So, BKamakaze has transformed into a bear and a bird!?Gregor wrote:
Who are these fellas
Oh man Gregor sprites
- Slimeman01
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Re: Oh man Gregor sprites
raocow wrote:To answer your question Slimeman yes that is super fine
raocow wrote:alright guys what are the weirdest levels of world 4 ?! Make sure to pay attention to tomorrow's video as this may alter your answer!!
- Nathan the Talkmaus
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Re: Oh man Gregor sprites
I like your pixel art. Keep it up.
What program do you use?
What program do you use?
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Re: Oh man Gregor sprites
how the heck do you make transparent avatars then?Gregor wrote:MS Paint
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Re: Oh man Gregor sprites
That's done in GIMP. The actual spriting is done with Paint though.
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Re: Oh man Gregor sprites
The spriting is done in MS Paint!? Holy crud, those are super detailed, especially for MS Paint's thing where whenever you save, it gets all pixely and bad quality, like this (Picture doesn't show it that well)Gregor wrote:That's done in GIMP. The actual spriting is done with Paint though.
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raocow wrote:To answer your question Slimeman yes that is super fine
raocow wrote:alright guys what are the weirdest levels of world 4 ?! Make sure to pay attention to tomorrow's video as this may alter your answer!!
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Re: Oh man Gregor sprites
He doesn't export them as gifsSlimeman01 wrote:The spriting is done in MS Paint!? Holy crud, those are super detailed, especially for MS Paint's thing where whenever you save, it gets all pixely and bad quality, like this (Picture doesn't show it that well)Gregor wrote:That's done in GIMP. The actual spriting is done with Paint though.
3DS FC: 2793-0650-7690 | Switch: SW-2766-9108-9399 | Steam: ivysaur1996 (ivy)
Re: Oh man Gregor sprites
Yeah, .gifs aren't optimal for sprite work unless it's animated, obviously.
- Nathan the Talkmaus
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Re: Oh man Gregor sprites
I find Paint to be one of my go-to programs for spriting too. The only one I'm more comfortable with is the default sprite editor for my favorite RPG engine (where I can use the arrow keys on the keyboard to move the cursor one pixel at a time).Gregor wrote:That's done in GIMP. The actual spriting is done with Paint though.
Not if you save it as .BMP or .PNG.Slimeman01 wrote: The spriting is done in MS Paint!? Holy crud, those are super detailed, especially for MS Paint's thing where whenever you save, it gets all pixely and bad quality, like this (Picture doesn't show it that well)
And as far as saving MSPaint things in .GIF, how you do that is draw it, CTRL+A, CTRL+C, save, CTRL+V. As long as you didn't use any colors outside of MSPaint's default 256 it'll paste the picture from the clipboard into the file and remap it into the default palette as best as it can.
The reason I wanted to find another program for SMBX was mostly because of layering issues (I can't know where to put the parts of my characters' sprites on a blank 1000x1000 GIF but I could draw over the top of an existing sprite in a new layer if I had a program that did layers and the controls would work with me instead of against me).
And MSPaint doesn't save .GIFs as animated anyway. Nor let you edit individual frames of an animated .GIF.Gregor wrote:Yeah, .gifs aren't optimal for sprite work unless it's animated, obviously.
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Re: Oh man Gregor sprites
I really like your old-timey, limited-palette spriterydoos! Keep it up!
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