Just got the PAL build, and had a sudden idea for a level. So, I got the music for it, converted it to .ogg in Audacity, so I could loop it, and then realized that both in the editor and the game, the music sounds like I'm underwater. However, the original file sounds completely normal.
Here's a video of this in action (If it's not opening, give it a bit, it could still be uploading to Google Drive):
https://drive.google.com/file/d/1A7wJDb ... sp=sharing
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