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And Another Thing - Baserom update thread

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KobaBeach
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Re: And Another Thing - Baserom update thread

Post by KobaBeach »

fixed the ludwig graphics (apparently i didn't copypaste them properly) and removed a patch that caused nested RATS tags for some ungodly reason (tidefix.asm).

also updated the baserom to lm 3.33 and lunar helper/monitor 4.0.0

i'm gonna keep plonking away at stuff that needs to be done before uploading, Please Understand
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Re: And Another Thing - Baserom update thread

Post by PSI Ninja »

February 17th, 2023:
  • Inserted Level 133 - Idiom Factory II by Big Brawler
  • Inserted Level 137 - Rift Collapse by Big Brawler
  • Updated Level 6 - Thwompire State Building
  • Inserted Level 11C - Lady Crithania by PSI Ninja
  • Inserted Level 111 - Tim Hortons by PSI Ninja
  • Updated Level 121 - SWITCH IS BLUE
  • Fixed Switch Palace message bug for Levels 121, 11B, and 127
  • Added No-Yoshi Filter for Levels 103, 122, 11C, and 121
February 18th, 2023:
  • Inserted Level 10C - yeah! get down! ONE MORE TIME! by Catabo
  • Updated Level 11A - PUNT RETURN (set the timer to zero)
  • Updated Level E - Moon Palace
  • Updated Level 108 - The Castle of Spirits
  • Updated Level 118 - Hot Glue Garbage
  • Inserted Level 129 - Super Easy Going by 4season
  • Inserted Level 131 - Killy Killer Volcano by 4season
  • Inserted Level 125 - The Purkinje Tree Ruins by Bumpty (rated 3.5/5 for now)
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Re: And Another Thing - Baserom update thread

Post by PSI Ninja »

February 18th, 2023:
  • Inserted Level 20 - Silent Flower Forest by HatKid and SAJewers
  • Inserted Level C5 - Intro Level by SAJewers (added temporary message box to allow skipping the intro)
  • Fixed sound effect issue in PUNT RETURN (needed #optimized in samples)
  • Fixed Green Switch message in Greenhouse Gambling
  • (Edit) Removed No-Yoshi Filters for Level 121 (they don't play nice with the Retry System and in-level Yoshi spawns)
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Re: And Another Thing - Baserom update thread

Post by PSI Ninja »

February 20th, 2023:
  • Updated Level 10C - yeah! get down! ONE MORE TIME! (key on screen 07 moved to the right)
  • Temporarily changed "Special World Passed" level from 125 to 105 (one of the dev levels)
  • Updated level names for Levels 14 and 116 (removed message box in Level 14 that explained the old name)
  • Updated Level 121 - SWITCH IS BLUE (removed one of the puzzles, slight edits to two other puzzles)
  • Fixed broken bonus star counter in Levels 20 and 109 (remapped tiles in ExGFX138 and ExGFX139)
February 21st, 2023:
  • Added overworld Dragon Coin icons.
February 24th, 2023:
  • Dragon Coin progress now saves properly (SRAM tables hadn't been initialized)
  • Added the "Dragon Coin collected" outlines back in (they were blanked out at some point)
  • Disabled life loss for levels with quick retry
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Re: And Another Thing - Baserom update thread

Post by KobaBeach »

March 5th, 2023:
  • Updated Intro level just for the sake of aesthetics.
  • What The Hell pickle jar added in place of the Goal Orb for GFX05, need to add it to ExGFX.
  • Retry patch now takes into account Iris' death music.
  • Tempo Immunity added to Demo's death music and other jingles.
  • 3UP Beet is green.
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Re: And Another Thing - Baserom update thread

Post by PSI Ninja »

