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And Another Thing - discussion thread (PUBLIC BETA IS GO. LETS GET TESTING GIRLIES)

name this garbage hack

Poll ended at 2 years ago

A Third Mario Thing
12
34%
And Another Thing
13
37%
A Different Mario Thing
0
No votes
One More Mario Thing
2
6%
An ASMT Thing
5
14%
A2MT2
0
No votes
R-Type Final 4
3
9%
 
Total votes: 35

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SAJewers
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by SAJewers »

Reminder: This is the final month for levels; Koba wants everything in by the 29th.
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by KobaBeach »

rev up the unauthorized a2mt countdown videos (please don't rao)
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by Catabo »

doo doo doo doo - doo.png
doo doo doo doo - doo.png (23.44 KiB) Viewed 7326 times
is it canon for demo to be panicked about having to finish levels on time???
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by SAJewers »

So I came across this about a week and a half ago; the possibility of using this for per-level no-yoshi filter screens has led me to add a column to the level sheet to track no-yoshi levels.

Of all the levels currently inserted (+ the 3 pending levels), 34/72 currently either have a no-yoshi filter set up, or don't currently work with them fully. Some should be fixable (those are marked with a 😐 face) though, mainly by moving graphic tiles in SP3 and editing custom sprites to match.

edit: should note i wasn't trying to see if levels were beatable with cat llamas, just seeing if they worked without graphical issues
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by davin282 »

Does anyone have a download to A2MT because all of the links to the download have been deleted
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by SAJewers »

davin282 wrote: 1 year ago Does anyone have a download to A2MT because all of the links to the download have been deleted
https://cdn.discordapp.com/attachments/ ... T_3.12.zip
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by KobaBeach »

davin282 wrote: 1 year ago Does anyone have a download to A2MT because all of the links to the download have been deleted
Here. Choose BPS or IPS, BPS has to be patched to a rom that doesn't have a header, IPS to one that does have a header. Outside of that they have to be clean, with no edits. This fix isn't 100% complete, according to Maks but it's completable in most emulators.

I was going to reply to this, but sadly I got lost in my late night RPG research (J, W, CN, KOR...). It's addicting to learn more about RPGs and playing them, I'm so sorry!
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by davin282 »

KobaBeach wrote: 1 year ago
davin282 wrote: 1 year ago Does anyone have a download to A2MT because all of the links to the download have been deleted
Here. Choose BPS or IPS, BPS has to be patched to a rom that doesn't have a header, IPS to one that does have a header. Outside of that they have to be clean, with no edits. This fix isn't 100% complete, according to Maks but it's completable in most emulators.

I was going to reply to this, but sadly I got lost in my late night RPG research (J, W, CN, KOR...). It's addicting to learn more about RPGs and playing them, I'm so sorry!
Thank you I thought this was lost media
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by Daizo »

There's probably no way I'm going to finish the boss of my level on time. At best, I can finish the level itself.

A shame since I already previewed it oops. Classic case of biting off more than I can chew (unless, yknow, I have until May or if I can work on the boss outside pre-bowz deadline)
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by KobaBeach »

Daizo wrote: 1 year ago There's probably no way I'm going to finish the boss of my level on time. At best, I can finish the level itself.

A shame since I already previewed it oops. Classic case of biting off more than I can chew (unless, yknow, I have until May or if I can work on the boss outside pre-bowz deadline)
well i asked The Cru™ (just catabo) and

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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by Daizo »

fair enough, this is everything I did with the level so far (proof)




e: if you're wondering why I can't make the pre-bowz deadline for boss specifically, I made a video why (basically health problems with my shoulder which makes it difficult to code)
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by KobaBeach »

forgive the tired, pigeonholing remark but this looks hella jump-y
Daizo wrote: 1 year ago basically health problems with my shoulder which makes it difficult to code
im casting healing magic from like the other side of the atlantic??
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by SAJewers »

Daizo wrote: 1 year ago There's probably no way I'm going to finish the boss of my level on time. At best, I can finish the level itself.

