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MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.

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pholtos
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by pholtos »

Probably the case given that we weren't given names.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Dog In Da Grass »

pholtos wrote:Probably the case given that we weren't given names.
I still attempted to make a MaGLesque name for my MaFaB boss
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by GlitchedGhost »

Horikawa Otane wrote:
GlitchedGhost wrote:
Ivy wrote:I think it was said that results would be posted as soon as every judge was done & totals compiled.
FrozenQuills wrote:I'm pretty sure it would be like last year when you would know your result once raocow plays your level in order from last to 1st.
So by the time the LP is done.
Um... Does any one know for sure?
Same as last year.
I feel stupid, what was it last year? I don't remember.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by FFR »

GlitchedGhost wrote:
Horikawa Otane wrote:
FrozenQuills wrote:I'm pretty sure it would be like last year when you would know your result once raocow plays your level in order from last to 1st.
So by the time the LP is done.
Same as last year.
I feel stupid, what was it last year? I don't remember.
FrozenQuills wrote:...when you would know your result once raocow plays your level in order from last to 1st.
So by the time the LP is done.
@_@
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Dragon Fogel »

Oh, that's a relief... HEY WAIT A MINUTE.
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Make levels from unused MAGL X names!
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by GlitchedGhost »

FFR wrote:
FrozenQuills wrote:...when you would know your result once raocow plays your level in order from last to 1st.
So by the time the LP is done.
@_@
I feel even more stupid, thank you. >_<
(I also didn't participate or really pay attention to MaGLx last year, so I didn't know when the places were revealed...)
Horikawa Otane wrote:Don't worry some of you guys will know pretty soon in the LP.
Shit I'm doomed
Just kidding, I'm assuming my level wasn't that bad.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by FFR »

oh man psychological warfare always a fun in parties and such
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Ivy »

Horikawa Otane wrote:Don't worry some of you guys will know pretty soon in the LP.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Isrieri »

After the MAGL, then comes the BADL. (beat a decent level)

Horikawa is now BADL hardened.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Wolfolotl »

I nominate Horikawa Octane for 2015's MVP

(seriously that's some time efficiency skill if I've ever seen any)
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Validon98 »

I almost forgot this was a thing until today. Based on that announcement video though, I'm interested in seeing that last fourth of the levels over seeing my (probably low and in that first sixth zone, I rushed my level so hard) ranking. Props also to Horikawa going through those levels. That must have been one hell of a chore. X_X
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by phencer42 »

Wolfolotl wrote:I nominate Horikawa Octane for 2015's MVP

(seriously that's some time efficiency skill if I've ever seen any)
I have no idea whether or not that misspelling of "Otane" was intentional, but I like it.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by nivomi »

Horikawa Otane wrote:Also I wasn't aware hurting your score badly with a pointless second star was so 'in' this year!
In my defense, I thought it was really funny.

Also, are the Helper Tools numbers updated? I'm surprised they're not bigger considering all the LunaLUA and etc. questions that were getting asked in devtime.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Hoeloe »

nivomi wrote:
Horikawa Otane wrote:Also I wasn't aware hurting your score badly with a pointless second star was so 'in' this year!
In my defense, I thought it was really funny.

Also, are the Helper Tools numbers updated? I'm surprised they're not bigger considering all the LunaLUA and etc. questions that were getting asked in devtime.
A lot of the Lua questions were from the same few people, and many were for the relay, which isn't counted.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Blivsey »

Horikawa Otane wrote:*cough*
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Wolfolotl »

wow thx phone autocorrect
:nb_pride:
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Validon98 »

Horikawa Otane wrote:Also I wasn't aware hurting your score badly with a pointless second star was so 'in' this year!
Oh hey, it's the mistake I made last year! Glad to see people repeating the same mistakes. :'D
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by FrozenQuills »

Oh wow so almost all MaFAB entries have been played now except for like 1 broken entry.
Feels like a good sign considering how easy it is to make an overly long or arduous boss.
Also love that the stats for everything are updated now. There's a good amount of lunadll/lua levels (although I thought there would be more as well), and there's a sorta normal distribution for characters.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Rednaxela »

FrozenQuills wrote:Oh wow so almost all MaFAB entries have been played now except for like 1 broken entry.
Feels like a good sign considering how easy it is to make an overly long or arduous boss.
I suspect the super-short time allotted to creating MaFAB entries, has probably contributed to making bosses that don't take terribly long to test, and thus don't take terribly long to beat.
FrozenQuills wrote:Also love that the stats for everything are updated now. There's a good amount of lunadll/lua levels (although I thought there would be more as well), and there's a sorta normal distribution for characters.
I'm surprised (in spite of the gimmick that made it more likely than otherwise) the Link percentage is as high as it is in some ways.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by GalaxyOfJ »

So I just checked something, and there's a total of 63 uses of the helper resources currently tallied. One quarter of 272 is 68.

Even with the "one quarter" thing being a estimate and it was actually closer to say 50 levels that were amazing, the fact that the helper resources can double up for a single level and the rather high chances that a fair few of levels with helper resources didn't make it into the top quarter... (That was confusing to type and I'm sure to read)

A good number of these most spectacular levels will be vanilla, which means I don't know if I'm more excited for the lu(n)a levels or the vanilla ones!

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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by lucasadrianogb »

At least i know ill be on the top 30 for the MAFAB :3
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by sjcodan »

Can't wait to see how well my one day mess of a level placed.

Not well, I suspect. Though that's about what I'd expect

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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by RedMageSusie »

As the days go on, I feel worse and worse about my level. Not bottom 50 worse, but probably lost in the middle shuffle.

Still super excited though! It should be a fun LP.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by No Lynch »

So, how are the bosses going to be dispersed throughout the hub?
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by snoruntpyro »

RedMageMike wrote:As the days go on, I feel worse and worse about my level. Not bottom 50 worse, but probably lost in the middle shuffle.
Same here, but moreso because of some errors and my second star not necessarily tacked on, but...part of an idea I regret.

By the way, Horikawa, would you be willing to reveal what percentage of levels have two stars?
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