March 6th, 2023:
  • Inserted Level 5 - The Emerald Winston Bar and Restaurant by SAJewers
  • Inserted Level 124 - Accordion Depths by eltiolavara9
  • Updated Level 102 (graphics updates, No-Yoshi filter for FE).
  • Updated Level 10E (graphics updates).
  • Updated Level 111 (redesigned Yoshi Wings area).
  • Updated Level 121 (added a return pipe out of the Dragon Coin section).
  • Updated Level 123 (added free vertical scroll, otherwise 2F is unbeatable).
  • Updated Level 134 (forgot to add Autoscroll74.asm to the UberASM list).
  • Added Dragon Coin icons for Levels 1B, 102, 111, 124, and 134.
March 7th, 2023:
  • Fixed major bugs in Levels 6, 121, and 122 (added data bank wrappers to their UberASM code).
March 9th, 2023:
  • Inserted Level 10D - The Palace Color is Yellow by Big Brawler (rated 2.5/5 in difficulty for now)
  • Inserted Level 12F - Where The Whales Come To Rest by Bumpty (rated 2.5/5 in difficulty for now)
  • Updated Levels 117 and 127 (added invisible solid blocks to Switch Palace corner tiles)
  • Level 106 now has a big tile on the overworld
  • Made Iris green on the overworld
March 12th, 2023:
  • Added No-Yoshi intro to Levels 12F, 131, 135, 136, 137, 138, 139, and 13A (courtesy of SAJewers).
  • Added Dragon Coin icons for Levels 137 and 139.
March 13th, 2023:
  • Added No-Yoshi intro to Levels 11A, 11B, 11C, 11E, 122, 125, 126, and 127 (courtesy of SAJewers).
  • Added No-Yoshi pipe caps in Level 121.
  • Added Dragon Coin icon for Level 125.
  • Red and Green Switch Palaces can now be replayed (the Switch won't disappear).
March 14th, 2023:
  • Added No-Yoshi intro to Levels 10D, 10F, 110, 112, 117, 118, and 119 (courtesy of SAJewers).
  • Added Dragon Coin icon for Level 118.
  • Updated Level 112 (modified the Yoshi setups to work with the No-Yoshi intro).
  • All Switch Palaces can now be replayed (the Switch won't disappear).
March 15th, 2023:
  • Added No-Yoshi intro to Levels 5, 6, B, C, E, 10, 15, 1F, 21, 23, 101, 103, and 108 (courtesy of SAJewers).
  • Updated Level 5 (added author name to the overworld, removed an errant solid block, and fixed some typos).
  • Updated Level 14 (Map16 changes).
  • Updated Level 106 (added free vertical scroll).
  • Updated Level 116 (removed WIP on the overworld, level design and Map16 changes).
March 16th, 2023:
  • Hard-filtered Yoshi in Levels 112, 121, and 11B (to obviate in-level Yoshi workarounds).
  • Prevented a glitch in Level 121, where dropping a Baba Block into a pit will prevent you from picking up another one.
  • Fixed beet palettes in a variety of levels (see here).
  • Moved the background down two tiles in Levels 72 and 73 (to hide missing tiles and cutoff with the original graphics).
  • Fixed Dry Bones graphics in Level 8D (modified ExGFXF05).
March 17th, 2023:
  • Expanded base ROM to 6 MB.
  • Inserted Level 128 - The Crash at Craigdarroch Castle by Daizo
  • Graphics fixes in Levels 107, 10D, 137, and 139 (Goal Sphere, Piranha Plant, Chucks, Goopas, and Goal Tape).
  • Fixed name for Level 114 ("Moving Ahead at Great Lengths" instead of "Moving Above Great Lengths").
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KobaBeach
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Re: And Another Thing - Baserom update thread

Post by KobaBeach »

Haven't been able to update this earlier but

March 20th, 2023:
  • Inserted Level 115 - Homeworld Chunk by EllenHouraisan
  • Updated the many intros (don't want to list them all)
  • Levels 116, 128 and 133 have intros now
  • Bird Reznor graphic added from What the Hell
  • Initial Patch expanded to 6MB to avoid more map16 snafus
  • Red and Green switch palace messages added
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Re: And Another Thing - Baserom update thread

Post by PSI Ninja »

Combination of updates by Disk Poppy, Koba, and me.