A shame since I already previewed it oops. Classic case of biting off more than I can chew (unless, yknow, I have until May or if I can work on the boss outside pre-bowz deadline)
couldn't say anything in the discord at the time because power outage, but I think if you can get the level done and insertable by the level deadline, and then get the rest of it done by the final castle deadline, you should be fine.

That's kinda what I was expecting anyway, to have it like ASMBXT where the "deadline" is simply to have all levels in an playable state and can be beaten from start to finish, and any further tweaking and updates can happen while other stuff gets worked on.
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by Lord Ruby »

KobaBeach wrote: 1 year ago forgive the tired, pigeonholing remark but this looks hella jump-y
I mean ... I think a large part of the charm of collab hacks is that levels can have very different styles from each other. A jumpy level or five only contributes to the contrast.
a
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by KobaBeach »

Lord Ruby wrote: 1 year ago I mean ... I think a large part of the charm of collab hacks is that levels can have very different styles from each other. A jumpy level or five only contributes to the contrast.
it wasn't a bad thing i was just commenting. i think it's a Neat Level, i just worried that it was super pigeonholey
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by Daizo »

I'm going to get some outside testing in, but I'm basically done.

I renamed my level to "The Crash at Craigdarroch Castle"
tramiouscraigdarroch.png
tramiouscraigdarroch.png (4.73 KiB) Viewed 6997 times
super pigeonholey
I can't find a concrete definition on what this is supposed to mean lmao
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by KobaBeach »

Daizo wrote: 1 year ago
super pigeonholey
I can't find a concrete definition on what this is supposed to mean lmao
i felt like i was dismissing your level's identity and placing you in a single style by saying it's jump-y, i didn't mean to hurt you but im being aware that it could be taken as an insult, especially when its something like gamedev, hobbyist or not
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by Daizo »

oh, I thought you were worrying that my level is "super pigeonholey." I see.
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by SMCslevelengine »

I checked my 3 earlier levels just now and all the map16 tiles I used were for some reason all set to act as 130

going to resend my map16 pages for foreground and hope it doesn't act up again

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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by PSI Ninja »

SMCslevelengine wrote: 1 year ago I checked my 3 earlier levels just now and all the map16 tiles I used were for some reason all set to act as 130

going to resend my map16 pages for foreground and hope it doesn't act up again
When we expanded the base ROM from 4 MB to 6 MB, all of the "Act as" for Map16 pages 40-7F got messed up for some reason. It's been fixed as of the latest version of the base ROM, and after doing some playtesting, I confirmed that your levels are functioning correctly.

Also, I saw in another post that you DMed the Level 12C resources to Nao. Unfortunately, he's no longer available to work on the collab. If you upload your resources to one of these threads, then either Koba or I will put it into the base ROM instead.
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by SAJewers »

PSI Ninja wrote: 1 year ago
SMCslevelengine wrote: 1 year ago I checked my 3 earlier levels just now and all the map16 tiles I used were for some reason all set to act as 130

going to resend my map16 pages for foreground and hope it doesn't act up again
When we expanded the base ROM from 4 MB to 6 MB, all of the "Act as" for Map16 pages 40-7F got messed up for some reason. It's been fixed as of the latest version of the base ROM, and after doing some playtesting, I confirmed that your levels are functioning correctly.

Also, I saw in another post that you DMed the Level 12C resources to Nao. Unfortunately, he's no longer available to work on the collab. If you upload your resources to one of these threads, then either Koba or I will put it into the base ROM instead.
It's been posted on discord now, no need to worry.
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by SMCslevelengine »

so, I assume you got the resources for level 12C after all?
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by SAJewers »

SMCslevelengine wrote: 1 year ago so, I assume you got the resources for level 12C after all?
Yeah, Nao linked in discord, you're good👍
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by EllenHouraisan »

So, how does the current baserom work? I patch the "my hack" file and get this:
rom.png
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None of the other patches seem to do anything either. Is there a secret to this?
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Re: And Another Thing - discussion thread (pre-bowz deadline is 3/29/2023)

Post by KobaBeach »

EllenHouraisan wrote: 1 year ago So, how does the current baserom work? I patch the "my hack" file and get this:
if it runs it should be fine
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