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Re: Level Submissions

Posted: 03 Sep 2012, 16:43
by Frozelar
Okay, I've added in a midpoint to the switch palace selection room thing. here it is

Thanks!

Re: Level Submissions

Posted: 03 Sep 2012, 20:23
by spitznagl
@ SyStemkraSh5642: They are the same that where already inserted in the old version.
http://dl.dropbox.com/u/4676540/smw/Spitznagl-2C.txt
http://dl.dropbox.com/u/4676540/smw/Spitznagl-31.txt

Re: Level Submissions

Posted: 06 Sep 2012, 07:02
by SyStemkraSh5642
@frostyfish88: Downloading the file; thanks for the update.
@spitnagl: Thank you for posting up the songs, I'll get these inserted.

Re: Level Submissions

Posted: 15 Sep 2012, 16:19
by swirlybomb
Cleared by both Limepie and Systemkrash

Level 0C5, the intro:
http://dl.dropbox.com/u/14760273/Talkha ... 0Intro.rar

If someone wants to go through and free up the unused Map16 tiles on the wiki, please feel free, but at this point I don't anticipate that they'll be needed...??

Re: Level Submissions

Posted: 16 Sep 2012, 21:38
by Frozelar
Okay, here's my switch palace half. I have also included the selection room again, because for some reason, I just now noticed, a couple of the blocks in Map16 it used were modified so it doesn't look right... so I just added the blocks onto my Map16 and switched them in the level. Sorry about that, this should be final now!

beep boop

Oh also, if it's not asking too much, I'd like to have my name changed in the credits to "Frozelar" (without the quotes), please (still waiting to hear back from TLs4 about having it changed here). Once again, hope that's not asking too much... thank you!

Re: Level Submissions

Posted: 18 Sep 2012, 04:51
by Fireyblaze
(Insert excuse here.)

But seriously, I had even MORE computer problems and senior classwork/preparation for college took it's toll.
limepie20 wrote:fireyblaze:
frostyfish mentioned the tofu block changing colors. Can you try to fix that? Also, can you try setting your level to other sprite memory settings to make there be less slowdown? The slowdown is a bit of a problem, so we should try to get that fixed.
Anyway, I remember last time I played this level, I didn't like it too much. I don't remember exactly why, but whatever it was, you fixed it. I had some good fun this time around. Good job! You are cleared. Just try to get the minor palette and slowdown errors fixed. Thanks.
From the clearing thread. I was cleared and I relieved a good portion of the slowdown. (I really can't do much about it near the end. :<) I fixed the PALLETE on the blocks, but the tofublock animations are part of the baserom I used. Either it is fixed already or someone should look into editing the noteblock sprite in exGFX 140.

Re: Level Submissions

Posted: 24 Sep 2012, 23:47
by Frozelar
Alright, here's my finished switch palace half. I've also included the selection room (Level AB) just in case you missed it in the last update... or something. But it's exactly the same as the one in the last update thing, so if you inserted it in the last one then there's no need to do it again.

yep

Thank you!!

Re: Level Submissions

Posted: 12 Oct 2012, 02:32
by SyStemkraSh5642
@ Frozelar: Just changed your name in the credits. Also, your two sublevels (0AB and 0F8) are inserted. By the way, is 0F8's background glitched? I didn't get background page 42, which is where the background tiles seem to be located.

@swirlybomb: Your intro level (0C5) has been inserted.

@fireyblaze: Your level (010) has been inserted.

Gonna start getting the baseROM ready for the next update.

Re: Level Submissions

Posted: 12 Oct 2012, 02:46
by limepie20
@Frozelar's BG thing
Try changing the background bank. Maybe it's there or something.

Re: Level Submissions

Posted: 12 Oct 2012, 03:47
by SyStemkraSh5642
limepie20 wrote:@Frozelar's BG thing
Try changing the background bank. Maybe it's there or something.
Txt file said background bank 00; I tried it out and it still appears glitched.

Re: Level Submissions

Posted: 12 Oct 2012, 10:33
by limepie20
Alright, pm him then because he probably doesn't check this thread.

Re: Level Submissions

Posted: 12 Oct 2012, 16:14
by swirlybomb
I'm not completely sure, but I might have forgotten to include "ASM/coding by Diortem" in my level description credits thing for the intro. Just make sure it's in there somewhere!

Re: Level Submissions

Posted: 01 Nov 2012, 01:46
by tenta
Huzzah! Here it is finally.

http://www.mediafire.com/?xwh4vhkkyxs7n3i

Re: Level Submissions

Posted: 31 Jan 2013, 00:26
by muuma
My level was cleared by limepie20, here is the final version:
http://www.mediafire.com/?afemoaj1ht37fu5

I fixed the bugs, edited graphics, buggy midpoint and all, and replaced some incorrect stuffs in the level, and now all works fine, if there is a problem with it, there is still the final tweaking of inserted levels right? So here goes.

Re: Level Submissions

Posted: 26 Feb 2013, 19:40
by Lv27MarkerMMan
Here is Pily's sibling hall! Am I the first one to submit a hall? I haven't seen anyone else's here.

Re: Level Submissions

Posted: 24 Mar 2013, 23:12
by spitznagl
Finally, after months of anticipation :?

Sibling Hall (Science) cleared by Limepie20
http://dl.dropbox.com/u/4676540/smw/Science.rar

Re: Level Submissions

Posted: 24 Mar 2013, 23:46
by Awakenyourmind
I uploaded my resources a bit back and sort of organized them with text docs. Would this be fine?

http://bin.smwcentral.net/u/13122/A2MT% ... ources.zip

Also here would be the IPS patch: http://bin.smwcentral.net/u/13122/A2MT% ... d%2529.ips


I'll fix things if needed.

Re: Level Submissions

Posted: 02 Apr 2013, 03:15
by Cup
Glad alex got me to stop dragging my heels and get this ready for submission.

Good job alex!

http://dl.dropbox.com/u/73364596/mishi.7z

*updated link