March 21st, 2023:
  • Updated Level 11B (added Expanded Switch Palace graphics).
  • Updated Level 127 (added Expanded Switch Palace graphics).
  • Updated Level 128 (fixed message, an exit in 7D, and the second midpoint).
  • Added messages and overworld icons for Level 115.
  • Added author names for Levels 115, 124 and 128.
March 22nd, 2023:
  • Inserted Level 4 - R.A.O.C.O.W. by Jolpenpammler
  • Inserted Level 13 - Tank ga Warui by 4season
  • Inserted Level 2 - City of Gulp Gulp by Disk Poppy and SAJewers (incomplete)
March 23rd, 2023:
  • Updated Level 13.
  • Inserted Level 2 - City of Gulp Gulp by Disk Poppy and SAJewers (complete)
  • Fixed missing FG tiles in Level 11A.
  • Fixed missing BG tiles in Level 4.
  • Fixed the palettes of the No-Powerup signs.
  • Removed the No-Powerup signs for Levels 117, 121, 127, and 13A (not really necessary to have).
March 24th, 2023:
  • Updated Level 2 (fixed Layer 2 colors in Level 30).
  • Updated Level 112 (added No-Yoshi blocks to fix a setup).
  • Updated Level 135 (fixed a possible softlock).
  • Updated Levels 116 and 133 (froze the timer in the No-Yoshi intro).
  • Graphics fixes in Levels 6 and 11A (3-Up beet and No-Yoshi sign).
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Re: And Another Thing - Baserom update thread

Post by PSI Ninja »

Post-level submission deadline updates by Koba and me.

March 29th, 2023:
  • Inserted Level 8 - Locus of Control by Lord Ruby
  • Inserted Level 16 - Cryotranquility by Luckwaive
  • Inserted Level 11D - The Castle of SERIOUS BUSINESS by Catabo
  • Inserted Level 12C - Can't Go Back by levelengine
  • Inserted Level 132 - The Cave of Monsters by Catabo
  • Inserted Level 104 - (Unnamed Level) by davidvama21 (incomplete)
  • Inserted Level 12B - Tap-Tapping In The Warehouse by Bumpty (incomplete)
  • Updated Level 106 (fixed potential softlocks).
  • Sorted overworld based on level ID (instead of difficulty).
  • Fixed overworld Dragon Coin icon glitch (where a Game Over would mess up the status).
March 30th, 2023:
  • Inserted Level 105 - Rachel's Rebate Rotorcraft by SAJewers
  • Inserted Level D - Puella Magi Demoka Magica by PSI Ninja (incomplete)
  • Updated Level 1E (fixed potential softlocks).
  • Updated Level 1F (inserted boss).
  • Updated Level 10E (P-balloon fix).
  • Graphics fixes for Level 4 (replaced Map16 page D2).
  • Graphics fixes for Level 11D (remapped Map16 tiles to page 14, remapped ExGFXD9 to ExGFXFC).
  • Graphics fixes for various No-Yoshi intros (replaced Map16 page 23).
  • Fixed beet and saw palettes in Levels 104, 11D, and 132.
April 4th, 2023:
  • Inserted Level 130 - Assault on Snake Block Fortress by WitherSnow
  • Updated Level 5 (added a proper exit and a modified version of Daizo's custom lives counter).
  • Updated Level 11A (added a proper exit).
  • Map16 fixes for Levels 24, 102, and 105 (one-way blocks and a stray solid block).
April 5th, 2023:
  • New overworld sprites for Demo/Iris and Catnip (courtesy of Catabo).
  • Updated Level 16 (color switch blocks now work on bsnes (courtesy of Lord Ruby)).
  • Updated Level 132 (level design changes and graphics fixes).
  • Graphics fixes for Levels 10D, 11F, 126, 137, and 139 (changed Piranha Plant GFX, remapped Message Box and Goal Sphere tiles).
April 12th, 2023:
  • Inserted Level 12B - Tap Dancing Lessons In The Workshop by Bumpty (complete)
  • Fixed Dragon Coin icons for Levels 114, 12B, and 132.
  • Fixed Dragon Coin outlines in Levels 20 and 118.
  • Fixed Yoshi graphics conflicts in Levels 22 and 129 (added Non-Dynamic Podoboo patch and remapped custom sprite 7C tiles).
April 13th, 2023:
  • Updated Levels 2 and 11D (fixed Map16 errors).
  • Updated Level 105 (removed cave world from levelwarp.asm).
  • Updated Level 129 (brightened foreground in cave section).
  • Fixed Podoboo graphics conflicts in Levels 11D and 135 (as a result of adding the Non-Dynamic Podoboo patch).
April 16th, 2023:
  • Inserted Level 1D - Temporal House by Big Brawler
  • Temporarily inserted the postgame boss into Level F (incomplete).
  • Updated Level 6 (fixed screen 09 exit in sublevel 160).
  • Updated Level 13 (added new enemies and changed some enemy placements).
  • Updated Level 108 (sublevel 16B now uses Horizonal Level Mode 01).
  • Modified the Retry System to force a zero time limit after a reset (workaround for this bug).
April 17th, 2023:
  • Updated Level 110 (added enemies to sublevel 90).
  • Updated Level 134 (fixed one-way tiles in sublevel 74).
  • Updated Level 135 (level design changes in sublevel 17B).
  • Updated No-Yoshi intros for Levels 118, 125, and 12F.
  • Fixed Yoshi fireball graphics conflicts in Levels 3 and 10E (remapped SMB3 Burner tiles).
April 18th, 2023:
  • Updated Level 111 (slight tweaks and palette ExAnimation in sublevel 1C8).
  • Updated Level 123 (adjusted some setups in sublevel 2F).
  • Added quick retry to Level 4.
  • Replaced Hammer/Boomerang Bro graphics in Level 130.
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Re: And Another Thing - Baserom update thread

