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MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.

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Ivy
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Ivy »

I'd rather appreciate not having a reddit meme, funny as it may be, the title screen of this game
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Rednaxela
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Rednaxela »

Regardless of it gets used in any way or not (and I see some of the point of those who wouldn't really want it to be a main thing), I am rather amused that this has become a thing at all. :lol:
Rockythechao wrote:Anyone remember if Horikawa's sprite was used in A2XT? Because MaGLX1 is taking forever to download.
Here's npc-174.zip from MaGL X\0ship\npc-174.zip on my computer
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Mabel »

Ivy wrote:I'd rather appreciate not having a reddit meme, funny as it may be, the title screen of this game
you say that like the meme belongs to reddit.

ha
ha ha
ha ha ha

a sprite version being an SMBX title screen would look amazing.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Ivy »

Mabel wrote: a sprite version being an SMBX title screen would look amazing.
that's true. if someone put the effort in to make it nicely polished it'd be incredible
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FusionWarrior
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by FusionWarrior »

Rockythechao wrote:I'm not making this for the sake of replacing whatever's already in the game, I just thought it'd be fun to make a pixel art version.
But y'all can do whatever you want with it when it's done :D
I was about to just link you a sprite, but I realized I hadn't updated it much since a decade ago, so I decided it could use a pit of polish. Here ya go, the very premiere of this version! Feel free to double it for "SMBX Resolution", but then it'd be rather large!
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Hoeloe
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Hoeloe »

FusionWarrior wrote:
Rockythechao wrote:I'm not making this for the sake of replacing whatever's already in the game, I just thought it'd be fun to make a pixel art version.
But y'all can do whatever you want with it when it's done :D
I was about to just link you a sprite
There are a bunch of sprites in the A2XT hub as well, which may be worth grabbing.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by FusionWarrior »

Is there a Mabel sprite yet? Because I got bored and had insomnia so why not doodle. Blatantly edited from a Demo sprite.
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raocow wrote:dragon ain't having any of my frosted flakes, that's how I feel
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Quman »

Will the other two judges also be at the front of the train? And how many people are even going to be on the train?
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Nathan the Talkmaus »

I've updated my sprite since making this animated avatar.

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There's another, completely different sprite in one of my levels.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by SpoonyBardOL »

Might as well finally give myself a user pic, it's the sprite I've always used for myself online.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by raekuul »

Nathan the Talkmaus wrote:Image
8*20x20, two frames for each direction... I'll send you a PM, I have ideas.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Rixithechao »

Let it be known that rocky is a dimwit who sometimes makes really stupid decisions, including but not limited to:
  • Buying an overpriced computer that takes forever to start up and is slightly unstable
  • Using image editing software that doesn't have crash recovery
  • Not saving for long periods of time
  • Stubbornly staying up all night to make up for the lost work
Quman wrote:Will the other two judges also be at the front of the train? And how many people are even going to be on the train?
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At first I was just planning on doing everyone featured in the original image, but since everyone's submitting their own I'mma try and include those as well, plus any other entrants I can find sprites for in the A2XT and MaGLX files. So I've got a few extra cars to make after the overall design and color scheme for the train is finalized.
Delightful Adventure Enhanced is out now!

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KingTwelveSixteen
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by KingTwelveSixteen »

Have mine if you want.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Penguinator44 »

Well geez I'm honoured to make the first image since I'm a new member and all.
Guess I'll make a sprite after work to save you some work and help fill out that hype train
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No Lynch
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by No Lynch »

Well, might as well contribute my sprite to this even though I haven't really been contributing to the discussion all that much:
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Blivsey »

aww gosh horikawa you spoiled the sprites i made for willhart, quill and sturg
convenient noise thread for stress-relief purposes
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by snoruntpyro »

you can just use this for me in the train picture -

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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by lucasadrianogb »

might as well put my sprite here too, there's one for being inside the train and one for outside, depending on where i endup.
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Dog In Da Grass »

gonna plop my ol' avatar sprite here too!

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P.S. I love jopple's face on the train x3
:pal: Image :pal:

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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by blue_kirby »

Mind if I appear as well? :3

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Also lol at the face
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Rednaxela »

Am I the only one that feels like Jolpengammler-face on the front is a little odd in spite of how much of a memorable thing that was in MaGL X1? I mean with how Jolpengammler didn't end up with a submission in MaGL X2, and also was according to Horikawa annoyed at inclusion in The Plot if I understand correctly? Hah
(Though if Jolpengammler is okay with this, then consider what I said moot)
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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Dog In Da Grass »

Horikawa Otane wrote:MaGL X2 begins tomorrow. .
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Last edited by Dog In Da Grass 8 years ago, edited 1 time in total.
:pal: Image :pal:

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Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Post by Sniggerb0bble »

Uhhh, I guess I can throw a super blurry version of the main Anime Guy image below? Not sure if this is particularly usable in what you're doing, but I may as well throw it out there.

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Re: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.

Post by FluffyMeatloaf »

Yeeeaaah, I feel like I've done more lurking than anything else since coming here so I might be out of place on this train. I guess if there's any room for some greenery than you can throw in this representation.
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Re: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.

Post by Wolfolotl »

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do what you will with this small yume nikki ghost
:nb_pride:
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