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MAGLX3: THE MOVIE: THE CONTEST: THE GAME

Enjl
Posts: 624
Joined: 7 years ago
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MAGLX3: 0.9.6 PATCH

Post by Enjl »

Some new stuff! Check the changelog for details. Or find them yourself, your choice! Hint:

Tier X may have changed a little in places...


DOWNLOAD

CHANGELOG:
Episode-wide:
- 3D Objects now change quality when the Visual Fidelity setting changes
- The Visual Fidelity setting now correctly applies on level start, rather than just when its value changes
- The pause menu height now adapts to the number of options displayed

HUB:
- Added judge letters for Tier X stages up to Tier 6
- Added a new stage in Tier X for dying in the main hub
- Reserve items that aren't powerups can no longer be used to cheese death puzzles
- Made the tier 6 death puzzle more consistent
- Improved Tier 7 tiling and NPC behaviour
- Fixed an issue where the powerup blocks in the library wouldn't work
- Fixed the scroll arrow display in the judge menu breaking in the previous patch
- Hearts are now reset to 1 when entering a level with powerup filters enabled
- Collected star coins that have not yet been saved now show up in blue on the quick travel/completion menu
- Removed an unintentional death method in the vault
- Credits now render behind the pause menu and are paused while the game is paused
- The usual typo fixes and layout adjustments

Level-specific:
- Peach is no longer playable in The Grand Ascent Through Time, A Lighthouse and Anger Management
- Made the cannon at the start of Mold Digger more consistent with alternate physics enabled
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Enjl
Posts: 624
Joined: 7 years ago
https://enjl.talkhaus.com/

Re: MAGLX3: 0.9.6 PATCH

Post by Enjl »

Enjl wrote: 4 days ago Some new stuff! Check the changelog for details. Or find them yourself, your choice! Hint:

Tier X may have changed a little in places...

Looks like I butchered the performance in the hub with this so if you already downloaded this patch please apply these changes:
DOWNLOAD FIX
The main download links will update soon, too.

E: As of posting this edit, all links are now up to date. The patch has been patched a few times in the past hour as well cause panic oversights >_>
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agargara
Posts: 15
Joined: 9 years ago

Re: MAGLX3: THE MOVIE: THE CONTEST: THE GAME

Post by agargara »

Is there a list of hub music credits somewhere? I'm curious who made the music for various hub zones, and also curious if my hub music got used or not, but I also don't want to spoil myself by poking through the game just yet.
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Rednaxela
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Re: MAGLX3: THE MOVIE: THE CONTEST: THE GAME

Post by Rednaxela »

agargara wrote: 3 days ago Is there a list of hub music credits somewhere? I'm curious who made the music for various hub zones, and also curious if my hub music got used or not, but I also don't want to spoil myself by poking through the game just yet.
There's a big ol' episode credits list for the end of things, which includes music credits for each hub tier/area. I don't see anything from you listed so I assume not unless you went by a different username.

For a music credits list by tier # up to what's been encountered in the LP:
Satellite of Semantics - Sturg
Tier 1 - HenryRichard
Tier 2 - Ace
Tier 3 - Sturg
Tier 4 - kitikami
Tier X - Sancles
And beyond where we are so far in the LP (but still omitting tier names to not spoil those):
Tier 5 - Sturg
Tier 6 - rixithechao
Tier 7 - zioy
Tier 8 - HenryRichard
Tier 9 - HenryRichard
Tier 10 - kitikami
Tier 11 - Mystick
Tier 12 - Chongas
Credits Music - Chongas
agargara
Posts: 15
Joined: 9 years ago

Re: MAGLX3: THE MOVIE: THE CONTEST: THE GAME

Post by agargara »

Rednaxela wrote: 3 days ago
agargara wrote: 3 days ago Is there a list of hub music credits somewhere? I'm curious who made the music for various hub zones, and also curious if my hub music got used or not, but I also don't want to spoil myself by poking through the game just yet.
There's a big ol' episode credits list for the end of things, which includes music credits for each hub tier/area. I don't see anything from you listed so I assume not unless you went by a different username.

For a music credits list by tier # up to what's been encountered in the LP:
Satellite of Semantics - Sturg
Tier 1 - HenryRichard
Tier 2 - Ace
Tier 3 - Sturg
Tier 4 - kitikami
Tier X - Sancles
And beyond where we are so far in the LP (but still omitting tier names to not spoil those):
Tier 5 - Sturg
Tier 6 - rixithechao
Tier 7 - zioy
Tier 8 - HenryRichard
Tier 9 - HenryRichard
Tier 10 - kitikami
Tier 11 - Mystick
Tier 12 - Chongas
Credits Music - Chongas
Cool, thank you so much! Yeah, looks like my music didn't end up getting used, but that is fine, as it probably didn't really suit any of the zones.
Been loving all the music so far, especially Tier 4.
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LunarRainbowShyGuy
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Location: The Moon

Re: MAGLX3: THE MOVIE: THE CONTEST: THE GAME

Post by LunarRainbowShyGuy »

I've found some more minor hub issues.
First: if you go into the room behind a 75 star (I think) door that gives you a bunch of things to put into your reserve box, Bowser doesn't seem to despawn when you leave, meaning if you leave and reenter the room he won't be there anymore, unless you reenter right away, in which case you can either see him standing somewhere he's not supposed to be or falling through the floor.

Also, 104th has blocks at the start to force you to be Peach, and yet not only can you duck to cycle characters, you can go into the level as any of the main four except Peach.
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