doesn't matter. Just save it as a page and I'll insert it.
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Money
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Re: Level Submissions

Post by Money »

Oops that was dumb, shoulda read the OP.

Anyways, this is Level 132, "Multi-Tier Hillside"

http://www.mediafire.com/?6sc41850747h9wg

This should all be good, but if it's not tell me what's wrong and I'll fix it.
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