Post by KobaBeach »

April 29th, 2023:
  • Updated levels 12C, 20 and 16.
  • Inserted Map16 for Parrot Plague.
  • Inserted Level 18 - TRIPLE THREAT by SAJewers (message box contents pending, maybe some slight layout edits to make things more clearer? keep the gimmick of the stage though)
  • Venus Fly Trap resprite (tulip/bellflower) appended to ExGFX419 for levels 12C and 10B.
  • Fixed leek music glitch with sampled music, turns out it was the slight use of echo in Wyatt's port, the vanilla game doesn't use it for the starman theme so it's not accounted for in the majority of SMW ports.
Extra testing pending, so be wary.
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Re: And Another Thing - Baserom update thread

Post by PSI Ninja »

May 8th, 2023:
  • Reverted some Map16 errors.
  • Replaced Volcano Lotuses with Love Frogs in Level 10B.
  • Changed color of Homing Love Frogs to red.
  • Fixed Venus and beet palettes in Level 10B (sublevels 71, 72, and 73).
  • Fixed Venus and beet palettes in Level 12C (sublevels 84 and 85).
  • Fixed beet palette in sublevel 82.
May 9th, 2023:
  • Inserted Level A - SPECIAL by MULTIPERSON (incomplete)
  • Inserted Bowser's Castle room (sublevel 142) by Big Brawler
  • Removed status bar in sublevel D2.
May 22nd, 2023:
  • Inserted Bowser's Castle rooms (sublevels 140 and 141) by PSI Ninja.
  • Added L+R retry to Levels 121 and 122 (instead of pressing Select).
  • Added the retry menu to Level 12B.
  • Fixed Buzzy Beetle palette in Level 102.
  • Fixed broken Layer 3 in Level 15.
June 7th, 2023:
  • Inserted Level F - Lost Souls Dorms by Bumpty.
  • Inserted Level 12A - Twilight Tofu by RoyKirbs.
  • Modified retry method for Level 12B, preventing deaths from triggering retry.
June 8th, 2023:
  • Inserted Bowser's Castle room (sublevels 145) by Bumpty.
June 16th, 2023:
  • Inserted Bowser's Castle room (sublevels 150) by Lord Ruby.
  • Changed No-Yoshi Intros for Levels 11C and 122.
  • Minor level design tweaks for Levels 19, 11C, 140, and 141.
  • Replaced Pinkbeard track in sublevel 5E.
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